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Struct Is From Template - Condition | oopskChecks if a struct is from a specific template. The template name is case insensitive. The template name can be a string...https://skdocs.org/docs?id=5sydiStruct Template - Structure | oopskCreates a struct template. The template name is case insensitive and has the same restrictions as function names. Fields...https://skdocs.org/docs?id=82o53Structure - Type | SkBeeRepresents a structure that can be saved or pasted into a world. In Minecraft these are actually called [**Structure Tem...https://skdocs.org/docs?id=3xkheStructure - BlockStates - Expression | SkBeeGet a list of the blockstates in a structure. This represents the palette of blocks a structure holds. Requires MC 1.17....https://skdocs.org/docs?id=see26Structure - Exists - Condition | SkBeeCheck if a structure exists. This can be helpful to prevent overriding structures....https://skdocs.org/docs?id=alxpjStructure - Fill - Effect | SkBeeFill a structure with blocks. Requires MC 1.17.1+...https://skdocs.org/docs?id=i4g1eStructure - Last Placed Location - Expression | SkBeeRepresents the location of the last place a structure was placed using the place structure effect. NOTE: This will only...https://skdocs.org/docs?id=qui25Structure - Mirror - Type | SkBeeRepresents the different states of mirroring for a structure. Requires MC 1.17.1+...https://skdocs.org/docs?id=50jf3Structure - Object - Expression | SkBeeCreate a new, empty structure or load a structure from file. If the file you have specified is not available, it will b...https://skdocs.org/docs?id=x6sn3Structure - Place - Effect | SkBeePlace an already created structure into the world. Palette = The palette index of the structure to use, starting at 0, o...https://skdocs.org/docs?id=vzi19Structure - Properties - Expression | SkBeeRepresents different properties of a structure, including mirroring, rotation, inclusion of entities and integrity. Thes...https://skdocs.org/docs?id=o9ofnStructure - Rotation - Type | SkBeeRepresents the different states of rotation for a structure. Requires MC 1.17.1+...https://skdocs.org/docs?id=4a0qyStructure - Save/Delete - Effect | SkBeeSave a structure to file (will overwrite if file already exists), or delete a structure file. Requires MC 1.17.1+...https://skdocs.org/docs?id=7sds5Sub-command Groups - Expression | DiSkyRepresent every sub-slash-command groups a slash command have. You can add sub-slash-commands to a group, then add this ...https://skdocs.org/docs?id=o1tjjsubslashcommand - Type | DiSkyhttps://skdocs.org/docs?id=947x7Substring - Expression | SkriptExtracts part of a text. You can either get the first <x> characters, the last <x> characters, the character at index <x...https://skdocs.org/docs?id=1yu5tsum - Function | SkriptSums a list of numbers....https://skdocs.org/docs?id=3t0teSupport literals - Expression | SkJsonReturns the first, second, third, last, random or custom value of the json. This is used to get the first, second, third...https://skdocs.org/docs?id=ng95uSuppress Embed Of Message - Effect | DiSkyhttps://skdocs.org/docs?id=ey5hlSuppress Reaction - Effect | DiSkySuppress one or more reactions of a message. You can also specific the user who added the emote to remove it one time. W...https://skdocs.org/docs?id=xpsvoSuppress Type Hints (Experimental) - Effect | SkriptAn effect to suppress local variable type hint errors for the syntax lines that follow this effect. NOTE: Suppressing ty...https://skdocs.org/docs?id=7i3d9Suspicious Block - Item - Expression | SkBeeRepresents the item hiding in a Suspicious Block. Requires Minecraft 1.19.4+...https://skdocs.org/docs?id=l8asdSuspicious Stew - Custom Potion Effects - Expression | LuskGets the custom potion effects applied to the provided suspicious stew. Can be: set, added to, removed from, removed al...https://skdocs.org/docs?id=momouSuspicious Stew - has Custom Potion Effects - Condition | LuskChecks if the provided suspicious stews have any custom potion effects....https://skdocs.org/docs?id=3lpeaSwing Hand - Effect | SkriptMakes an entity swing their hand. This does nothing if the entity does not have an animation for swinging their hand....https://skdocs.org/docs?id=v9v95SwitchCase - Case - Section | SkBeeIn a switch section/expression, you can manage different actions based on the case matching the switched value. Multiple...https://skdocs.org/docs?id=q849qSwitchCase - Case Inline - Effect | SkBeeInline version of case section where you can return/run an effect all in one line. Multiple objects are supported in cas...https://skdocs.org/docs?id=r79tbSwitchCase - Switch - Section | SkBeeSwitch an object and use cases to manage different actions....https://skdocs.org/docs?id=ptwxySwitchCase - Switch Return - Expression | SkBeeSwitch an object and have it return a value....https://skdocs.org/docs?id=kgswiSwitchCase - Switched Value - Expression | SkBeeRepresents the object that was 'switched' in a switch section/expression. **DEPRECATED** - This is no longer needed (was...https://skdocs.org/docs?id=v0nufTab Completion Argument - Expression | SkBeeGet the argument or a list of all arguments in a tab complete event....https://skdocs.org/docs?id=8v07tTab Completions - Expression | SkBeeSet the tab completions used in a tab complete event. You can specify which position in the command arguments also. You ...https://skdocs.org/docs?id=irm8bTab List Name - Expression | SkriptRepresents the name of a player that shows up in the tab list....https://skdocs.org/docs?id=abkzhTablisted Players - Expression | SkriptThe players shown in the tab lists of the specified players. `delete` will remove all the online players from the tab li...https://skdocs.org/docs?id=er3psTag - Expression | SkriptRepresents a tag which can be used to classify items, blocks, or entities. Tags are composed of a value and an optional ...https://skdocs.org/docs?id=1igqaTag Aliases - Structure | SkBeeCreate item/block aliases that use Minecraft tags. Supports paper and datapack tags as well. Custom Skript tags will not...https://skdocs.org/docs?id=ng3g3Tag Emoji - Expression | DiSkyGets the emoji of a forum tag. Can be null if the tag has no emoji....https://skdocs.org/docs?id=y3645Tag Namespaced Key - Expression | SkriptThe namespaced key of a minecraft tag. This takes the form of "namespace:key", e.g. "minecraft:dirt"....https://skdocs.org/docs?id=7ylp9Tag Required - Condition | DiSkyCheck if a forum channel require a tag to be set when creating a new post. Can be changed using the 'tag required' expre...https://skdocs.org/docs?id=c8g8gTag Required - Expression | DiSkyGet a true/false value of the tag required state of a forum channel. This property can be changed, and we recommend the ...https://skdocs.org/docs?id=sp3b6tagresolver - Type | SkBeeRepresents an object to replace text in a mini message....https://skdocs.org/docs?id=4bbr2Tags - Expression | DiSkyhttps://skdocs.org/docs?id=e5ofkTags Contents - Expression | SkriptReturns all the values that a tag contains. For item and block tags, this will return items. For entity tags, it will re...https://skdocs.org/docs?id=caxqzTags of X - Expression | SkriptReturns all the tags of an item, block, or entity. `minecraft tag` will return only the vanilla tags, `datapack tag` wil...https://skdocs.org/docs?id=6ch5aTame / Untame - Effect | SkriptTame a tameable entity (horse, parrot, cat, etc.)