Abort Creature Spawn - Effect | SkBeeAbort a creature spawn event, preventing it from retrying more attempts after canceling.
Aborting should only be done if...https://skdocs.org/docs?id=tncpoabs - Function | SkriptReturns the absolute value of the argument, i.e. makes the argument positive....https://skdocs.org/docs?id=ifcpdAbsorbed blocks - Expression | SkriptThe blocks absorbed by a sponge block....https://skdocs.org/docs?id=crfmmAbsorption Amount - Expression | SkBeeRepresents the absorption amount of an entity....https://skdocs.org/docs?id=eydzjAccent Color Of Container - Expression | DiSkyhttps://skdocs.org/docs?id=qvkzrAccessory Of Containersection - Expression | DiSkyhttps://skdocs.org/docs?id=1lff1acos - Function | SkriptThe inverse of the cosine, also called arccos. Returns result in degrees, not radians. Only returns values from 0 to 180...https://skdocs.org/docs?id=k9d59Action Bar - Effect | SkriptSends an action bar message to the given player(s)....https://skdocs.org/docs?id=j3mbfActive Group - Type | DisplayEntityUtilsAn ambiguous representation of a Spawned Group or Packet Group...https://skdocs.org/docs?id=d8p5tActive Group Follow Entity Direction - Effect | DisplayEntityUtilsMake an active group respect an entity's looking direction. IN VERSIONS BELOW v3.3.5, EACH TYPE IS PREFIXED WITH "ft": "...https://skdocs.org/docs?id=eu8w1Active Group From Active Part/Part Filter/Entity - Expression | DisplayEntityUtilsGet the active group of a active part, part filter, or a Display/Interaction entity...https://skdocs.org/docs?id=jjoglActive Group Is Animating? - Condition | DisplayEntityUtilsCheck if an active group is animating...https://skdocs.org/docs?id=n8gplActive Group Is Persistent - Condition | DisplayEntityUtilsCheck if a spawned group is persistent...https://skdocs.org/docs?id=xv2rxActive Group is Visible? - Condition | DisplayEntityUtilsCheck if a player can see an active group or active part...https://skdocs.org/docs?id=ou52tActive Group Location - Expression | DisplayEntityUtilsGet the location of an active group...https://skdocs.org/docs?id=uqug4Active Group Mount/Ride - Effect | DisplayEntityUtilsMake an active group ride an entity or vice versa...https://skdocs.org/docs?id=ff3wiActive Group Persistence - Effect | DisplayEntityUtilsChange the persistence state of a spawned group...https://skdocs.org/docs?id=edkpkActive Group Scale Multiplier - Effect | DisplayEntityUtilsChange the scale multiplier of an active group...https://skdocs.org/docs?id=t7zwwActive Group Stop Follow Entity Direction - Effect | DisplayEntityUtilsMake an active group stop following an entity's looking direction...https://skdocs.org/docs?id=d0u6uActive Group to Saved - Expression | DisplayEntityUtilsGet a saved group from a active group...https://skdocs.org/docs?id=55wgiActive Group/Part / Multi Part Selection Interpolation - Effect | DisplayEntityUtilsSet the interpolation duration/delay of an active group / spawned part / part selection...https://skdocs.org/docs?id=fguvgActive Group/Part/Part Filter Teleportation Duration - Expression | DisplayEntityUtilsSet the teleportation duration of an active group, part or parts in a part filter. Get the duration on an active group o...https://skdocs.org/docs?id=842t1Active Group/Part/PartFilter Visibility - Effect | DisplayEntityUtilsShow or hide a DisplayEntityUtils object to/from a player...https://skdocs.org/docs?id=wyrq4Active Group/Part/Selection View Range - Effect | DisplayEntityUtilsChange the view range of an active group, part, or part selection...https://skdocs.org/docs?id=7qfkwActive Item - Expression | SkriptReturns the item the entities are currently using (ie: the food they're eating, the bow they're drawing back, etc.). Thi...https://skdocs.org/docs?id=mskonActive Item Use Time - Expression | SkriptReturns the time that the entities have either spent using an item, or the time left for them to finish using an item.
I...https://skdocs.org/docs?id=khoivActive Object is Packet Based? - Condition | DisplayEntityUtilsCheck if an active object is a Packet Group...https://skdocs.org/docs?id=mqbl7Active Part - Type | DisplayEntityUtilsRepresents an individual Display/Interaction entity from a spawned Display Entity Group/Model.
This can be either a Spaw...https://skdocs.org/docs?id=dz9eyActive Part's Part UUID - Expression | DisplayEntityUtilsGet the part uuid of an active part, used to identify the part in its group and for animations. This is different than t...https://skdocs.org/docs?id=5fx0sActive Part's Tags - Expression | DisplayEntityUtilsGet all the tags of an active part...https://skdocs.org/docs?id=hadn3Active Part's Type - Expression | DisplayEntityUtilsGet the active part's type...https://skdocs.org/docs?id=pttegActive Parts of Group / Part Filter - Expression | DisplayEntityUtilsGet the active/packet parts of a group or part filter...https://skdocs.org/docs?id=33e2wActivePart / Display Is Master Part? - Condition | DisplayEntityUtilsCheck if an active part or a display entity is the master part of an active group...https://skdocs.org/docs?id=igir7activity - Type | DiSkyhttps://skdocs.org/docs?id=qbo4hActivity Emoji Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=hklhdActivity Text Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=7wcutActivity Type Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=tiqj2Activity Uri Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=w20esAdd Boolean Input - Section | SkNMShttps://skdocs.org/docs?id=rx1bbAdd Data From String To Object - Effect | PoaSkhttps://skdocs.org/docs?id=8nntnAdd Field Named String - Effect | DiSkyhttps://skdocs.org/docs?id=56eeeAdd Item Body - Section | SkNMShttps://skdocs.org/docs?id=9z2l9Add Number Range Input - Section | SkNMShttps://skdocs.org/docs?id=2b3wdAdd Objects To Objects With Bot - Effect | DiSkyhttps://skdocs.org/docs?id=4ycymAdd Options Entry - Section | SkNMShttps://skdocs.org/docs?id=57pdbAdd Single Option Input - Section | SkNMShttps://skdocs.org/docs?id=ag2r2Add Static Action Button - Section | SkNMShttps://skdocs.org/docs?id=gnjrpAdd String To Tablist For Players Uuid String - Effect | PoaSkhttps://skdocs.org/docs?id=lvxq8Add Text Body - Section | SkNMShttps://skdocs.org/docs?id=ko8osAdd Text Input - Section | SkNMShttps://skdocs.org/docs?id=3ak0qAdd Welcome Screen Channel - Effect | DiSkyAdd a channel to the welcome screen of a guild.
Can only be used in a 'modify welcome screen' section....https://skdocs.org/docs?id=pfq1uAdd/Remove Part Tag - Effect | DisplayEntityUtilsAdd/Remove a part tag from a spawned part...https://skdocs.org/docs?id=u06qnAdded Roles - Expression | DiSkyhttps://skdocs.org/docs?id=p7zirAdvancement - Type | SkBeeRepresents an advancement. These CAN be parsed, see examples....https://skdocs.org/docs?id=dw62cAdvancement - Type | skript-advancementsRepresents an advancement....https://skdocs.org/docs?id=kai7lAdvancement - Expression | skript-advancementsAllows you to get a vanilla advancement or an advancement created by a plugin or datapack....https://skdocs.org/docs?id=277rcAdvancement - All Available - Expression | SkBeeGet a list of all available advancements currently registered on the server....https://skdocs.org/docs?id=c4obtAdvancement - Criteria - Expression | SkBeeGet a list of the criteria for an advancement....https://skdocs.org/docs?id=rn7drAdvancement - Done - Condition | SkBeeCheck if the advancement progress is done....https://skdocs.org/docs?id=1ratlAdvancement - Load - Effect | SkBeeLoad an advancement represented by the specified string into the server.
The advancement format is governed by Minecraft...https://skdocs.org/docs?id=ulcprAdvancement - Progress - Expression | SkBeeReturns the advancement progress of a player....https://skdocs.org/docs?id=kn7ggAdvancement - Progress Criteria - Effect | SkBeeAward or revoke criteria of an advancement progress....https://skdocs.org/docs?id=na0qiAdvancement - Progress Criteria - Expression | SkBeeGet the awarded/remaining criteria of an advancement progress....https://skdocs.org/docs?id=annuhAdvancement Frame - Type | skript-advancementsRepresents an advancement frame. (Challenge, Goal, Task)...https://skdocs.org/docs?id=y7ce4Advancement Message - Expression | skript-advancementsAllows you to get and set the advancement message in the advancement event....https://skdocs.org/docs?id=m8icxAdvancement Progress - Type | SkBeeRepresents the advancement progress of a player.
