Interaction Command Type (Condition) — DisplayEntityUtils

Addon: DisplayEntityUtils · Category: Condition · Since: 2.6.2

Syntax

%interactioncommand% (is|is(n't| not)) (player|console) c(ommand|md)

Description

Check if a saved or spawned group has a tag

Examples

if {_interactioncmd} is player cmd:
	broadcast "The player will execute the command!"

View source