....https://skdocs.org/docs?id=jvvw1Tameable Death Message Event - Death Message - Expression | LuskReturns the applied color in the Dye event. This expression can be set to another dye color....https://skdocs.org/docs?id=c27hgTamer - Expression | SkriptThe tamer of an entity. Can only be used in entity tame events. You can use 'event-entity' to refer tamed entity itself....https://skdocs.org/docs?id=5ao4rtan - Function | SkriptThe tangent function. This is basically <a href='#sin'>sin(arg)/cos(arg)</code>. Uses degrees, not radians....https://skdocs.org/docs?id=vl0wkTarget - Expression | SkriptFor players this is the entity at the crosshair. For mobs and experience orbs this is the entity they are attacking/foll...https://skdocs.org/docs?id=29lwbTarget Message - Expression | DiSkyhttps://skdocs.org/docs?id=6jtzeTarget User - Expression | DiSkyhttps://skdocs.org/docs?id=d1c73Targeted Block - Expression | SkriptThe block at the crosshair. This regards all blocks that are not air as fully solid, e.g. torches will be like a solid s...https://skdocs.org/docs?id=gwzyfTask - Cancel Task - Effect | SkBeeStop a task by ID. If running Folia, this effect will do nothing....https://skdocs.org/docs?id=57dqhTask - ID - Expression | SkBeeGet the current task ID. This will only be tasks created with the task section. If running Folia, tasks do not have IDs ...https://skdocs.org/docs?id=vp87rTask - Run Task Later - Section | SkBeeRun a task later. Similar to Skript's delay effect, with the difference being everything in the section is run later. Al...https://skdocs.org/docs?id=yaduwTeam - Type | SkBeeRepresents a scoreboard team. Teams can be deleted (unregistered). Players, entities and strings can be added to and rem...https://skdocs.org/docs?id=v82vrTeam - All Teams - Expression | SkBeeGet a list of all teams. You have the option to get all teams from a specific scoreboard (defaults to the main scoreboar...https://skdocs.org/docs?id=yygriTeam - Color - Expression | SkBeeGet/set the color of a team....https://skdocs.org/docs?id=sexzzTeam - Entries - Expression | SkBeeGet the entries of a team. Entries can be entities/players or strings. **NOTE**: When returning as entities, if the enti...https://skdocs.org/docs?id=r2uuzTeam - From Entity - Expression | SkBeeGet an instance of a team from an entity. You have the option to get a team from a specific scoreboard (defaults to the ...https://skdocs.org/docs?id=7i7xjTeam - From ID - Expression | SkBeeGet an instance of a team, by the id. If getting the team and it does not exist, a new team with that name will be regis...https://skdocs.org/docs?id=9fb20Team - Is Registered - Condition | SkBeeCheck if a team is registered. Optionally check for a specific scoreboard (will default to main scoreboard)....https://skdocs.org/docs?id=wfpwcTeam - Name - Expression | SkBeeRepresents the name and display name of a team. NOTE: Display name can be set, name cannot be set....https://skdocs.org/docs?id=7t61uTeam - Option - Type | SkBeeRepresents an option for a team....https://skdocs.org/docs?id=oo3gsTeam - Option Status - Type | SkBeeRepresents an option status for a team option...https://skdocs.org/docs?id=5xbe0Team - Options - Expression | SkBeeRepresents an option for a team....https://skdocs.org/docs?id=trao7Team - Prefix/Suffix - Expression | SkBeeGet/set/delete the prefix/suffix of a team....https://skdocs.org/docs?id=22kbcTeam - State - Expression | SkBeeRepresents the friendly fire and can see friendly invisibles states of a team....https://skdocs.org/docs?id=6mxlpTeleport - Effect | SkriptTeleport an entity to a specific location. This effect is delayed by default on Paper, meaning certain syntax such as t...https://skdocs.org/docs?id=rw7zfTeleport Active Group - Effect | DisplayEntityUtilsTeleport an Active Group to a location...https://skdocs.org/docs?id=t11caTeleport Cause - Type | SkriptThe teleport cause in a teleport event....https://skdocs.org/docs?id=1u2u3Teleport Cause - Expression | SkriptThe teleport cause within a player teleport event....https://skdocs.org/docs?id=c7fizTeleport Flag - Type | SkriptTeleport Flags are settings to retain during a teleport....https://skdocs.org/docs?id=f52d4Teleport Id Number With Location To Players - Effect | PoaSkhttps://skdocs.org/docs?id=amv6yteleport_randomly - Function | SkBeeCreate a 'teleport_randomly' consume effect. This will make the consumer teleport randomly when consumed. This can be us...https://skdocs.org/docs?id=lugplTemperature - Expression | SkriptTemperature at given block....https://skdocs.org/docs?id=ah2zeTemplate of Struct - Expression | oopskReturns the name of the template used to create a struct....https://skdocs.org/docs?id=macr5Ternary - Expression | SkriptA shorthand expression for returning something based on a condition....https://skdocs.org/docs?id=lna7rText - Type | SkriptText is simply text, i.e. a sequence of characters, which can optionally contain expressions which will be replaced with...https://skdocs.org/docs?id=r30rhText Display Alignment - Expression | SkriptReturns or changes the alignment setting of text displays....https://skdocs.org/docs?id=d8332Text Display Drop Shadow - Effect | SkriptApplies or removes drop shadow from the displayed text on a text display....https://skdocs.org/docs?id=dtm6cText Display Has Drop Shadow - Condition | SkriptReturns whether the text of a display has drop shadow applied....https://skdocs.org/docs?id=78cibText Display Line Width - Expression | SkriptReturns or changes the line width of text displays. Default is 200....https://skdocs.org/docs?id=minzeText Display Opacity - Expression | SkriptReturns or changes the opacity of text displays. Values are between -127 and 127. The value of 127 represents it being c...https://skdocs.org/docs?id=y12ngText Display See Through Blocks - Effect | SkriptForces a text display to either be or not be visible through blocks....https://skdocs.org/docs?id=eno99Text Display Visible Through