You will see `%advancementpro%` in the docs, this is due to a silly iss...https://skdocs.org/docs?id=y6mkwAdvancement Section - Section | skript-advancementsCreates a custom advancement....https://skdocs.org/docs?id=38ooqAdvancement Tab Section - Section | skript-advancementsCreates a custom advancement tab....https://skdocs.org/docs?id=ee008Advancement Visibility - Type | skript-advancementsRepresents an advancement visibility. (Visible, Hidden, Parent Granted)...https://skdocs.org/docs?id=njeaeAdvancements From Tab String - Expression | skript-advancementshttps://skdocs.org/docs?id=qabj0Affected Entities - Expression | SkriptThe affected entities in the area cloud effect event....https://skdocs.org/docs?id=xhz4fAfk Channel - Expression | DiSkyhttps://skdocs.org/docs?id=mifvnAfk Channel Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=dtj1rAfk Timeout - Expression | DiSkyhttps://skdocs.org/docs?id=7jbxwAfk Timeout Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=k2brzAge of Block/Entity - Expression | SkriptReturns the age or maximum age of blocks and age for entities (there in no maximum age for entities).
For blocks, 'Age' ...https://skdocs.org/docs?id=usjw0Alert Message ID - Expression | DiSkyThe alert message id sent to the alert channel....https://skdocs.org/docs?id=ul8klAliases - Structure | SkriptUsed for registering custom aliases for a script....https://skdocs.org/docs?id=gpsc4All Banned Players/IPs - Expression | SkriptObtains the list of all banned players or IP addresses....https://skdocs.org/docs?id=n83jiAll commands - Expression | SkriptReturns all registered commands or all script commands....https://skdocs.org/docs?id=at620All Custom Advancements - Expression | skript-advancementsAllows you to get all of the custom advancements....https://skdocs.org/docs?id=qtxzjAll Guild Guild Channels - Expression | DiSkyGet every guild channel in the guild, including text, voice, stage, news, and thread channels....https://skdocs.org/docs?id=3ravnAll Guild Scheduled Events - Expression | DiSkyReturns all scheduled events of a guild....https://skdocs.org/docs?id=ipcxhAll Guild Stage Channels - Expression | DiSkyReturns all stage channels of a guild....https://skdocs.org/docs?id=hl9d2All Guild Text Channels - Expression | DiSkyReturns all text channels of a guild....https://skdocs.org/docs?id=eq69nAll Guis - Expression | skript-guihttps://skdocs.org/docs?id=z2q32All Items In Containers In Chunk Chunk - Expression | PoaSkhttps://skdocs.org/docs?id=muuonAll Operators - Expression | SkriptThe list of operators on the server....https://skdocs.org/docs?id=ra9wbAll Scripts - Expression | SkriptReturns all of the scripts, or just the enabled or disabled ones....https://skdocs.org/docs?id=otfryAll Scripts (Experimental) - Expression | SkriptReturns all of the scripts, or just the enabled or disabled ones....https://skdocs.org/docs?id=y3p00All Tags of a Type - Expression | SkriptReturns all the tags.
`minecraft tag` will return only the vanilla tags, `datapack tag` will return only datapack-provid...https://skdocs.org/docs?id=lweusAll True? - Condition | SkCheeseChecks if a list of booleans are all true....https://skdocs.org/docs?id=jye75All Vanilla Advancements - Expression | skript-advancementsAllows you to get all of the vanilla advancements....https://skdocs.org/docs?id=w25ekAll YAML Nodes - Expression | skript-yamlGets a list of all nodes of a cached YAML file....https://skdocs.org/docs?id=kn9s1Allay - can Be Duplicated - Condition | LuskChecks if an allay can be duplicated....https://skdocs.org/docs?id=78xaxAllay - can Be Duplication (Property) - Expression | LuskReturns whether or not the allay can duplicate itself.
Can be set....https://skdocs.org/docs?id=p0szyAllay - Duplicate - Effect | LuskForces an allay to duplicate itself without dance or item necessary....https://skdocs.org/docs?id=krgfkAllay - Duplication Cooldown - Expression | LuskReturns the duplication cooldown of an Allay.
Can be set....https://skdocs.org/docs?id=z60xrAllay - Jukebox - Expression | LuskGets the jukebox the allay is set to dance to....https://skdocs.org/docs?id=jmvlqAllay - Start/Stop Dance - Effect | LuskForces an Allay to start/stop dancing....https://skdocs.org/docs?id=k50d6Allay Can Duplicate - Condition | SkriptChecks to see if an allay is able to duplicate naturally....https://skdocs.org/docs?id=d2nm8Allay Duplicate - Effect | SkriptSet whether an allay can or cannot duplicate itself.
This is not the same as breeding allays....https://skdocs.org/docs?id=p7v38Allay Duplication Cooldown - Expression | SkriptThe cooldown time until an allay can duplicate again naturally.
Resetting the cooldown time will set the cooldown time t...https://skdocs.org/docs?id=x3ayhAllay Target Jukebox - Expression | SkriptThe location of the jukebox an allay is set to....https://skdocs.org/docs?id=rt77eAllow / Prevent Leash Drop - Effect | SkriptAllows or prevents the leash from being dropped in an unleash event....https://skdocs.org/docs?id=yg5xtAllow Aging - Effect | SkriptSets whether or not living entities will be able to age....https://skdocs.org/docs?id=9jyppAlpha/Red/Green/Blue Color Value - Expression | SkriptThe alpha, red, green, or blue value of colors. Ranges from 0 to 255.
Alpha represents opacity....https://skdocs.org/docs?id=jsp16Alphabetical Sort - Expression | SkriptSorts given strings in alphabetical order....https://skdocs.org/docs?id=idbg8Alphanumeric - Condition | SkriptChecks if the given string is alphanumeric....https://skdocs.org/docs?id=yj3b4Altitude - Expression | SkriptEffectively an alias of 'y-coordinate of …', it represents the height of some location within the world....https://skdocs.org/docs?id=dqvarAmount - Expression | SkriptThe amount or size of something.
Please note that amount of %items% will not return the number of items, but the number ...https://skdocs.org/docs?id=9rwrmAmount of Items - Expression | SkriptCounts how many of a particular item type are in a given inventory....https://skdocs.org/docs?id=xsmtpAn Eternity - Expression | SkriptRepresents a timespan with an infinite duration. An eternity is also created when arithmetic results in a timespan large...https://skdocs.org/docs?id=wq7brAngle - Expression | SkriptRepresents the passed number value in degrees.
If radians is specified, converts the passed value to degrees. This conve...https://skdocs.org/docs?id=y4n14Animal - is Interested - Condition | LuskChecks if the provided foxed or wolves are interested.
For Foxes, Paper 1.18.2+ is required....https://skdocs.org/docs?id=rb4c7Animal - is Sitting - Condition | LuskChecks if an entity is sitting.
(Camels, Cats, Wolves, Parrots, Pandas and Foxes)...https://skdocs.org/docs?id=r3ny6Animate Active Group - Effect | DisplayEntityUtilsPlay an animation on an active group with a display animator...https://skdocs.org/docs?id=464vkAnimation - Type | DisplayEntityUtilsRepresents an animation that can be played on an activegroup...https://skdocs.org/docs?id=cyshmAnimation Frame - Type | DisplayEntityUtilsRepresents an Animation Frame from an Animation...https://skdocs.org/docs?id=etd0hAnimation Id Number For Entity Number For Players - Effect | PoaSkhttps://skdocs.org/docs?id=cxf10Animation of Display Animator - Expression | DisplayEntityUtilsGet the animation set for a display animator....https://skdocs.org/docs?id=ayuv4Animation Type - Type | DisplayEntityUtilsRepresents an animation type, being LINEAR or LOOP...https://skdocs.org/docs?id=5e8feAnswer Content String With Emote - Expression | DiSkyhttps://skdocs.org/docs?id=frr3rAnswer Emote Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=8ge8yAnswer Text Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=fs61lAnswer Votes Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=6idrrAnswers Of Messagepollbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=dg06xAnvil Gui - Type | LuskAn anvil gui....https://skdocs.org/docs?id=bcw7gAnvil GUI - All Open Anvil Gui - Expression | LuskGets all the open anvil guis....https://skdocs.org/docs?id=3tk4lAnvil GUI - Can Be Closed - Condition | LuskChecks if an anvil gui can be closed.
This is only true if the `Anvil GUI - Prevent Closing` effect is used and cannot b...https://skdocs.org/docs?id=6x1btAnvil GUI - Close - Effect | LuskCloses an anvil gui.
*NOTES*:
- Won't do anything if the anvil gui is not open.
- Must be used before opening another an...https://skdocs.org/docs?id=f6bsgAnvil GUI - First/Second/Result Item - Expression | LuskGets one of the 3 items in an anvil gui.
*NOTES*:
- These can be set.
- To apply the changes you need to reopen the anvi...https://skdocs.org/docs?id=x7aoyAnvil GUI - Interactable Slots - Expression | LuskGets the interactable slots of an Anvil GUI.
Allowed slots: 0, 1 and 2
No slots are interactable by default, resetting o...https://skdocs.org/docs?id=qktd9Anvil GUI - Inventory - Expression | LuskGets the inventory of one or more anvil guis, this shouldn't be used to edit slots or in non-anvil-gui events....https://skdocs.org/docs?id=71lw5Anvil GUI - is Viewing - Condition | LuskChecks if a player is currently viewing a specific anvil GUI or any at all....https://skdocs.org/docs?id=jh2atAnvil GUI - New Anvil Gui - Expression | LuskCreates a new anvil gui. Allows you to copy slots and text data from another anvil gui, this doesn't copy the "prevent c...https://skdocs.org/docs?id=zaadoAnvil Gui - on Open/Close/Click Section - Section | LuskRuns the code inside of it when the provided anvil gui is opened, closed or clicked.
