General - Packet Type (Type) — PacketEventsSK
Addon: PacketEventsSK · Category: Type · Since: 1.0.0 · Usage: clientbound attach entity, clientbound server links, clientbound particle, clientbound move minecart, clientbound player chat header, clientbound face player, clientbound explosion, clientbound window property, clientbound player info, clientbound destroy entities, clientbound server difficulty, clientbound update entity nbt, clientbound display scoreboard, clientbound set slot, clientbound transfer, clientbound entity animation, clientbound spawn weather entity, clientbound projectile power, clientbound disconnect, clientbound block break animation, clientbound set cooldown, clientbound response, clientbound initialize world border, clientbound keep alive, clientbound chunk batch end, clientbound spawn position, clientbound player rotation, clientbound entity metadata, clientbound reset score, clientbound block action, clientbound open window, clientbound remove entity effect, clientbound update tags, clientbound effect, clientbound registry data, clientbound camera, clientbound block entity data, clientbound legacy server list response, clientbound chat message, clientbound world border warning delay, clientbound select known packs, clientbound entity status, clientbound action bar, clientbound end combat event, clientbound chunk biomes, clientbound respawn, clientbound time update, clientbound entity effect, clientbound tags, clientbound display chat preview, clientbound open book, clientbound held item change, clientbound entity movement, clientbound set compression, clientbound open sign editor, clientbound resource pack send, clientbound update enabled features, clientbound spawn experience orb, clientbound chat preview packet, clientbound acknowledge player digging, clientbound game rule values, clientbound update health, clientbound nbt query response, clientbound set player inventory, clientbound teams, clientbound ping, clientbound boss bar, clientbound tab complete, clientbound recipe book add, clientbound death combat event, clientbound delete chat, clientbound scoreboard objective, clientbound spawn painting, clientbound ticking state, clientbound statistics, clientbound world border center, clientbound waypoint, clientbound update score, clientbound entity head look, clientbound set title subtitle, clientbound ticking step, clientbound login plugin request, clientbound recipe book settings, clientbound entity sound effect, clientbound spawn entity, clientbound plugin message, clientbound craft recipe response, clientbound configuration start, clientbound player position and look, clientbound resource pack remove, clientbound debug pong, clientbound sound effect, clientbound update view position, clientbound use bed, clientbound join game, clientbound entity velocity, clientbound entity equipment, clientbound set cursor item, clientbound sculk vibration signal, clientbound unlock recipes, clientbound store cookie, clientbound debug sample, clientbound spawn player, clientbound declare recipes, clientbound update sign, clientbound disguised chat, clientbound code of conduct, clientbound acknowledge block changes, clientbound custom chat completions, clientbound custom report details, clientbound system chat message, clientbound player abilities, clientbound multi block change, clientbound low disk space warning, clientbound update simulation distance, clientbound spawn living entity, clientbound set title text, clientbound select advancements tab, clientbound world border lerp size, clientbound set passengers, clientbound debug entity value, clientbound debug event, clientbound world border, clientbound update light, clientbound map chunk bulk, clientbound player list header and footer, clientbound window items, clientbound set experience, clientbound world border size, clientbound test instance block status, clientbound recipe book remove, clientbound map data, clientbound declare commands, clientbound entity position sync, clientbound named sound effect, clientbound merchant offers, clientbound entity relative move, clientbound enter combat event, clientbound show dialog, clientbound vehicle move, clientbound close window, clientbound player info remove, clientbound entity rotation, clientbound cookie request, clientbound clear titles, clientbound open horse window, clientbound debug block value, clientbound reset chat, clientbound player info update, clientbound block change, clientbound unload chunk, clientbound clear dialog, clientbound window confirmation, clientbound pong, clientbound update advancements, clientbound damage event, clientbound hurt animation, clientbound change game state, clientbound chunk batch begin, clientbound update attributes, clientbound set title times, clientbound chunk data, clientbound login success, clientbound configuration end, clientbound entity relative move and rotation, clientbound entity teleport, clientbound bundle, clientbound update view distance, clientbound stop sound, clientbound encryption request, clientbound game test highlight pos, clientbound title, clientbound combat event, clientbound world border warning reach, clientbound debug chunk value, clientbound collect item, clientbound server data, serverbound configuration end ack, serverbound set recipe book state, serverbound debug ping, serverbound accept code of conduct, serverbound craft recipe request, serverbound chat command unsigned, serverbound generate structure, serverbound set difficulty, serverbound chat preview, serverbound custom click action, serverbound update sign, serverbound select trade, serverbound select bundle item, serverbound handshake, serverbound slot state change, serverbound keep alive, serverbound player abilities, serverbound steer vehicle, serverbound cookie response, serverbound player rotation, serverbound name item, serverbound animation, serverbound login success ack, serverbound set beacon effect, serverbound update command block minecart, serverbound chat command, serverbound chat message, serverbound advancement tab, serverbound spectate entity, serverbound select known packs, serverbound player flying, serverbound configuration ack, serverbound query block nbt, serverbound held item change, serverbound query entity nbt, serverbound player input, serverbound set game rule, serverbound pick item, serverbound player digging, serverbound steer boat, serverbound vehicle move, serverbound set test block, serverbound pick item from entity, serverbound legacy server list ping, serverbound click window button, serverbound teleport confirm, serverbound close window, serverbound change game mode, serverbound entity action, serverbound update command block, serverbound client settings, serverbound creative inventory action, serverbound spectate, serverbound player loaded, serverbound interact entity, serverbound chat session update, serverbound chunk batch ack, serverbound client tick end, serverbound window confirmation, serverbound ping, serverbound tab complete, serverbound debug sample subscription, serverbound pong, serverbound update structure block, serverbound test instance block action, serverbound debug subscription request, serverbound click window, serverbound player block placement, serverbound chat ack, serverbound update jigsaw block, serverbound edit book, serverbound resource pack status, serverbound use item, serverbound lock difficulty, serverbound client status, serverbound set displayed recipe, serverbound player position and rotation, serverbound plugin message, serverbound request, serverbound login start, serverbound pick item from block, serverbound login plugin response, serverbound attack, serverbound recipe book data, serverbound encryption response, serverbound player position
Syntax
packettypeDescription
Represents a specific type of packet (e.g. clientbound chunk data packet)
Examples
on any packet:
if event-packet is clientbound:
send packet type of event-packet to console