Blocks - Condition | SkriptReturns whether text displays can be seen through blocks or not....https://skdocs.org/docs?id=7qhcwText Of - Expression | SkriptReturns or changes the text/string of displays. Note that currently you can only use Skript chat codes when running Pape...https://skdocs.org/docs?id=ak8dgText Of Textdisplaycomponent - Expression | DiSkyhttps://skdocs.org/docs?id=y6vbctextchannel - Type | DiSkyhttps://skdocs.org/docs?id=waw0yTextComponent - Async Chat Format/Message - Expression | SkBeeGet/set the chat message from an async chat event as a text component. Set the chat format of an async chat event (no ge...https://skdocs.org/docs?id=v4cueTextComponent - Audience - Type | SkBeeRepresents things in Minecraft (players, entities, worlds, console, etc) which can receive media (messages, bossbars, ac...https://skdocs.org/docs?id=joelkTextComponent - Block Name - Expression | SkBeeGet/set/delete the custom name of a block. This will work on container blocks and skulls. Skulls require Paper 1.21.4(Bu...https://skdocs.org/docs?id=jpmk7TextComponent - Chest Inventory - Expression | SkBeeCreate a chest inventory with a component name....https://skdocs.org/docs?id=xwjjsTextComponent - Children - Expression | SkBeeGet the children of a text component. This essentially splits the component up into its parts....https://skdocs.org/docs?id=iwbl3TextComponent - Click Event - Expression | SkBeeCreate a new click event to add to a text component. Supports run command, suggest command, open link, copy to clipboard...https://skdocs.org/docs?id=h15bvTextComponent - Click Event Callback - Section | SkBeeCreate a click event, that when clicked will run the code in this section. NOTE: Internally this just makes the player ...https://skdocs.org/docs?id=hopkiTextComponent - Click Event Of - Expression | SkBeeSet the click event of a text component....https://skdocs.org/docs?id=ocuz5TextComponent - Effective Name - Expression | SkBeeGets the effective name of an item stack shown to the player. It takes into account the display name (with italics) from...https://skdocs.org/docs?id=zihxzTextComponent - Entity Name - Expression | SkBeeGet/set the component name of an entity. - `name` = The vanilla name of an Entity, or the player's profile name (cannot ...https://skdocs.org/docs?id=ejjysTextComponent - Format - Expression | SkBeeChange formatting options of text components. Most of these are pretty straight forward. Insertion means the text that ...https://skdocs.org/docs?id=omjpaTextComponent - Hover Event - Expression | SkBeeCreate a new hover event. Can show texts, text components, an item or an entity to a player. 'showing %itemtype%' requir...https://skdocs.org/docs?id=9tpd0TextComponent - Hover Event Of - Expression | SkBeeSet the hover event of a text component....https://skdocs.org/docs?id=rab1fTextComponent - Inventory Name - Expression | SkBeeGet/set the name of an inventory using components. NOTE: This will only rename OPEN inventories, not inventories saved i...https://skdocs.org/docs?id=5zcs7TextComponent - Item Lore - Expression | SkBeeGet/set the lore of an item using text components....https://skdocs.org/docs?id=qei22TextComponent - Item Lore Lines - Expression | SkBeeGet/set/delete specific lines of lore of an item using text components....https://skdocs.org/docs?id=l26ucTextComponent - Item Name - Expression | SkBeeGet/set the component name of an Item. `(custom|display) name` = Get/set the `custom_name` component of an item just lik...https://skdocs.org/docs?id=sye47TextComponent - Join/Quit/Kick/Death Message - Expression | SkBeeGet/set the join, quit, kick, death, unknown command messages....https://skdocs.org/docs?id=2f4blTextComponent - Json String - Expression | SkBeeGet the serialized json string of a text component. Useful in NBT....https://skdocs.org/docs?id=99af4TextComponent - Merge Components - Expression | SkBeeMerge multiple components into one. If adding strings/texts, they will be converted into components....https://skdocs.org/docs?id=csrrmTextComponent - MiniMessage - Expression | SkBeeGet a mini message from a string. These messages are still components, which you can still apply hover/click events to. ...https://skdocs.org/docs?id=1cfd3TextComponent - New Text Component - Expression | SkBeeCreate a new text component. Can add hover/click events to it. **Types:** Text: Just a plain old text component from a ...https://skdocs.org/docs?id=jiut6TextComponent - Player List Name/Header/Footer - Expression | SkBeeRepresents the player list name/header/footer of a player....https://skdocs.org/docs?id=s360tTextComponent - Replace Text - Effect | SkBeeReplaces a given string with another string/text component. **NOTE:** - `regex` Defining the regex keyword will have th...https://skdocs.org/docs?id=l09xyTextComponent - Send - Effect | SkBeeSend text components to audiences. You can also broadcast components as well. As of 1.16.0 you can also send action bar ...https://skdocs.org/docs?id=f2a2lTextComponent - Send Title - Effect | SkBeeSend titles containing components. Supports strings as well. If you are using variables and the title won't send, make s...https://skdocs.org/docs?id=hd0qiTextComponent - Sign Change - Effect | SkBeeSends a sign change to the player. You CAN send a block change first. Color = the color of the text on the sign. Glowi...https://skdocs.org/docs?id=22e32TextComponent - Sign Line - Expression | SkBeeGet/set lines of a sign with text components. Optionally set the front/back of a sign. (Defaults to front) NOTE: Settin...https://skdocs.org/docs?id=wxdssTextComponent - Team Prefix/Suffix - Expression | SkBeeGet/set prefix/suffix of teams using components....https://skdocs.org/docs?id=s7pchTextComponent - Text Component - Type | SkBeeText components used for hover/click events. Due to the complexity of these, they can NOT be long term stored in variab...https://skdocs.org/docs?id=bz8pgTextComponent - Tooltip Lines - Expression | SkBeeComputes the tooltip lines of an item and returns as a list of text components. **Disclaimer**: Tooltip contents are not...https://skdocs.org/docs?id=76lzntextdisplaycomponent - Type | DiSkyhttps://skdocs.org/docs?id=3y20ztextinput - Type | DiSkyhttps://skdocs.org/docs?id=d0m30Textinput String Value String - Expression | DiSkyhttps://skdocs.org/docs?id=dsjlnThe Egg - Expression | SkriptThe egg thrown in a Player Egg Throw event....https://skdocs.org/docs?id=mmxibThis Here Because Least - Condition | skript-reflecthttps://skdocs.org/docs?id=bh68zThis Struct - Expression | oopskUsable only in dynamic field expressions, this refers to whatever struct is evaluating this field....https://skdocs.org/docs?id=rers9Thread Channel Parent - Expression | DiSkyhttps://skdocs.org/docs?id=bvmzhThread Is Public - Condition | DiSkyCheck if a thread is public or not....https://skdocs.org/docs?id=omm32threadchannel - Type | DiSkyhttps://skdocs.org/docs?id=bfjt1Threadchannel Is Archived - Condition | DiSkyhttps://skdocs.org/docs?id=a70upThreadchannel Is Invitable - Condition | DiSkyhttps://skdocs.org/docs?id=crh5pThreadchannel Is Locked - Condition | DiSkyhttps://skdocs.org/docs?id=o1wneThreadchannel Is Pinned - Condition | DiSkyhttps://skdocs.org/docs?id=6zziuThreads of Channel / Guild - Expression | DiSkyGets the threads of a specific forum/text channel or a guild....https://skdocs.org/docs?id=o6wwiThrowable - Expression | skript-reflecthttps://skdocs.org/docs?id=tvkflThumbnail Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=wrkslthumbnailcomponent - Type | DiSkyhttps://skdocs.org/docs?id=azfsbTime - Type | SkriptA time is a point in a minecraft day's time (i.e. ranges from 0:00 to 23:59), which can vary per world. See date and tim...https://skdocs.org/docs?id=ulphmTime - Condition | SkriptTests whether a given real time was more or less than some time span ago....https://skdocs.org/docs?id=yxa8nTime - Expression | SkriptThe time of a world. Use the "minecraft timespan" syntax to change the time according to Minecraft's time intervals. Sin...https://skdocs.org/docs?id=nz0w9Time Lived of Entity - Expression | SkriptReturns the total amount of time the entity has lived. Note: This does not reset when a player dies....https://skdocs.org/docs?id=oyva9Time Played - Expression | SkriptThe amount of time a player has played for on the server. This info is stored in the player's statistics in the main wor...https://skdocs.org/docs?id=j8h9lTime Since/Until - Expression | SkriptThe time since a date has passed or the time until a date will pass. This expression will return 0 seconds if the time s...https://skdocs.org/docs?id=re8jbTimeout End - Expression | DiSkyhttps://skdocs.org/docs?id=izvzeTimeOut Member - Effect | DiSkyTimeout a member (temporal exclusion) for a specific duration and with an optional reason. You can either timeout UNTIL ...https://skdocs.org/docs?id=85x1rTimeperiod - Type | SkriptA period of time between two times. Mostly useful since you can use this to test for whether it's day, night, dusk or da...https://skdocs.org/docs?id=hngxvtimespan - Function | SkBeeCreate a new Timespan....https://skdocs.org/docs?id=kj0bsTimespan - Type | SkriptA timespan is a difference of two different dates or times, e.g '10 minutes'. Timespans are always displayed as real lif...https://skdocs.org/docs?id=mol3tTimespan Details - Expression | SkriptRetrieve specific information of a timespan such as hours/minutes/etc....https://skdocs.org/docs?id=lae8zTimespan Period - Type | SkBeeRepresents the time periods of a Timespan....https://skdocs.org/docs?id=3j177Timestamp Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=prfxmTitle - Reset - Effect | SkriptResets the title of the player to the default values....https://skdocs.org/docs?id=99dboTitle - Send - Effect | SkriptSends a title/subtitle to the given player(s) with optional fadein/stay/fadeout times for Minecraft versions 1.11 and ab...https://skdocs.org/docs?id=vzailTitle Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=j7k1jTitle Url Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=m6sp7Toggle - Effect | SkriptToggle the state of a block or boolean....https://skdocs.org/docs?id=3hhq4Toggle Animation Texture Changes - Effect | DisplayEntityUtilsToggle whether textures should be updated during an animation. (Player Head Changes during animation, etc.)...https://skdocs.org/docs?id=h8e2kToggle Axes - Effect | skript-particleToggles the visibility of the local and/or global axes of a shape. When on, the shape will also draw its local and/or gl...https://skdocs.org/docs?id=f0j5tToggle Custom Name Visibility - Effect | SkriptToggles the custom name visibility of an entity....https://skdocs.org/docs?id=uuh8rToggle Flight - Effect | SkriptToggle the flight mode of a player....https://skdocs.org/docs?id=sex80Toggle Picking Up Items - Effect | SkriptDetermines whether living entities are able to pick up items or not...https://skdocs.org/docs?id=ukvazToggle Whitelist - Effect | LuskSets if the server is whitelisted....https://skdocs.org/docs?id=bdsiwTool - Expression | SkriptThe item an entity is holding in their main or off hand....https://skdocs.org/docs?id=eqbitTopic - Expression | DiSkyhttps://skdocs.org/docs?id=xtjsnTopic Of Channel - Expression | DiSkyhttps://skdocs.org/docs?id=phybaTos Of Applicationinfo - Expression | DiSkyhttps://skdocs.org/docs?id=juj8pTotal Experience - Expression | SkriptThe total experience, in points, of players or experience orbs. Adding to a player's experience will trigger Mending, bu...https://skdocs.org/docs?id=mma4hTPS (ticks per second) - Expression | SkriptReturns the 3 most recent TPS readings, like the /tps command. This expression is only supported on some server software...https://skdocs.org/docs?id=rzl0dtrail - Function | SkBeeCreates a new trail to be used with 'trail' particle. Takes in a location for the target (where the trail heads to), the...https://skdocs.org/docs?id=1bf01Transfer - Retrieve Cookie - Effect | SkBeeDEPRECATED - Use retrieve cookie section....https://skdocs.org/docs?id=79tgnTransfer - Retrieve Cookie - Section | SkBeeRetrieve a cookie from a player. Requires Minecraft 1.20.5+ Due to the retrieval process happening async, this will dela...https://skdocs.org/docs?id=2ii7oTransfer - Store Cookie - Effect | SkBeeStore a cookie on a player for transfer. Requires Minecraft 1.20.5+ NOTE: Only a string less than 5120 characters is acc...https://skdocs.org/docs?id=ihp7nTransfer - Transfer Cookie - Expression | SkBeeRepresents the cookie data in a retrieve cookie section....https://skdocs.org/docs?id=gw7oaTransform List - Effect | SkriptTransforms (or 'maps') a list's values using a given expression. This is akin to looping over the list and setting each ...https://skdocs.org/docs?id=b1hm8Transform Reason - Type | SkriptRepresents a transform reason of an entity transform event....https://skdocs.org/docs?id=a7evuTransform Reason - Expression | SkriptThe transform reason within an entity entity transform event....https://skdocs.org/docs?id=fdzs6transformation - Function | SkBeeCreates a new Transformation...https://skdocs.org/docs?id=4q5vlTransformed List - Expression | SkriptTransforms (or 'maps') a list's values using a given expression. This is akin to looping over the list and getting a mod...https://skdocs.org/docs?id=tqavaTranslate Active Group/Parts/Selection - Effect | DisplayEntityUtilsChange the translation of an active