Local Variables that are:
- define...https://skdocs.org/docs?id=2nylgAnvil GUI - Open - Effect | LuskOpens an anvil GUI to one or more players.
*NOTES*:
- Anvil GUIs are always opened 1 tick later.
- You can only open an ...https://skdocs.org/docs?id=9qjgzAnvil GUI - Opened Anvil GUI - Expression | LuskGets the open anvil GUI of one or more players....https://skdocs.org/docs?id=1xz02Anvil GUI - Prevent Closing - Effect | LuskPrevents an anvil gui from closing.
*NOTES*:
- This effect must be used *BEFORE* the gui is opened; if you need to use i...https://skdocs.org/docs?id=riraoAnvil GUI - Text Input/Title - Expression | LuskGets the title and the text input of the provided anvil guis.
*NOTES*:
- These can be set.
- To apply the changes you ne...https://skdocs.org/docs?id=ewjolAnvil GUI - The Anvil Gui - Expression | LuskGets the anvil gui involved in an event....https://skdocs.org/docs?id=s0u0uAnvil Repair Cost - Expression | SkriptReturns the experience cost (in levels) to complete the current repair or the maximum experience cost (in levels) to be ...https://skdocs.org/docs?id=v83qcAnvil Text Input - Expression | SkriptAn expression to get the name to be applied to an item in an anvil inventory....https://skdocs.org/docs?id=qo5x2Any Named Thing - Type | SkriptSomething that has a name (e.g. an item)....https://skdocs.org/docs?id=7tb2oAny Numbered/Sized Thing - Type | SkriptSomething that has an amount or size....https://skdocs.org/docs?id=v22glAny Of - Expression | SkriptReturns an 'or list' composed of the given objects. For example, `any of (1, 2, and 3)` is equivalent to `1, 2, or 3`
Us...https://skdocs.org/docs?id=vq99aAny Valued Thing - Type | SkriptSomething that has a value....https://skdocs.org/docs?id=tbj6sAnything with Contents - Type | SkriptSomething that contains other things....https://skdocs.org/docs?id=mlzueApplication Description Of Applicationinfo - Expression | DiSkyhttps://skdocs.org/docs?id=ah57eApplication Owner Of Applicationinfo - Expression | DiSkyhttps://skdocs.org/docs?id=gahnmapplicationinfo - Type | DiSkyhttps://skdocs.org/docs?id=xu8j8Applied Beacon Effect - Expression | SkriptThe type of effect applied by a beacon....https://skdocs.org/docs?id=ut0jgApplied Enchantments - Expression | SkriptThe applied enchantments in an enchant event.
Deleting or removing the applied enchantments will prevent the item's enc...https://skdocs.org/docs?id=m96blApply Biome Definition Feature - Effect | SkNMSUsed in a `features` section of the biome registration section, you can apply different features to generate in the biom...https://skdocs.org/docs?id=mvnssApply Biome Definition Spawner - Effect | SkNMSCreate a spawner entry for the `spawners` section of a biome registration.
See [**Biome Definition**](https://minecraft....https://skdocs.org/docs?id=h2tsbApply Biome Definition Tag - Effect | SkNMSUsed in a `tags` section of the biome registration section, you can specify which biome tags for your biome to be includ...https://skdocs.org/docs?id=8t3onApply Bone Meal - Effect | SkriptApplies bone meal to a crop, sapling, or composter...https://skdocs.org/docs?id=n6xqrApply Component Replacement To Message - Section | DiSkyhttps://skdocs.org/docs?id=uhja2Apply Fishing Lure - Effect | SkriptSets whether the lure enchantment should be applied, which reduces the wait time....https://skdocs.org/docs?id=s4gzxApply Lock to Block - Effect | SkBeeApply an item as a lock for a block. Requires Minecraft 1.21.2+...https://skdocs.org/docs?id=ama2sapply_effects - Function | SkBeeCreate an 'apply_effects' consume effect.
This will create a list of potion effects to be applied when consumed with a c...https://skdocs.org/docs?id=qmuk5Archive / Unarchive Thread - Effect | DiSkyArchive or unarchive a specific thread....https://skdocs.org/docs?id=6mto2Archive State - Expression | DiSkyhttps://skdocs.org/docs?id=ez09jArchive Timestamp - Expression | DiSkyhttps://skdocs.org/docs?id=1kxz2Archived State Of Threadchannel - Expression | DiSkyhttps://skdocs.org/docs?id=cvoy0Argument - Expression | SkriptUsable in script commands and command events. Holds the value of an argument given to the command, e.g. if the command "...https://skdocs.org/docs?id=bfca6Arithmetic - Expression | SkriptArithmetic expressions, e.g. 1 + 2, (health of player - 2) / 3, etc....https://skdocs.org/docs?id=44vgtArmadillo - roll Out/Up - Effect | LuskAttempts to roll the provided armadillos up (if they're idle) or out (if they're not idle)....https://skdocs.org/docs?id=grds9Armadillo - State - Expression | LuskGets the State of one or more Armadillos, cannot be set....https://skdocs.org/docs?id=5f5a5Armadillo State - Type | LuskAll the Armadillo States....https://skdocs.org/docs?id=x83yqArmor - Color - Expression | LuskGets the color of the provided armor items.
This works for leather armor, horse leather armor and wolf armor.
Can be set...https://skdocs.org/docs?id=sat6aArmor - is Dyed - Condition | LuskChecks whether the provided armor items are dyed (they don't have the default color).
This works for leather armor, hors...https://skdocs.org/docs?id=nmqcqArmor Change Item - Expression | SkriptGet the unequipped or equipped armor item from a 'armor change' event....https://skdocs.org/docs?id=xu2mzArmor Slot - Expression | SkriptEquipment of living entities, i.e. the boots, leggings, chestplate or helmet.
Body armor is a special slot that can only...https://skdocs.org/docs?id=54jltArmor Stand - can Move (Property) - Expression | LuskGets and sets the `canMove` property of an armorstand entity or item.
Unlike other Armorstand properties, this one cann...https://skdocs.org/docs?id=fe5rpArmor Stand - can Tick (Property) - Expression | LuskGets and sets the `canTick` property of an armorstand entity or item.
Unlike other Armorstand properties, this one cann...https://skdocs.org/docs?id=45csfArmor Stand - Disabled Slots - Expression | LuskAll the disabled slots of an armor stand.
Can be set, remove from, added to, reset and deleted....https://skdocs.org/docs?id=fn72sArmor Stand - has Arms (Property) - Expression | LuskGets and sets the `hasHarms` property of an armorstand entity or item, to do so with an armorstand item you must be usin...https://skdocs.org/docs?id=dtnbhArmor Stand - has Base Plate (Property) - Expression | LuskGets and sets the `hasBasePlate` property of an armorstand entity or item, to do so with an armorstand item you must be ...https://skdocs.org/docs?id=l9x73Armor Stand - is Equipment Slot Disabled - Condition | LuskChecks if a specific equipment slot of an armorstand is disabled....https://skdocs.org/docs?id=e9wgjArmor Stand - is Invisible (Property) - Expression | LuskGets and sets the `Invisible` property of an armorstand entity or item, to do so with an armorstand item you must be usi...https://skdocs.org/docs?id=7ahc4Armor Stand - is Marker (Property) - Expression | LuskGets and sets the `marker` property of an armorstand entity or item, to do so with an armorstand item you must have Pape...https://skdocs.org/docs?id=6j62nArmor Stand - is Small (Property) - Expression | LuskGets and sets the `small` property of an armorstand entity or item, to do so with an armorstand item you must have Paper...https://skdocs.org/docs?id=8vpi5Armor Stand - Rotations - Expression | LuskThe rotation of each part of an armor stand.
Can be set, added to, removed from, and reset.
All change modes allow both ...https://skdocs.org/docs?id=c4gzzArmor Stand Interaction - Type | LuskAll the Armor Stand Interactions....https://skdocs.org/docs?id=bbuknArmorTrim - Type | SkBeeRepresents an armor trim that may be applied to an item.
Requires MC 1.19.4+...https://skdocs.org/docs?id=nd4hbArmorTrim - Create - Expression | SkBeeCreate a new armor trim to be applied to an item. Requires MC 1.19.4+...https://skdocs.org/docs?id=9duvkArmorTrim - Item - Expression | SkBeeRepresents the armor trim of an item. You can get, set, add or delete/reset.
Requires Minecraft 1.19.4+...https://skdocs.org/docs?id=yk2woArmorTrim - Material/Pattern - Expression | SkBeeRepresents the material and pattern of an armor trim.
These cannot be changed, you'd have to create a new armor trim....https://skdocs.org/docs?id=awiciArmorTrim - TrimMaterial - Type | SkBeeRepresents a material that may be used in an ArmorTrim.
NOTE: These are auto-generated and may differ between server ver...https://skdocs.org/docs?id=o43skArmorTrim - TrimPattern - Type | SkBeeRepresents a pattern that may be used in an ArmorTrim.
NOTE: These are auto-generated and may differ between server vers...https://skdocs.org/docs?id=ov7zoArray/Object - Expression | SkJsonChanger.
