Interaction Command Type (Condition) — DisplayEntityUtils
Addon: DisplayEntityUtils · Category: Condition · Since: 2.6.2
Syntax
%interactioncommand% (is|is(n't| not)) (player|console) c(ommand|md)Description
Check if a saved or spawned group has a tag
Examples
if {_interactioncmd} is player cmd:
broadcast "The player will execute the command!"