group's parts, an active part selection's parts, or an active spawned part...https://skdocs.org/docs?id=nzyquTranslated Location of Active Part / Entity - Expression | DisplayEntityUtilsGet the location relative to a active part's true location, based off of its translation....https://skdocs.org/docs?id=rttbwTranslation Key - Expression | SkBeeGets the translation key from an object. Requires PaperMC....https://skdocs.org/docs?id=okld8Tree - Effect | SkriptCreates a tree. This may require that there is enough space above the given location and that the block below is dirt/gr...https://skdocs.org/docs?id=smxfxTree of List Variable - Expression | SkCheeseReturns all indices of a list variable. In vanilla Skript, if you set "{_var::a::b}" and loop {_var::*} nothing would be...https://skdocs.org/docs?id=9hmndTree Type - Type | SkriptA tree type represents a tree species or a huge mushroom species. These can be generated in a world with the generate tr...https://skdocs.org/docs?id=36dvaTree Types - Type | skript-worldeditAll the supported tree types that WorldEdit can use....https://skdocs.org/docs?id=j4du4Trident - has Collided - Condition | LuskChecks if one or more (thrown) tridents have collided (they must have dealt damage to an entity or have hit the floor)....https://skdocs.org/docs?id=226z1Trident - is Enchanted - Condition | LuskChecks if one or more (thrown) tridents are enchanted....https://skdocs.org/docs?id=fxquzTrident - is Loyal - Condition | LuskChecks if one or more (thrown) tridents are loyal....https://skdocs.org/docs?id=ds1sqTrident - Loyalty - Expression | LuskReturns loyalty level of a thrown trident. Allows: Setting, Removing, Adding, Deleting and Resetting. This value will ...https://skdocs.org/docs?id=ydh8uTrigger - Section | skript-advancementshttps://skdocs.org/docs?id=dkfigTropical Fish - Pattern - Type | LuskAll the Tropical Fish Patterns....https://skdocs.org/docs?id=8mac7Try - Section | DiSkyhttps://skdocs.org/docs?id=4cq4nType - Expression | DiSkyhttps://skdocs.org/docs?id=7sxv1Type - Type | SkriptRepresents a type, e.g. number, object, item type, location, block, world, entity type, etc. This is mostly used for exp...https://skdocs.org/docs?id=o0zkbType of - Expression | SkriptType of a block, item, entity, inventory, potion effect or enchantment type. Types of items, blocks and block datas are ...https://skdocs.org/docs?id=rzzccType Of Automodrule - Expression | DiSkyhttps://skdocs.org/docs?id=lnar2Type of Json - Condition | SkJsonYou can get type of given Json....https://skdocs.org/docs?id=fch0mType of Scheduled Event - Expression | DiSkyGet the type of a scheduled event. It can either be 'voice/stage instance' or 'external' according to the type of the ev...https://skdocs.org/docs?id=awdwdUnban User - Effect | DiSkyUnbans a user from a guild....https://skdocs.org/docs?id=u6pr7Unbind the storage for the given id - Effect | SkJsonUnbinds the storage for the given id. This is used to unbind the storage from the file....https://skdocs.org/docs?id=y8x18Unbreakable Items - Expression | SkriptCreates breakable or unbreakable copies of given items....https://skdocs.org/docs?id=rmk82Unique Id - Expression | DiSkyhttps://skdocs.org/docs?id=l49ksUnique Id Of Filedisplaycomponent - Expression | DiSkyhttps://skdocs.org/docs?id=nf2t0Unix Date - Expression | SkriptConverts given Unix timestamp to a date. The Unix timespan represents the number of seconds elapsed since 1 January 1970...https://skdocs.org/docs?id=v673yUnix Timestamp - Expression | SkriptConverts given date to Unix timestamp. This is roughly how many seconds have elapsed since 1 January 1970....https://skdocs.org/docs?id=pz0ohUnknown Syntax - Expression | SkCheesehttps://skdocs.org/docs?id=qtpwuUnknown Syntax - Expression | skript-reflecthttps://skdocs.org/docs?id=jc53qUnleash Reason - Type | SkriptRepresents an unleash reason of an unleash event....https://skdocs.org/docs?id=y7p72Unleash Reason - Expression | SkriptThe unleash reason in an unleash event....https://skdocs.org/docs?id=ccntdUnload Slime World - Effect | SlimeLinkUnload a Slime World with a specified name. Optionally teleport players out of the world, to a specified location....https://skdocs.org/docs?id=mbzhcUnload Slime World By Object - Effect | SlimeLinkUnload a Slime World using a Bukkit World object. Optionally teleport players out of the world, to a specified location....https://skdocs.org/docs?id=knxygUnload YAML - Effect | skript-yamlUnloads one or more YAML files or directories full of YAML files from memory....https://skdocs.org/docs?id=qkpxzUnregister Active Group - Effect | DisplayEntityUtilsUnregister an active group, making the group unusable. Packet based groups do not require forced chunk loading, and will...https://skdocs.org/docs?id=rqcnmUnregister Client With Name String - Effect | DiSkyhttps://skdocs.org/docs?id=j6ax1Unregister Command - Effect | DiSkyUnregister a specific slash command from local or global context of a bot. You must provide the command's name. Keep in ...https://skdocs.org/docs?id=51zr9Unsafe String - Expression | skript-dbhttps://skdocs.org/docs?id=4orhjUpdate Block - Effect | SkriptUpdates the blocks by setting them to a selected block Using 'without physics' will not send updates to the surrounding ...https://skdocs.org/docs?id=3i9daUpdate Server Recipes/Resources - Effect | SkBeeUpdate recipes will update recipe data and the recipe book for all connected clients. Useful for updating clients to new...https://skdocs.org/docs?id=hrqkbUpdate Slashcommands In Bot - Effect | DiSkyhttps://skdocs.org/docs?id=uoecuUptime Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=485aiURL In Value - Expression | SkonicRetrieves the url within a skin value...https://skdocs.org/docs?id=l44zmURL of Head - Expression | SkonicGets the URL of a head...https://skdocs.org/docs?id=j9rlxUsed Alias - Expression | DiSkyReturn the used alias in a discord command trigger section. It can only be used here, and will throw an error if not....https://skdocs.org/docs?id=ksi0pUsed Argument - Expression | DiSkyReturn the plain formatter of the discord command's argument You should however use (arg-1) for example which will retur...https://skdocs.org/docs?id=dllubUsed Prefix - Expression | DiSkyReturn the used prefix in a discord command trigger section....https://skdocs.org/docs?id=4zqk4Used Tool/Used Hand/Used Equipment Slot - Expression | LuskRetrieves the used hand or item used in events where either hand is used. The first pattern returns the Slot (Item + Ind...https://skdocs.org/docs?id=4772auser - Type | DiSkyhttps://skdocs.org/docs?id=pf8vxUser / Bot / Guild Avatar - Expression | DiSkyReturn the avatar URL of any user, guild or bot. This