You can SET/ADD/REMOVE/RESET/DELETE/REMOVE_ALL...https://skdocs.org/docs?id=169ycArrow - Damage - Expression | LuskGets the base amount of damage one or more arrows will do.
Defaults to 2.0 for a normal arrow with 0.5 * (1 + power leve...https://skdocs.org/docs?id=zdveaArrow - Pierce Amount - Expression | LuskSets the number of times this arrow can pierce through an entity. Must be between 0 and 127....https://skdocs.org/docs?id=1kj1fArrow Attached Block - Expression | SkriptReturns the attached block of an arrow.
If running Paper 1.21.4+, the plural version of the expression should be used as...https://skdocs.org/docs?id=fjagnArrow Knockback Strength - Expression | SkriptAn arrow's knockback strength....https://skdocs.org/docs?id=lj5apArrows Stuck - Expression | SkriptThe number of arrows stuck in a living entity....https://skdocs.org/docs?id=6omzuasin - Function | SkriptThe inverse of the sine, also called arcsin. Returns result in degrees, not radians. Only returns values from -90 to 90....https://skdocs.org/docs?id=ogg5qAsync Chat Viewers - Expression | SkBeeRepresents the viewers that this chat message will be displayed to.
NOTE: Can only be used in an `async chat event`. Req...https://skdocs.org/docs?id=8cvpmAt Time - Event | SkriptAn event that occurs at a given minecraft time in every world or only in specific worlds....https://skdocs.org/docs?id=o2ncjatan - Function | SkriptThe inverse of the tangent, also called arctan. Returns result in degrees, not radians. Only returns values from -90 to ...https://skdocs.org/docs?id=q39w9atan2 - Function | SkriptSimilar to atan, but requires two coordinates and returns values from -180 to 180.
The returned angle is measured counte...https://skdocs.org/docs?id=57jihattachment - Type | DiSkyhttps://skdocs.org/docs?id=boiskattachment - Function | SkJsonCreate new Attachment for the web request from path to file, when the file starts with */ the file will be found automat...https://skdocs.org/docs?id=t2ofzAttachment Is Audio - Condition | DiSkyhttps://skdocs.org/docs?id=a0hlrAttachments File Extension - Expression | DiSkyGet the file extension of an attachment....https://skdocs.org/docs?id=isiqkAttachments File Name - Expression | DiSkyGet the file name of an attachment....https://skdocs.org/docs?id=jtbzhAttachments URL - Expression | DiSkyGet the url of an attachment....https://skdocs.org/docs?id=xl82gAttack Cooldown - Expression | SkriptReturns the current cooldown for a player's attack. This is used to calculate damage, with 1.0 representing a fully char...https://skdocs.org/docs?id=cl7hmAttacked - Expression | SkriptThe victim of a damage event, e.g. when a player attacks a zombie this expression represents the zombie. When using Mine...https://skdocs.org/docs?id=n50ioAttacker - Expression | SkriptThe attacker of a damage event, e.g. when a player attacks a zombie this expression represents the player.
Please note t...https://skdocs.org/docs?id=2t5vdAttribute Modifier - Type | SkBeeRepresents an attribute modifier from an item/living entity....https://skdocs.org/docs?id=lplhjAttribute Modifier Apply - Section | SkBeeApply an attribute modifier to an item or living entity.
If running Minecraft 1.21+ use `id`
If running Minecraft 1.20.6...https://skdocs.org/docs?id=tpgnrAttribute Modifier Operation - Type | SkBeeRepresents the different operations of an attribute modifer.
NOTE: These are auto-generated and may differ between serve...https://skdocs.org/docs?id=23qn2Attribute Modifier Properties - Expression | SkBeeRepresents the different components of an attribute modifier.
NOTE: These cannot be changed.
`id` = The unique Namespace...https://skdocs.org/docs?id=50r2pAttribute Modifiers of Item/LivingEntity - Expression | SkBeeGet/change the attribute modifiers of an item/living entity.
`default` = This option will return the vanilla modifiers o...https://skdocs.org/docs?id=eejmhAttribute Type - Type | SkriptRepresents the type of an attribute. Note that this type does not contain any numerical values.See attribute types for m...https://skdocs.org/docs?id=y8ckkaudiochannel - Type | DiSkyhttps://skdocs.org/docs?id=wbt7xAuthor Icon Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=y47kjAuthor Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=3yf2rAuthor Url Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=x1m2gAuto Archive Duration - Expression | DiSkyhttps://skdocs.org/docs?id=v57h1Auto Reload - Structure | SkriptPlace at the top of a script file to enable and configure automatic reloading of the script.
When the script is saved, S...https://skdocs.org/docs?id=ed8gcautomod - Type | DiSkyhttps://skdocs.org/docs?id=lipqyAutoMod action - Expression | DiSkyThe action type of the automod....https://skdocs.org/docs?id=qw8vcAutoMod Response - Expression | DiSkyThe automod response that has been triggered by this event....https://skdocs.org/docs?id=9as71Automod Rule With Id String From Guild - Expression | DiSkyhttps://skdocs.org/docs?id=4l0v2automodrule - Type | DiSkyhttps://skdocs.org/docs?id=9bwpxAvailable Object Keys - Expression | SkNMSGet a list of available NamespacedKeys for different Minecraft objects.
**NOTES**:
- `structure` = A structure like an e...https://skdocs.org/docs?id=h5rzzAvailable Objects - Expression | SkBeeGet a list of all available objects of a specific type.
SPECIAL TYPES:
`materials` = All materials as ItemTypes (will be...https://skdocs.org/docs?id=2zn6yAvailable State - Expression | DiSkyhttps://skdocs.org/docs?id=5chocAvatar - Expression | DiSkyhttps://skdocs.org/docs?id=5sekiAvatar Url - Expression | DiSkyhttps://skdocs.org/docs?id=m0cc4Average Tick Time - MSPT - Expression | SkBeeRepresents the average amount of time (in milliseconds) it takes for the server to finish a tick, also know as MSPT
Requ...https://skdocs.org/docs?id=mzqvdAwait - Effect | DiSkyhttps://skdocs.org/docs?id=2u3s2axisAngle - Function | SkriptReturns a quaternion from the given angle (in degrees) and axis (as a vector). This represents a rotation around the giv...https://skdocs.org/docs?id=7q3twAxisAngle/Quaternion/Vector(2D/3D/4D)/Location/EulerAngle/Chunk - XYZ(W) Coordinate/Coordinate List - Expression | LuskGets a list or one of the coordinates of:
- Locations
- Vectors
- Chunks (only X and Z)
- EulerAngles
- 2D Vectors (only...https://skdocs.org/docs?id=8zltfaxisAngleDegrees - Function | skript-particleReturns a quaternion from the given axis and angle parameters. The axis is a vector composed of 3 numbers, x, y, and z, ...https://skdocs.org/docs?id=a3ew9axisAngleFromVector - Function | SkBeeCreates a new AxisAngle4f using a vector and angle (Will be converted and returned as a Quaternion).
I have no clue what...https://skdocs.org/docs?id=6ndfiAxolotl - Variant - Type | LuskAll the Axolotl Variants....https://skdocs.org/docs?id=6ioerBackground Of Itemtype - Expression | skript-advancementshttps://skdocs.org/docs?id=irjlwBaefellify Entities For Players - Effect | PoaSkhttps://skdocs.org/docs?id=ed9v2ban - Type | DiSkyhttps://skdocs.org/docs?id=j9swnBan - Effect | SkriptBans or unbans a player or an IP address.
If a reason is given, it will be shown to the player when they try to join the...https://skdocs.org/docs?id=dkd8rBan Member - Effect | DiSkyBans a member or the given user ID from a guild....https://skdocs.org/docs?id=pt6ecBan Reason - Expression | DiSkyThe optional reason which say why the user of this ban was banned....https://skdocs.org/docs?id=lla9gBan User - Expression | DiSkyThe user linked to this ban....https://skdocs.org/docs?id=cbj6tBanner - Expression | DiSkyhttps://skdocs.org/docs?id=omqz6Banner Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=sovxwBanner Pattern - Expression | SkriptCreates a new banner pattern....https://skdocs.org/docs?id=vo7j7Banner Pattern - From Pattern Type and Color - Expression | LuskCreated a Banner Pattern from a Pattern Type and a (dye) Color....https://skdocs.org/docs?id=j3vubBanner Pattern Item - Expression | SkriptGets the item from a banner pattern type.
Note that not all banner pattern types have an item....https://skdocs.org/docs?id=ri8l6Banner Pattern Type - Type | SkriptRepresents the various banner patterns that can be applied to a banner....https://skdocs.org/docs?id=a5vkiBanner Patterns - Expression | SkriptGets or sets the banner patterns of a banner.
In order to set a specific position of a banner, there needs to be that ma...https://skdocs.org/docs?id=dv1n1Barter Drops - Expression | SkriptThe items dropped by the piglin in a piglin bartering event....https://skdocs.org/docs?id=22y5aBarter Input - Expression | SkriptThe item picked up by the piglin in a piglin bartering event....https://skdocs.org/docs?id=hj80kBDEngine Model to Spawned Group - Expression | DisplayEntityUtilsSpawn a model from a ".bdengine" file, stored in DisplayEntityUtils' "bdenginefiles" folder...https://skdocs.org/docs?id=rkp30Beacon - Effect Range - Expression | SkBeeGets the effect range of a beacon.
A negative range value means the beacon is using its default range based on tier....https://skdocs.org/docs?id=lkw97Beacon - Entities in Effect Range - Expression | SkBeeReturns a list of entities in the effect range of a beacon....https://skdocs.org/docs?id=l5vpbBeacon - Primary/Secondary Effect - Expression | SkBeeThe primary/secondary potion effect of a beacon.
Note:
When getting the primary/secondary potion effect it will return...https://skdocs.org/docs?id=n6j3dBeacon - Tier - Expression | SkBeeReturns the current tier of a beacon block....https://skdocs.org/docs?id=487ckBeacon Effects - Expression | SkriptThe active effects of a beacon.
The secondary effect can be set to anything, but the icon in the GUI will not display co...https://skdocs.org/docs?id=mn581Beacon Range - Expression | SkriptThe range of a beacon's effects, in blocks....https://skdocs.org/docs?id=ez7m8Beacon Tier - Expression | SkriptThe tier of a beacon. Ranges from 0 to 4....https://skdocs.org/docs?id=azlyzBed - Expression | SkriptReturns the bed location of a player, i.e. the spawn point of a player if they ever slept in a bed and the bed still exi...https://skdocs.org/docs?id=i6o1qBeehive Honey Level - Expression | SkriptThe current or max honey level of a beehive.
The max level is 5, which cannot be changed....https://skdocs.org/docs?id=qrrvkBeehive Is Sedated - Condition | SkriptChecks if a beehive is sedated from a nearby campfire....https://skdocs.org/docs?id=rtpqiBeehive Target Flower - Expression | SkriptThe flower a beehive has selected to pollinate from....https://skdocs.org/docs?id=r3ojsBell - is Resonating - Condition | LuskChecks if a bell is resonating....https://skdocs.org/docs?id=yc6c5Bell - is Ringing - Condition | LuskChecks if a bell is ringing....https://skdocs.org/docs?id=fhg2iBell - Resonating Time/Ticks - Expression | LuskReturns the time or ticks since one or more bells have been resonating, or 0 seconds for each bell that's not currently ...https://skdocs.org/docs?id=6cn9lBell - Ring - Effect | LuskRings a bell.
The blockface must be cartesian.
**NOTE: Skript has its own version of this effect, difference is in the ...https://skdocs.org/docs?id=tf85jBell - Shaking Time/Ticks - Expression | LuskReturns the time or ticks since one or more bells have been shaking, or 0 seconds for each bell that's not currently res...https://skdocs.org/docs?id=9gfu4Bell Is Resonating - Condition | SkriptChecks to see if a bell is currently resonating.
A bell will start resonating five game ticks after being rung, and will...https://skdocs.org/docs?id=2sj0mBell Is Ringing - Condition | SkriptChecks to see if a bell is currently ringing. A bell typically rings for 50 game ticks....https://skdocs.org/docs?id=ews3tBest Equipment Slot - Expression | LuskReturns the best Slot for an item....https://skdocs.org/docs?id=bgdvoBind JSON file as simply string id - Effect | SkJsonAllows you create an simply string if for bound json file...https://skdocs.org/docs?id=xy5pnBiome - Type | SkriptAll possible biomes Minecraft uses to generate a world.
NOTE: Minecraft namespaces are supported, ex: 'minecraft:basalt_...https://skdocs.org/docs?id=925ygBiome - Expression | SkriptThe biome at a certain location. Please note that biomes are only defined for x/z-columns
(i.e. the altitude (y-coordina...https://skdocs.org/docs?id=xrqjaBiome Definition Effects - Section | SkNMSCreate effects in a biome registration `effects` section.
See [**Biome Definition**](https://minecraft.wiki/w/Biome_defi...https://skdocs.org/docs?id=esaqoBiome Definition Features - Section | SkNMSApply features to biomes.
Refer to [**BiomeDefinition**](https://minecraft.wiki/w/Biome_definition) and [**Placed Featur...https://skdocs.org/docs?id=abiksBiome Definition Registration - Section | SkNMSRegister a new biome.
NOTE: These custom biomes will NOT show up in natural world generation.
See [**Biome Definition**]...https://skdocs.org/docs?id=3ophuBiome Definition Spawners - Section | SkNMSDefine which mobs will spawn in your biome.
This is used in the `spawners` section of the biome registration section.
Se...https://skdocs.org/docs?id=p45alBiome Fill - Effect | SkNMSFill a biome within 2 locations. Optionally only replace a specific biome.
Supports keys for custom biomes.
This will al...https://skdocs.org/docs?id=sxq1xBiome Key of Location - Expression | SkBeeGet/set the biome of a block/location using a NamespacedKey. Requires Paper 1.19+.
**NOTES**:
- This will support custom...https://skdocs.org/docs?id=lxa29Bit Number Numbertonumber Numbers - Expression | skript-reflecthttps://skdocs.org/docs?id=jebu9Bitrate - Expression | DiSkyhttps://skdocs.org/docs?id=enr1qBitrate Of Channel - Expression | DiSkyhttps://skdocs.org/docs?id=hj7dqBits - Bit of Number - Expression | SkCheeseGets the bit at index in a number....https://skdocs.org/docs?id=o8778Bits - Bitwise Operation - Expression | SkCheesehttps://skdocs.org/docs?id=rruu3Bits - Shift - Expression | SkCheesehttps://skdocs.org/docs?id=7izimBlank Equippable Component - Expression | SkriptGets a blank equippable component.
NOTE: Equippable component elements are experimental. Thus, they are subject to chang...https://skdocs.org/docs?id=rtxszBlock - Type | SkriptA block in a world. It has a location and a type, and can also have a direction (mostly a facing), an inventory, or othe...https://skdocs.org/docs?id=tq22sBlock - Expression | SkriptThe block involved in the event, e.g. the clicked block or the placed block.
Can optionally include a direction as well,...https://skdocs.org/docs?id=u9c06Block - Blast Resistance - Expression | LuskGets the blast resistance value (also known as block "durability").
This value is used in explosions to calculate whethe...https://skdocs.org/docs?id=ycux7Block - can Be Waterlogged - Condition | LuskChecks whether or not one or more blocks, blockstates or blockdatas can be waterlogged....https://skdocs.org/docs?id=5lcr4Block - Exact Location - Expression | SkBeeReturns the EXACT location of a block.
Skript's `location of block` adds 0.5 to each x,y,z coord of the location, the "c...https://skdocs.org/docs?id=c8z6bBlock - is Full Block - Condition | LuskChecks if a block is a full block (like dirt, stone, endstone).
Essentially checks if a block is 1x1x1 and only has one ...https://skdocs.org/docs?id=65ecaBlock - is Waterlogged - Condition | LuskChecks whether or not one or more blocks, blockstates or blockdatas are waterlogged....https://skdocs.org/docs?id=jmxv7Block - is Waterlogged (Property) - Expression | LuskReturns whether or not one or more blocks, blockstates or blockdatas are waterlogged.
Can be set....https://skdocs.org/docs?id=j6hdsBlock - Liquid Level - Expression | LuskRepresents the maximum, minimum or current amount of fluid contained within a block, either by itself or inside a cauldr...https://skdocs.org/docs?id=bmnc1Block - on Break Section - Section | LuskRuns the code inside of it when the provided block gets broken.
Local Variables that are:
- defined BEFORE this section ...https://skdocs.org/docs?id=f0h8fBlock - Relative - Expression | SkBeeGet a block relative to another block using a BlockFace....https://skdocs.org/docs?id=hhvt2Block - Water Log - Effect | LuskChanges whether one or more blocks or blockstates are waterlogged....https://skdocs.org/docs?id=gpirmBlock Action - Type | SkBeeRepresents different wants to interact.
NOTE: These are auto-generated and may differ between server versions....https://skdocs.org/docs?id=59261Block Break Speed - Expression | SkriptGets the speed at which the given player would break this block, taking into account tools, potion effects, whether or n...https://skdocs.org/docs?id=o8463Block Can Random Tick - Condition | SkBeeGets if this block is ticked randomly in the world. The blocks current state may change this value.
Requires Paper 1.19+...https://skdocs.org/docs?id=5i9ieBlock Data - Type | SkriptBlock data is the detailed information about a block, referred to in Minecraft as BlockStates, allowing for the manipula...https://skdocs.org/docs?id=bchjaBlock Data - Expression | SkriptGet the block data associated with a block.
This data can also be used to set blocks....https://skdocs.org/docs?id=8r6nhBlock Dropped Items - Expression | SkBeeRepresents the dropped items in a block drop item event.
`block dropped items` = The dropped item entities.
`block dropp...https://skdocs.org/docs?id=15fpaBlock Fill - Effect | SkNMSFill blocks within 2 locations, with an option to only replace specific blockdata.
This will work just like the Minecraf...https://skdocs.org/docs?id=hfjc6Block Hardness - Expression | SkriptObtains the block's hardness level (also known as "strength"). This number is used to calculate the time required to bre...https://skdocs.org/docs?id=3tpdbBlock in Chunk - Expression | SkBeeRepresents a block in a chunk. X/Z coords will be a value from 0 to 15....https://skdocs.org/docs?id=gvzkhBlock Interaction - Expression | DiSkyhttps://skdocs.org/docs?id=n5rytBlock Sound - Expression | SkriptGets the sound that a given block, blockdata, or itemtype will use in a specific scenario.