can be changed for guilds and bots only!...https://skdocs.org/docs?id=ti7xlUser Activity - Expression | DiSkyhttps://skdocs.org/docs?id=ceoobUser Badges - Expression | DiSkyRepresent every badges' name a user have. This does not and cannot contain any intro-related badges (nitro membership or...https://skdocs.org/docs?id=fxlhyUser Command - Structure | DiSkyhttps://skdocs.org/docs?id=vo3xkUser Discriminator - Expression | DiSkyRepresent the four digit number after the # of a user's name. These, mixed with the user name itself, are unique. This *...https://skdocs.org/docs?id=khm68User in Guild - Expression | DiSkyGet the member related to the specified user in a specific guild. Users are common to whole Discord, two user cannot hav...https://skdocs.org/docs?id=gq3mbUser is Bot - Condition | DiSkyCheck either the provided user is a discord bot or not....https://skdocs.org/docs?id=9mjd5User Limit - Expression | DiSkyhttps://skdocs.org/docs?id=zf8ywUser Locale - Expression | DiSkyGet the language code defined as user-side client of Discord. Basically, return the language user's client is loaded in....https://skdocs.org/docs?id=m8n5aUser Mutual Guilds - Expression | DiSkyRepresent every guild that the bot and the user have in common....https://skdocs.org/docs?id=ckv50User With Id String Bot - Expression | DiSkyhttps://skdocs.org/docs?id=lbrrnuserprofile - Type | DiSkyhttps://skdocs.org/docs?id=xxsu2Using Experimental Feature - Structure | SkriptPlace at the top of a script file to enable an optional experimental feature. Experimental features may change behavior ...https://skdocs.org/docs?id=l0kheuuid - Function | SkriptReturns a UUID from the given string. The string must be in the format of a UUID....https://skdocs.org/docs?id=ldhzvUUID - Type | SkriptUUIDs are unique identifiers that ensure things can be reliably distinguished from each other. They are generated in a w...https://skdocs.org/docs?id=lsv4cUUID - Expression | SkriptThe UUID of a player, entity or world....https://skdocs.org/docs?id=y1z82Value - Expression | SkriptReturns the value of something that has a value, e.g. a node in a config. The value is automatically converted to the sp...https://skdocs.org/docs?id=jht1zValue of Head - Expression | SkonicGets the value of a head...https://skdocs.org/docs?id=w1px5Value of Subnode - Expression | SkriptReturns the value of an sub-node of the given node, following the provided path. The value is automatically converted to...https://skdocs.org/docs?id=72hvgValue Of Textinput - Expression | DiSkyhttps://skdocs.org/docs?id=hclszValue Within - Expression | SkriptGets the value within objects. Usually used with variables to get the value they store rather than the variable itself, ...https://skdocs.org/docs?id=anfawVanilla Advancements of Player - Expression | skript-advancementsAllows you to get and change the vanilla advancements of a player....https://skdocs.org/docs?id=936r5Variables - Structure | SkriptUsed for defining variables present within a script. This section is not required, but it ensures that a variable has a ...https://skdocs.org/docs?id=vuc6wVector - Type | SkriptVector is a collection of numbers. In Minecraft, 3D vectors are used to express velocities of entities....https://skdocs.org/docs?id=zbxzjVector/Quaternion - WXYZ Component - Expression | SkriptGets or changes the W, X, Y or Z component of vectors/quaternions. You cannot use the W component with vectors; it is fo...https://skdocs.org/docs?id=8uh2ivector4 - Function | SkBeeCreates a new Vector4(Quaternion). Use Quaternion instead, this was just a placeholder! Will be removed in the future!...https://skdocs.org/docs?id=w0n4qVectors - Angle Between - Expression | SkriptGets the angle between two vectors....https://skdocs.org/docs?id=mij13Vectors - Create from Direction - Expression | SkriptCreates vectors from given directions. Relative directions are relative to the origin, (0, 0, 0). Therefore, the vector ...https://skdocs.org/docs?id=ncd6fVectors - Create from XYZ - Expression | SkriptCreates a vector from x, y and z values....https://skdocs.org/docs?id=q7tbsVectors - Create Location from Vector - Expression | SkriptCreates a location from a vector in a world....https://skdocs.org/docs?id=jr04rVectors - Cross Product - Expression | SkriptGets the cross product between two vectors....https://skdocs.org/docs?id=xgppcVectors - Cylindrical Shape - Expression | SkriptForms a 'cylindrical shaped' vector using yaw to manipulate the current point....https://skdocs.org/docs?id=jq816Vectors - Dot Product - Expression | SkriptGets the dot product between two vectors....https://skdocs.org/docs?id=f58waVectors - Length - Expression | SkriptGets or sets the length of a vector....https://skdocs.org/docs?id=5e86oVectors - Location Vector Offset - Expression | SkriptReturns the location offset by vectors....https://skdocs.org/docs?id=psepaVectors - Normalized - Expression | SkriptReturns the same vector but with length 1....https://skdocs.org/docs?id=kerr8Vectors - Random Vector - Expression | SkriptCreates a random unit vector....https://skdocs.org/docs?id=ategwVectors - Spherical Shape - Expression | SkriptForms a 'spherical shaped' vector using yaw and pitch to manipulate the current point....https://skdocs.org/docs?id=wx911Vectors - Squared Length - Expression | SkriptGets the squared length of a vector....https://skdocs.org/docs?id=ufci8Vectors - Vector Between Locations - Expression | SkriptCreates a vector between two locations....https://skdocs.org/docs?id=88fs2Vectors - Vector from Location - Expression | SkriptCreates a vector from a location....https://skdocs.org/docs?id=ekej7Vectors - Vector from Yaw and Pitch - Expression | SkriptCreates a vector from a yaw and pitch value....https://skdocs.org/docs?id=dwmp5Vectors - Vector Projection - Expression | SkriptAn expression to get the vector projection of two vectors....https://skdocs.org/docs?id=ufifrVectors - Velocity - Expression | SkriptGets or changes velocity of an entity....https://skdocs.org/docs?id=eaecrVehicle - Type | SkriptRepresents a vehicle....https://skdocs.org/docs?id=hv0maVehicle - Effect | SkriptMakes an entity ride another entity, e.g. a minecart, a saddled pig, an arrow, etc....https://skdocs.org/docs?id=pbeblVehicle - Expression | SkriptThe vehicle an entity is in, if any. This can actually be any entity, e.g. spider jockeys are skeletons that ride on a s...https://skdocs.org/docs?id=p7tpoVersion - Type | LuskA Minecraft Version....https://skdocs.org/docs?id=svox9Version - Expression | SkriptThe version of Bukkit, Minecraft or Skript respectively....https://skdocs.org/docs?id=xorxwVersion - from String - Expression | LuskGets a version from a