This will return a string in ...https://skdocs.org/docs?id=f1q42Block Sphere - Expression | SkriptAll blocks in a sphere around a center, mostly useful for looping....https://skdocs.org/docs?id=teu9iBlock/BlockData/BlockState/Item - Slipperiness - Expression | LuskReturns a value that represents how 'slippery' the block is.
Blocks with higher slipperiness, like ice can be slid on fu...https://skdocs.org/docs?id=2b06tBlockData - All Variations - Expression | SkBeeReturns a list of all possible blockdatas for a particular block type.
Requires Paper 1.21.4+...https://skdocs.org/docs?id=fj05oBlockData - Item BlockData - Expression | SkBeeGet/set the BlockData that is attached to an item....https://skdocs.org/docs?id=81fg9BlockData - Item BlockData Tag - Expression | SkBeeGet/set the value of a tag in the BlockData of an item....https://skdocs.org/docs?id=qm8l5BlockData - Item BlockData Tags - Expression | SkBeeGet all the tags from the BlockData of an item....https://skdocs.org/docs?id=vbhjhBlockData - Tag - Expression | SkBeeGet/set a block data tag of BlockData or a Block....https://skdocs.org/docs?id=pd6qqBlockData - Tags - Expression | SkBeeGet a list of all block data tags of a Block or BlockData....https://skdocs.org/docs?id=nv2w8BlockData - Updates - Expression | SkBeeSet the BlockData of a block without updates (will prevent physics updates of neighbouring blocks)....https://skdocs.org/docs?id=vxhjtBlockData for Placement - Expression | SkNMSGet the BlockData as if a player were to place a block.
**Options**:
- `using %itemtype%` = Check for a specific item. I...https://skdocs.org/docs?id=pgvi1BlockFace - Type | SkBeeRepresents the face of a block.
NOTE: These are auto-generated and may differ between server versions....https://skdocs.org/docs?id=wtjuqBlockFace - Between Blocks - Expression | LuskReturns the face relation of a block compared to another block.
If the blocks are not connected nothing will be returne...https://skdocs.org/docs?id=s7twtBlockface - is Cartesian - Condition | LuskReturns true if the provided blockfaces are aligned with one of the unit axes in 3D Cartesian space (NORTH, SOUTH, EAST,...https://skdocs.org/docs?id=hwq4rBlockFace - Mod XYZ - Expression | LuskReturns the amount of x/y/z to modify to get the represented block(s)....https://skdocs.org/docs?id=bcp9sBlockFace - Opposite BlockFace - Expression | LuskReturns the opposite blockface of the provided blockfaces....https://skdocs.org/docs?id=86kqvBlockFace - Vector - Expression | LuskReturns the vector corresponding to the provided blockfaces....https://skdocs.org/docs?id=xl1awBlocks - Expression | SkriptBlocks relative to other blocks or between other blocks.
Can be used to get blocks relative to other blocks or for loopi...https://skdocs.org/docs?id=iavq5Blocks of Region - Expression | skript-worldguardAn expression that returns all of the blocks in the given regions....https://skdocs.org/docs?id=2rribBlockState - Type | SkBeeRepresents a captured state of a block, which will not change automatically.
Unlike Block, which only one object can exi...https://skdocs.org/docs?id=kg221BlockState - Block - Expression | SkBeeGets the block represented by this block state. Will return nothing if blockstate is not placed in the world....https://skdocs.org/docs?id=mbi55BlockState - BlockData - Expression | SkBeeRepresents the blockdata of a block state....https://skdocs.org/docs?id=m64hsBlockState - Get - Expression | SkBeeGet a captured state of a block, which will not change automatically.
Unlike Block, which only one object can exist per ...https://skdocs.org/docs?id=7dn1gBlockState - is Placed - Condition | LuskChecks whether the provided blockstates are placed in a world, if not, they are 'virtual' (e. g. on an item).
Some synta...https://skdocs.org/docs?id=mrxq6BlockState - ItemType - Expression | SkBeeRepresents the itemtype of a block state....https://skdocs.org/docs?id=6wfv3BlockState - Offset - Expression | SkBeeRepresents the offset of a blockstate in a structure.
This is a vector, distance from the starting block of a structure....https://skdocs.org/docs?id=ak6xxBlockState - Update - Effect | SkBeeAttempts to update the block represented by this state.
Unless force is applied, this will not modify the state of a blo...https://skdocs.org/docs?id=d4ik9body of request/response - Expression | SkJsonset/reset or get the current request body
get response body...https://skdocs.org/docs?id=z92jkBody Parts - Type | LuskAll the Body Parts....https://skdocs.org/docs?id=75ts8Book Author - Expression | SkriptThe author of a book....https://skdocs.org/docs?id=rhkw5Book Pages - Expression | SkBeeAllows you to set pages in a book to text components. You can also retrieve the pages. Based on testing, a book's author...https://skdocs.org/docs?id=v9pa6Book Pages - Expression | SkriptThe pages of a book (Supports Skript's chat format)
Note: In order to modify the pages of a new written book, you must h...https://skdocs.org/docs?id=yofinBook Title - Expression | SkriptThe title of a book....https://skdocs.org/docs?id=xnq0dBoolean - Type | SkriptA boolean is a value that is either true or false. Other accepted names are 'on' and 'yes' for true, and 'off' and 'no' ...https://skdocs.org/docs?id=xq2f9Boolean Java Type Class - Expression | skript-reflecthttps://skdocs.org/docs?id=mk28nBoost Count - Expression | DiSkyhttps://skdocs.org/docs?id=br8prBoost Tier - Expression | DiSkyhttps://skdocs.org/docs?id=rxt1yBoost Tier Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=v0ko3Boost Time - Expression | DiSkyhttps://skdocs.org/docs?id=t305wBossBar - Type | SkBeeRepresents a BossBar. Either from an entity or a custom one.
Players can be added to/removed from BossBars.
Custom BossB...https://skdocs.org/docs?id=pxb99BossBar - All - Expression | SkBeeGet a list of all BossBars....https://skdocs.org/docs?id=fhn4dBossBar - Create - Expression | SkBeeCreate your own custom BossBar.
**NOTE**: Progress is a number between 0-100.
**NOTE**: This just creates a new custom b...https://skdocs.org/docs?id=m2mt6BossBar - Entity/Player - Expression | SkBeeGet a BossBar from an entity (such as a wither) or all BossBars of players.
NOTE: BossBars from entities cannot be saved...https://skdocs.org/docs?id=qrqppBossBar - From ID - Expression | SkBeeGet an already created BossBar from ID (this will NOT create a new one)....https://skdocs.org/docs?id=7ww0vBossBar - Properties - Expression | SkBeeRepresents the properties of a BossBar that can be changed.
Progress of a bar is a number from 0-100....https://skdocs.org/docs?id=t3142BossBar Flag - Type | SkBeeRepresents the flag options of a BossBar....https://skdocs.org/docs?id=61pyjBossBar Style - Type | SkBeeRepresents the style options of a BossBar....https://skdocs.org/docs?id=d7n07bot - Type | DiSkyhttps://skdocs.org/docs?id=3d5qfBot Ping Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=e1ol5Bot Role Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=owv89Bot Self Member - Expression | DiSkyGet the self member instance of a bot, in a specific guild....https://skdocs.org/docs?id=f5k3tBot Token Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=i27sgBound - Type | SkBeeRepresents a 3D bounding box between 2 points...https://skdocs.org/docs?id=r1oqkBound - All Bounds - Expression | SkBeeGet a list of non-temporary, temporary, or all bounds/ids. Optionally inside of a specific set of worlds....https://skdocs.org/docs?id=qcq0xBound - Blocks - Expression | SkBeeGet all of the blocks within a bound....https://skdocs.org/docs?id=26obaBound - Bounds at Location - Expression | SkBeeGet a list of non-temporary, temporary, or all bounds bounds/ids at a location....https://skdocs.org/docs?id=14axoBound - Contains Location - Condition | SkBeeCheck if a location is within the bounds of a bounding box....https://skdocs.org/docs?id=kb3q6Bound - Coords - Expression | SkBeeDEPRECATED - Use bound locations/world expressions instead
The coords and world of a bounding box. You can get the world...https://skdocs.org/docs?id=lbkkiBound - Copy Bound - Section | SkBeeCreate an exact replica of an existing bound with a new id....https://skdocs.org/docs?id=gyrvtBound - Create - Section | SkBeeCreate a bound within 2 locations. This can be used as an effect and as a section.
Optional value `temporary` creates a ...https://skdocs.org/docs?id=r54ikBound - Entities - Expression | SkBeeGet all of the entities within a bound.
NOTE: If the chunk in a bound is unloaded, entities will also be unloaded....https://skdocs.org/docs?id=x9rp5Bound - From ID - Expression | SkBeeGet a bound object from a bound ID...https://skdocs.org/docs?id=zbo6dBound - Full State - Expression | SkBeeGet/set whether this bound is a full bound (reaches from lowest to highest points of a world)....https://skdocs.org/docs?id=5045nBound - ID - Expression | SkBeeGet/set the id of a bound. When setting the ID of a bound, if another bound has that ID, this will fail with an error in...https://skdocs.org/docs?id=c1j4xBound - Intersects - Condition | SkBeeCheck if a bound intersects with another bound or a potential bound at 2 locations....https://skdocs.org/docs?id=6nsv3Bound - Is Temporary - Condition | SkBeeCheck if a bound is temporary....https://skdocs.org/docs?id=2d9nwBound - Last Created Bound - Expression | SkBeeReturns the last created bound....https://skdocs.org/docs?id=qhfj1Bound - Locations - Expression | SkBeeGet/modify the locations of a bound.
Greater will always equal the higher south-east corner.
Lesser will always equal t...https://skdocs.org/docs?id=5rpinBound - Owners/Members - Expression | SkBeeRepresents the owners and members of a bound. Will be saved as UUIDs in the bound config....https://skdocs.org/docs?id=aiep1Bound - Resize - Effect | SkBeeResize a current bound.
Full will mark the bound to use the lowest/highest points of the world.
The second pattern will ...https://skdocs.org/docs?id=a9m9rBound - Values - Expression | SkBeeGet/set/delete custom values for bounds.
Some objects will be serialized as their type, others will serialize as just a ...https://skdocs.org/docs?id=pqd73Bound - World - Expression | SkBeeGet the world of a bound....https://skdocs.org/docs?id=bfrifBounding Box - Type | LuskA Bounding Box.
Persistent in global variables since 1.2....https://skdocs.org/docs?id=n4e9iBounding Box - Blocks Within - Expression | LuskGets all the blocks within a bounding box in a specific world....https://skdocs.org/docs?id=qxzd2Bounding Box - Corners/Center - Expression | LuskGets either the lesser or the greater corner or the lesser of one or more bounding boxes.
Returns vectors....https://skdocs.org/docs?id=nafpmBounding Box - Corners/Center Coordinates - Expression | LuskGets the x,y or z coordinate for the lesser corner, the greater corner or the center of one or more bounding boxes....https://skdocs.org/docs?id=e9asvBounding Box - Entities Within - Expression | LuskGets all the entities within a bounding box in a specific world....https://skdocs.org/docs?id=pumywBounding Box - Height and Width X/Z - Expression | LuskGets the height, X width and Z width of 1 or more bounding boxes....https://skdocs.org/docs?id=t15d9Bounding Box - New Bounding Box - Expression | LuskCreates a new empty Bounding Box, one from two corners or a copy of a given bounding box...https://skdocs.org/docs?id=2ufeuBounding Box - of Entity/Block - Expression | LuskReturns the bounding box of a block or an entity which reflects its location and size. (But not its world, kind of like ...https://skdocs.org/docs?id=tr3v7Bounding Box - of Voxel Shape - Expression | LuskConverts shapes into a collection of Bounding Boxes equivalent to the shape they come from....https://skdocs.org/docs?id=sqee0Bounding Box - Overlaps - Condition | LuskWhether or not one or more bounding boxes overlap other bounding boxes.
Bounding boxes that are only intersecting at the...https://skdocs.org/docs?id=tlwo5Bounding Box - Volume - Expression | LuskGets the volume of 1 or more bounding boxes....https://skdocs.org/docs?id=szgjpBounding Box - X is Within - Condition | LuskWhether or not a Vector, Location, or Bounding Box is within a Bounding Box.
Vector and Location = Checks if the Boundi...https://skdocs.org/docs?id=aylslBreak Block - Effect | SkriptBreaks the block and spawns items as if a player had mined it
You can add a tool, which will spawn items based on how t...https://skdocs.org/docs?id=maz33Break Blocks with Effects - Effect | SkBeeBreaks blocks as if a player had broken them. Will drop items, play particles and sounds. Requires PaperMC.
Optionally y...https://skdocs.org/docs?id=fci4pBreeding Family - Expression | SkriptRepresents family members within a breeding event....https://skdocs.org/docs?id=v6rswBrewing - Fuel Level - Expression | LuskReturns the brewing fuel level of a Brewing Stand.
Can be set, reset and deleted....https://skdocs.org/docs?id=cq2acBrewing - Remaining Time/Ticks - Expression | LuskReturns the brewing time of a Brewing Stand (the time before the brewing is over, 0 seconds = finished, 20 seconds = jus...https://skdocs.org/docs?id=it1i3Brewing Results - Expression | SkriptThe resulting items in an 'on brew complete' event....https://skdocs.org/docs?id=5z4stBrewing Stand - Will Consume Fuel - Condition | LuskChecks whether or not the brewing stand's fuel will be consumed in a Brewing Stand Fuel Event...https://skdocs.org/docs?id=ibp73Brewing Stand Fuel Level - Expression | SkriptThe fuel level of a brewing stand. The fuel level is decreased by one at the start of brewing each potion....https://skdocs.org/docs?id=iy3ycBrewing Stand Fuel Power - Expression | LuskReturns the fuel power for the fuel in the Brewing Stand Fuel event.
Can be set....https://skdocs.org/docs?id=gqh17Brewing Stand Slot - Expression | SkriptA slot of a brewing stand, i.e. the first, second, or third bottle slot, the fuel slot or the ingredient slot....https://skdocs.org/docs?id=eqz4oBrewing Time - Expression | SkriptThe remaining brewing time of a brewing stand....https://skdocs.org/docs?id=8k12aBrewing Will Consume Fuel - Condition | SkriptChecks if the 'brewing fuel' event will consume fuel.
Preventing the fuel from being consumed will keep the fuel item an...https://skdocs.org/docs?id=g0u0yBrewingStand - Fuel Item - Expression | LuskReturns the brewing fuel item of a Brewing Stand.
Can be set....https://skdocs.org/docs?id=to19bBrewingStand - Ingredient - Expression | LuskReturns the brewing ingredient of a Brewing Stand.
Can be set....https://skdocs.org/docs?id=m4bo3Broadcast - Effect | SkriptBroadcasts a message to the server....https://skdocs.org/docs?id=zd4axBucketable - Base Bucket Item - Expression | LuskGets the base item of this entity in a bucket form....https://skdocs.org/docs?id=k9h89Bucketable - Bucket Pickup Sound - Expression | LuskGets the sound that is played when the provided entity is picked up in a bucket....https://skdocs.org/docs?id=lu1sjBucketable - is From a Bucket - Condition | LuskChecks whether a living entity was previously in a bucket....https://skdocs.org/docs?id=d97xtBucketable - is From a Bucket (Property) - Expression | LuskGets whether a living entity was previously in a bucket.
Can be set and reset....https://skdocs.org/docs?id=k342iBukkit Color - Type | SkBeeRepresents a Bukkit color. This is different than a Skript color
as it adds an alpha channel....https://skdocs.org/docs?id=pkbr3Bukkit Material - Expression | Skript-PacketGet the Material of an item or block...https://skdocs.org/docs?id=k8cdfBukkit Tree Type - Type | SkBeeRepresents the different types of trees.
NOTE: These are auto-generated and may differ between server versions....https://skdocs.org/docs?id=g80glbukkitColor - Function | SkBeeCreates a new Bukkit Color using alpha (transparency), red, green and blue channels.
Number values must be between 0 and...https://skdocs.org/docs?id=34g6jBuried Item - Expression | SkriptRepresents the item that is uncovered when dusting.
The only blocks that can currently be "dusted" are Suspicious Gravel...https://skdocs.org/docs?id=zcybhbutton - Type | DiSkyhttps://skdocs.org/docs?id=o96hlbuttonstyle - Type | DiSkyhttps://skdocs.org/docs?id=obts6Cached storage watcher - un/bind from file - Effect | SkJsonBinds or unbinds a storage watcher to a file. This is used to watch for changes in the file and update the cache accordi...https://skdocs.org/docs?id=lf586calcExperience - Function | SkriptCalculates the total amount of experience needed to achieve given level from scratch in Minecraft....https://skdocs.org/docs?id=e044nCall Events - Effect | skript-reflecthttps://skdocs.org/docs?id=kahnhCamel Is Dashing - Condition | SkriptChecks whether a camel is currently using its dash ability....https://skdocs.org/docs?id=6a6bwCamera Of Players To Entity Id Number - Effect | PoaSkhttps://skdocs.org/docs?id=er754Can Age - Condition | SkriptChecks whether or not an entity will be able to age/grow up....https://skdocs.org/docs?id=w49guCan Breed - Condition | SkriptChecks whether or not a living entity can be bred....https://skdocs.org/docs?id=q0wdpCan Build In Regions - Condition | skript-worldguardA condition to test whether a player can build in a region or at a specific location....https://skdocs.org/docs?id=kq3gzCan Despawn - Condition | SkriptCheck if an entity can despawn when the chunk they're located at is unloaded.