string....https://skdocs.org/docs?id=ip1flVersion - is Valid - Condition | LuskChecks if the string is a valid version...https://skdocs.org/docs?id=bgg2lVersion String - Expression | SkriptThe text to show if the protocol version of the server doesn't match with protocol version of the client. You can check ...https://skdocs.org/docs?id=p4angvibration - Function | SkBeeCreates a new vibration to be used with 'vibration' particle. TO = the destination location the particle will travel to....https://skdocs.org/docs?id=32m0jView Distance - Expression | SkriptThe view distance of a world or a player. The view distance of a player is the distance in chunks sent by the server to ...https://skdocs.org/docs?id=hjcyqView Distance of Client - Expression | SkriptThe view distance of the client. Can not be changed. This differs from the server side view distance of player as this w...https://skdocs.org/docs?id=xvn0dVillager - Effects - Effect | SkBeeA few effects to make villagers do things....https://skdocs.org/docs?id=r6df9Villager Career Change Reason - Type | SkriptRepresents a reason why a villager changed its career....https://skdocs.org/docs?id=z6f25Villager Level/Experience - Expression | SkriptRepresents the level/experience of a villager. The level will determine which trades are available to players (value bet...https://skdocs.org/docs?id=630zyVillager Profession - Type | SkriptRepresents the different professions of villagers....https://skdocs.org/docs?id=en3u4Villager Profession - Expression | SkriptRepresents the profession of a villager/zombie villager....https://skdocs.org/docs?id=506gaVillager Type - Type | SkriptRepresents the different types of villagers. These are usually the biomes a villager can be from....https://skdocs.org/docs?id=to1foVillager Type - Expression | SkriptRepresents the type of a villager/zombie villager. This usually represents the biome the villager is from....https://skdocs.org/docs?id=7shleVindicator - is Johnny - Condition | LuskChecks if a vindicator is Johnny....https://skdocs.org/docs?id=dpfa9Vindicator - Johnny State - Expression | LuskGet and Set whether 1 or more vindicators are Johnny. Changing this does not modify the vindicator's name....https://skdocs.org/docs?id=22dxwVirtual Inventory - Expression | skript-guiAn expression to create inventories that can be used with GUIs....https://skdocs.org/docs?id=ch7x1Virtual json storage - Effect | SkJsonCreates a virtual json storage. This is used to create a virtual json storage that can be used to store data in memory....https://skdocs.org/docs?id=9oasnVisual Effect - Type | SkriptA visible effect, e.g. particles....https://skdocs.org/docs?id=h67b8Voice - Expression | DiSkyhttps://skdocs.org/docs?id=ldrlfVoice Channel - Expression | DiSkyhttps://skdocs.org/docs?id=dz8fgVoice Channel Members - Expression | DiSkyThe list of members that are connected to this actual voice channel....https://skdocs.org/docs?id=o4b7aVoice Channel Of Member - Expression | DiSkyhttps://skdocs.org/docs?id=f9k2yVoice Status - Expression | DiSkyhttps://skdocs.org/docs?id=bnerzvoicechannel - Type | DiSkyhttps://skdocs.org/docs?id=ikundVoxel Shape - Type | LuskA Voxel Shape, usually used for blocks such as Stairs. You can store those but it's not persistent across restarts....https://skdocs.org/docs?id=d9hebVoxel Shape - of Block - Expression | LuskReturns the detailed collision shape of a block....https://skdocs.org/docs?id=4zp4vWake And Sleep - Effect | SkriptMake bats and foxes sleep or wake up. Make villagers sleep by providing a location of a bed. Make players sleep by provi...https://skdocs.org/docs?id=qet97Warden - Anger - Expression | LuskReturns the anger of a warden. Angry = 80 or above Agitated = 40-79 Calm = 0-39 Use the respective conditions to check...https://skdocs.org/docs?id=rv9syWarden - Disturb - Effect | LuskMakes a warden sense a disturbance at the provided location....https://skdocs.org/docs?id=44n4tWarden - is Agitated - Condition | LuskChecks if a Warden is agitated....https://skdocs.org/docs?id=11kglWarden - is Calm - Condition | LuskChecks if a Warden is calm....https://skdocs.org/docs?id=f450yWarden - Prey - Expression | LuskReturns the entity at which this warden is most angry....https://skdocs.org/docs?id=5v3ybWarden Anger (Event) - Expression | LuskReturns the past/future anger of the warden in the Warden Anger Change event. The future anger level can be set....https://skdocs.org/docs?id=ho1vbWarden Anger Level - Expression | SkriptThe anger level a warden feels towards an entity. A warden can be angry towards multiple entities with different anger l...https://skdocs.org/docs?id=dmrelWarden Most Angered At - Expression | SkriptThe entity a warden is most angry at. A warden can be angry towards multiple entities with different anger levels....https://skdocs.org/docs?id=m9uctWarning Distance of World Border - Expression | SkriptThe warning distance of a world border. The player's screen will be tinted red when they are within this distance of the...https://skdocs.org/docs?id=mijcoWarning Time of World Border - Expression | SkriptThe warning time of a world border. If the border is shrinking, the player's screen will be tinted red once the border w...https://skdocs.org/docs?id=mykdtWatcher event value-expression File - Expression | SkJsonvalue-expression for getting file/link from current watcher event Returns path of changed|watched file...https://skdocs.org/docs?id=68p2aWatcher event value-expression json content - Expression | SkJsonvalue-expression for getting json content from current watcher event Returns json element (content) of the watched|chang...https://skdocs.org/docs?id=8x7caWatcher event value-expression UUID - Expression | SkJsonvalue-expression for getting uuid from current watcher event Returns the uuid of the watcher...https://skdocs.org/docs?id=qr0s4Weather - Expression | SkriptThe weather of a world or player. Clearing or resetting the weather of a player will make the player's weather match the...https://skdocs.org/docs?id=ggagdWeather Type - Type | SkriptThe weather types sunny, rainy, and thundering....https://skdocs.org/docs?id=r7665webhook - Type | DiSkyhttps://skdocs.org/docs?id=emcz7Welcome Screen Description - Effect | DiSkyChange the description of the welcome screen. Can only be used in a 'modify welcome screen' section....https://skdocs.org/docs?id=q4aqkWhether - Expression | SkriptA shorthand for returning the result of a condition (true or false). This is functionally identical to using `true if <c...https://skdocs.org/docs?id=parimWhile Loop - Section | SkriptWhile Loop sections are loops that will just keep repeating as long as a condition is met....https://skdocs.org/docs?id=yx0tsWhitelist - Expression | SkriptAn expression for obtaining and modifying the server's whitelist. Players may be added and removed from the whitelist. T...https://skdocs.org/docs?id=nbxh7Will Be Damaged - Condition | LuskThis Condition requires Paper. Checks whether or not the entity in the Pre Damage Event will be damaged....https://skdocs.org/docs?id=1wr4hWill Consume Boosting Firework - Condition | SkriptChecks to see if the firework used in an 'elytra boost' event will be consumed....https://skdocs.org/docs?id=1pd6uWill Despawn - Condition | SkriptChecks if the dropped item will be despawned naturally through Minecraft's timer....https://skdocs.org/docs?id=p3h4qWill Raise Composter Level - Condition | LuskThis Condition requires Paper. Checks whether or not the composter's level will rise in a Compost Item Event...https://skdocs.org/docs?id=l2g2uWith Fire Resistance - Expression | SkriptCreates a copy of an item with (or without) fire resistance....https://skdocs.org/docs?id=htlwjWolf Variant - Type | SkriptRepresents the variant of a wolf entity. NOTE: Minecraft namespaces are supported, ex: 'minecraft:ashen'....https://skdocs.org/docs?id=7pc39world - Function | SkriptGets a world from its name....https://skdocs.org/docs?id=hag76World - Type | SkriptOne of the server's worlds. Worlds can be put into scripts by surrounding their name with double quotes, e.g. "world_net...https://skdocs.org/docs?id=e4i8sWorld - Expression | SkriptThe world the event occurred in....https://skdocs.org/docs?id=sej1aWorld AutoSave - Expression | SkBeeTurn on/off world auto saving. This will prevent changes in the world to be saved to file. This doesn't appear to work ...https://skdocs.org/docs?id=uacipWorld Border - Type | SkriptRepresents the border of a world or player....https://skdocs.org/docs?id=wnn3sWorld Border - Expression | SkriptGet the border of a world or a player. A player's world border is not persistent. Restarts, quitting, death or changing ...https://skdocs.org/docs?id=aahjjWorld Creator - Type | SkBeeUsed to create new worlds....https://skdocs.org/docs?id=82vx5World Creator - Expression | SkBeeCreate a new world creator. This will be used to create a new world. Name will be the name of your new world. Key will b...https://skdocs.org/docs?id=fg6szWorld Creator Options - Expression | SkBeeSet different options for world creators. See SkBee wiki for more details. NOTE: 'load on start' will bypass 'auto-load-...https://skdocs.org/docs?id=kruquWorld Edit Mask - Type | skript-worldeditRepresents a mask that can be used for WorldEdit operations....https://skdocs.org/docs?id=3z6xaWorld Edit Pattern - Type | skript-worldeditRepresents a pattern that can be used for WorldEdit operations....https://skdocs.org/docs?id=s3qxlWorld Edit Region - Type | skript-worldeditRepresents a region that can be used for WorldEdit operations....https://skdocs.org/docs?id=spb5hWorld Edit Shapes - Type | skript-worldeditAll the supported creatable shapes using WorldEdit....https://skdocs.org/docs?id=w2b87World Environment - Type | SkriptRepresents the environment of a world....https://skdocs.org/docs?id=kfm0zWorld Environment - Expression | SkriptThe environment of a world...https://skdocs.org/docs?id=mpunfWorld Exists - Condition | SkBeeCheck if a world exists in your world directory....https://skdocs.org/docs?id=9btb3World from Name - Expression | SkriptReturns the world from a string....https://skdocs.org/docs?id=qw48uWorld Guard Region String In World - Expression | PoaSkhttps://skdocs.org/docs?id=7uxvtWorld Seed - Expression | SkriptThe seed of given world. Note that it will be returned as Minecraft internally treats seeds, not as you specified it in ...https://skdocs.org/docs?id=o6bnwWorld Time - Expression | SkBeeGet/set the time of world, represented as an integer. `world time` = The 24000 tick day cycle of a world. `full world ti...https://skdocs.org/docs?id=liuq4World Type - Type | SkBeeThe type of a world...https://skdocs.org/docs?id=wiivbWorldBorder - Change Duration - Expression | LuskReturns the duration of the change in the World Border Start Change event. Can be set. Requires Paper....https://skdocs.org/docs?id=deg25WorldBorder - Change is Instant - Condition | LuskThis Condition requires Paper. Checks whether or not the worldborder change is instant in the worldborder change event...https://skdocs.org/docs?id=6mmciWorldBorder - New/Old Size - Expression | LuskReturns the new/old anger of the warden in the World Border Change events. Can be set only within the Start variant of t...https://skdocs.org/docs?id=8azc3WorldGuard Move Type - Expression | skript-worldguardThe movement type in a 'region enter/leave' event. This represents how the player ended up in/out of a region....https://skdocs.org/docs?id=19lwoWorlds - Expression | SkriptAll worlds of the server, useful for looping....https://skdocs.org/docs?id=1f0urWrapped List - Type | SkCheeseRepresents a wrapped list....https://skdocs.org/docs?id=rcd32WrappedList - New Wrapped List - Expression | SkCheeseConverts a list variable to a wrapped list....https://skdocs.org/docs?id=g1y50WrappedList - Unwrap List - Effect | SkCheeseUnwraps a wrapped list inside a list variable....https://skdocs.org/docs?id=1qz5gX of Item/Entity Type - Expression | SkriptAn expression for using an item or entity type with a different amount....https://skdocs.org/docs?id=locykX Times - Expression | SkriptIntegers between 1 and X, used in loops to loop X times....https://skdocs.org/docs?id=8oz1sYAML - Expression | skript-yamlGets, sets, removes values/nodes etc.. of a cached yaml file - Requires the id used/created from the load effect - T...https://skdocs.org/docs?id=gg3uvYAML Comments/header - Expression | skript-yamlGets, sets, deletes comments or the header of a cached yaml file - Headers don't contain '#' so add it yourself if you...https://skdocs.org/docs?id=efrnzYAML list value - Expression | skript-yamlGets, sets, removes values from a list from a cached yaml file using an index - Requires index between 1 and the size ...https://skdocs.org/docs?id=qrofuYaml Loop - Expression | skript-yamlThe currently looped value of a yaml expression....https://skdocs.org/docs?id=cvqj2YAML Node Is Type - Condition | skript-yamlChecks if a YAML node is a specific type (list, value, or node)....https://skdocs.org/docs?id=yvsfqYaw / Pitch - Expression | SkriptThe yaw or pitch of a location or vector. A yaw of 0 or 360 represents the positive z direction. Adding a positive numbe...https://skdocs.org/docs?id=44vx3Zombify Villager - Effect | SkriptTurn a villager into a zombie villager. Cure a zombie villager immediately or after specified amount of time. This effec...https://skdocs.org/docs?id=e0ovo