More information on what and when entities...https://skdocs.org/docs?id=vx937Can Fly - Condition | SkriptWhether a player is allowed to fly....https://skdocs.org/docs?id=s1v1eCan Hold - Condition | SkriptTests whether a player or a chest can hold the given item....https://skdocs.org/docs?id=wfc0qCan Pick Up Items - Condition | SkriptWhether living entities are able to pick up items off the ground or not....https://skdocs.org/docs?id=sopfiCan See - Condition | SkriptChecks whether the given players can see the provided entities....https://skdocs.org/docs?id=o4ufdCan See Chat Colors - Condition | SkriptChecks whether a player can see chat colors....https://skdocs.org/docs?id=yb418Can See Messages - Condition | SkriptChecks whether a player can see specific message types in chat....https://skdocs.org/docs?id=70jsuCancel Active Item - Effect | SkriptInterrupts the action entities may be trying to complete.
For example, interrupting eating, or drawing back a bow....https://skdocs.org/docs?id=36p64Cancel Command Cooldown - Effect | SkriptOnly usable in commands. Makes it so the current command usage isn't counted towards the cooldown....https://skdocs.org/docs?id=savxxCancel Composter Level Rise - Effect | LuskThis Effect requires Paper.
Can only be used in a Compost Item Event.
Sets whether or not the composter's level should ...https://skdocs.org/docs?id=qve0tCancel Drops - Effect | SkriptCancels drops of items in a death, block break, block drop, and block harvest events.
The dropped experience can be canc...https://skdocs.org/docs?id=izssmCancel Event - Effect | SkriptCancels the event (e.g. prevent blocks from being placed, or damage being taken)....https://skdocs.org/docs?id=km1e9Cancel GUI Close - Effect | skript-guiCancels or uncancels the closing of a GUI.
This effect can be used within a GUI close section.
A 1 tick delay is appli...https://skdocs.org/docs?id=92oikCase Objects - Section | SkCheesehttps://skdocs.org/docs?id=hj5teCase Text - Expression | SkriptCopy of given text in Lowercase, Uppercase, Proper Case, camelCase, PascalCase, Snake_Case, and Kebab-Case...https://skdocs.org/docs?id=kku6qCat - is Looking Up - Condition | LuskChecks if a cat is looking up...https://skdocs.org/docs?id=9g6stCat - is Looking Up (Property) - Expression | LuskReturns whether or not a cat is looking up.
Can be set and reset....https://skdocs.org/docs?id=bsfg6Cat - is Lying Down - Condition | LuskChecks if a cat is laying down....https://skdocs.org/docs?id=nhlngCat - is Lying Down (Property) - Expression | LuskReturns whether or not a cat is lying down.
Can be set and reset....https://skdocs.org/docs?id=a71jvCat Type - Type | SkriptRepresents the race/type of a cat entity.
NOTE: Minecraft namespaces are supported, ex: 'minecraft:british_shorthair'....https://skdocs.org/docs?id=h76fzCatch Runtime Errors - Section | SkriptCatch any runtime errors produced by code within the section. This is an in progress feature....https://skdocs.org/docs?id=gsvqtcategory - Type | DiSkyhttps://skdocs.org/docs?id=5ut0mCauldron - Change Reason - Expression | LuskReturns the Change Reason in a Cauldron Level Change Event....https://skdocs.org/docs?id=fefdbCauldron Change Reason - Type | LuskAll the Cauldron Change Reasons....https://skdocs.org/docs?id=cumybceil - Function | SkriptRounds a number up, i.e. returns the closest integer larger than or equal to the argument....https://skdocs.org/docs?id=71q9yceiling - Function | SkriptAlias of ceil....https://skdocs.org/docs?id=7g8gbCenter of World Border - Expression | SkriptThe center of a world border....https://skdocs.org/docs?id=4bcgjChance - Condition | SkriptA condition that randomly succeeds or fails.
Valid values are between 0% and 100%, or if the percent sign is omitted bet...https://skdocs.org/docs?id=sd6roChange Skin - Effect | SkonicChanges the skin of a player....https://skdocs.org/docs?id=ar3feChange Slime Properties - Expression | SlimeLinkModify a property value in a SlimePropertyMap....https://skdocs.org/docs?id=ug8ksChange Value - Expression | skript-reflecthttps://skdocs.org/docs?id=afm46Change Vision Of Players To Entitytype - Effect | PoaSkhttps://skdocs.org/docs?id=bq805Change YAML ID - Effect | skript-yamlChanges the ID of a loaded YAML file or reassigns its file path.
- The first syntax changes the ID of a YAML file. Any...https://skdocs.org/docs?id=twkccChange: Set/Add/Remove/Remove All/Delete/Reset - Effect | SkriptA general effect that can be used for changing many expressions.
Some expressions can only be set and/or deleted, while ...https://skdocs.org/docs?id=pkkrwchannel - Type | DiSkyhttps://skdocs.org/docs?id=anusiChannel Jump URL - Expression | DiSkyReturns the jump-to URL for this channel.
Clicking this URL in the Discord client will cause the client to jump to the s...https://skdocs.org/docs?id=uytz1Channel Name Of Channel - Expression | DiSkyhttps://skdocs.org/docs?id=itpfeChannel Of Category - Expression | DiSkyhttps://skdocs.org/docs?id=cixyuChannel Of Message - Expression | DiSkyhttps://skdocs.org/docs?id=ifomrChannel of Scheduled Event - Expression | DiSkyGet the channel of a scheduled event.
Can be null if the event is external. Will returns either a stage or voice channel...https://skdocs.org/docs?id=gnbciChannel Status Of Channel - Expression | DiSkyhttps://skdocs.org/docs?id=n3683channelaction - Type | DiSkyhttps://skdocs.org/docs?id=2w2oachanneltype - Type | DiSkyhttps://skdocs.org/docs?id=c6zqkCharacter Codepoint - Expression | SkriptReturns the Unicode codepoint of a character...https://skdocs.org/docs?id=t3u8kCharacter from Codepoint - Expression | SkriptReturns the character at the specified codepoint...https://skdocs.org/docs?id=wuk2aCharacters Between - Expression | SkriptAll characters between two given characters, useful for generating random strings. This expression uses the Unicode nume...https://skdocs.org/docs?id=rypsqCharge Entity - Effect | SkriptCharges or uncharges a creeper or wither skull. A creeper is charged when it has been struck by lightning....https://skdocs.org/docs?id=hwcvfCharging Attack - Expression | SkBeeRepresents a RangedEntity that is "charging" up an attack, by raising its hands.
Setting requires a PaperMC server.
Ra...https://skdocs.org/docs?id=lgxf7Chat Color - Type | SkonicRepresents a Chat Color, different from Skript's Color class.
Although not a Citizens type, the only current use is in t...https://skdocs.org/docs?id=itjv7Chat Completions - Expression | SkBeeRepresents the chat completions of a player.
`set` = Set the list of chat completion suggestions shown to the player wh...https://skdocs.org/docs?id=fev5lChat Format - Expression | SkriptCan be used to get/retrieve the chat format. The sender of a message is represented by [player] or [sender], and the mes...https://skdocs.org/docs?id=ezse1Chat Recipients - Expression | SkriptRecipients of chat events where this is called....https://skdocs.org/docs?id=9kf2sCheck if JSON file exists - Condition | SkJsonhttps://skdocs.org/docs?id=y2fgvCheck if JSON is empty - Condition | SkJsonhttps://skdocs.org/docs?id=9cic6Check Slime Property - Condition | SlimeLinkChecks if the specified property in the property map is equal to the specified value....https://skdocs.org/docs?id=wwswlCheck Slime World Loaded - Condition | SlimeLinkChecks if the specified world is loaded or not....https://skdocs.org/docs?id=14kv0Check Slime World ReadOnly - Condition | SlimeLinkChecks if the specified world is readonly or not....https://skdocs.org/docs?id=r74v0Chicken - Egg Lay Time/Ticks - Expression | LuskReturns the time till a chicken lays an egg....https://skdocs.org/docs?id=amxp5Chicken - is Chicken Jockey - Condition | LuskChecks if the provided chickens are chicken jockeys....https://skdocs.org/docs?id=b0syyChicken - is Chicken Jockey (Property) - Expression | LuskChecks if the provided chickens are chicken jockeys....https://skdocs.org/docs?id=6uqclChicken Variant - Type | SkriptRepresents the variant of a chicken entity.
NOTE: Minecraft namespaces are supported, ex: 'minecraft:warm'....https://skdocs.org/docs?id=c3zzpChoices Of Slashoption - Expression | DiSkyhttps://skdocs.org/docs?id=paea0Chunk - Type | SkriptA chunk is a cuboid of 16×16×128 (x×z×y) blocks. Chunks are spread on a fixed rectangular grid in their world....https://skdocs.org/docs?id=czm9xChunk - Expression | SkriptReturns the chunk of a block, location or entity is in, or a list of the loaded chunks of a world....https://skdocs.org/docs?id=zhljjChunk - Contains BlockData - Condition | SkBeeCheck if a chunk contains a specific block data.
This can be useful to check before looping blocks in a chunk....https://skdocs.org/docs?id=x3qluChunk - Load/Unload - Effect | SkBeeLoad or unload a chunk.
**Options**:
- `%number%,[ ]%number%` = Represents the X/Z coords of a chunk. Not to be confused...https://skdocs.org/docs?id=9pfo3Chunk at Coords - Expression | SkBeeGet a chunk using chunk coords.
NOTE: Chunk coords are different than location coords.
Chunk coords are basically locati...https://skdocs.org/docs?id=ser43