Documentation Page 1

Showing 1-500 of 3,483

Abort Creature Spawn - Effect | SkBeehttps://skdocs.org/docs?id=tncpoabs - Function | SkriptReturns the absolute value of the argument, i.e. makes the argument positive....https://skdocs.org/docs?id=ifcpdAbsorbed blocks - Expression | SkriptThe blocks absorbed by a sponge block....https://skdocs.org/docs?id=crfmmAbsorption Amount Of Entities - Expression | SkBeehttps://skdocs.org/docs?id=eydzjAccent Color Of Container - Expression | DiSkyhttps://skdocs.org/docs?id=qvkzrAccessory Of Containersection - Expression | DiSkyhttps://skdocs.org/docs?id=1lff1acos - Function | SkriptThe inverse of the cosine, also called arccos. Returns result in degrees, not radians. Only returns values from 0 to 180...https://skdocs.org/docs?id=k9d59Action Bar - Effect | SkriptSends an action bar message to the given player(s)....https://skdocs.org/docs?id=j3mbfActive Group - Type | DisplayEntityUtilsAn ambiguous representation of a Spawned Group or Packet Group...https://skdocs.org/docs?id=d8p5tActive Group Follow Entity Direction - Effect | DisplayEntityUtilsMake an active group respect an entity's looking direction. IN VERSIONS BELOW v3.3.5, EACH TYPE IS PREFIXED WITH "ft": "...https://skdocs.org/docs?id=eu8w1Active Group From Active Part/Part Filter/Entity - Expression | DisplayEntityUtilsGet the active group of a active part, part filter, or a Display/Interaction entity...https://skdocs.org/docs?id=jjoglActive Group Is Animating? - Condition | DisplayEntityUtilsCheck if an active group is animating...https://skdocs.org/docs?id=n8gplActive Group Is Persistent - Condition | DisplayEntityUtilsCheck if a spawned group is persistent...https://skdocs.org/docs?id=xv2rxActive Group is Visible? - Condition | DisplayEntityUtilsCheck if a player can see an active group or active part...https://skdocs.org/docs?id=ou52tActive Group Location - Expression | DisplayEntityUtilsGet the location of an active group...https://skdocs.org/docs?id=uqug4Active Group Mount/Ride - Effect | DisplayEntityUtilsMake an active group ride an entity or vice versa...https://skdocs.org/docs?id=ff3wiActive Group Persistence - Effect | DisplayEntityUtilsChange the persistence state of a spawned group...https://skdocs.org/docs?id=edkpkActive Group Scale Multiplier - Effect | DisplayEntityUtilsChange the scale multiplier of an active group...https://skdocs.org/docs?id=t7zwwActive Group Stop Follow Entity Direction - Effect | DisplayEntityUtilsMake an active group stop following an entity's looking direction...https://skdocs.org/docs?id=d0u6uActive Group to Saved - Expression | DisplayEntityUtilsGet a saved group from a active group...https://skdocs.org/docs?id=55wgiActive Group/Part / Multi Part Selection Interpolation - Effect | DisplayEntityUtilsSet the interpolation duration/delay of an active group / spawned part / part selection...https://skdocs.org/docs?id=fguvgActive Group/Part/Part Filter Teleportation Duration - Expression | DisplayEntityUtilsSet the teleportation duration of an active group, part or parts in a part filter. Get the duration on an active group o...https://skdocs.org/docs?id=842t1Active Group/Part/PartFilter Visibility - Effect | DisplayEntityUtilsShow or hide a DisplayEntityUtils object to/from a player...https://skdocs.org/docs?id=wyrq4Active Group/Part/Selection View Range - Effect | DisplayEntityUtilsChange the view range of an active group, part, or part selection...https://skdocs.org/docs?id=7qfkwActive Item - Expression | SkriptReturns the item the entities are currently using (ie: the food they're eating, the bow they're drawing back, etc.). Thi...https://skdocs.org/docs?id=mskonActive Item Use Time - Expression | SkriptReturns the time that the entities have either spent using an item, or the time left for them to finish using an item. I...https://skdocs.org/docs?id=khoivActive Object is Packet Based? - Condition | DisplayEntityUtilsCheck if an active object is a Packet Group...https://skdocs.org/docs?id=mqbl7Active Part - Type | DisplayEntityUtilsRepresents an individual Display/Interaction entity from a spawned Display Entity Group/Model. This can be either a Spaw...https://skdocs.org/docs?id=dz9eyActive Part's Part UUID - Expression | DisplayEntityUtilsGet the part uuid of an active part, used to identify the part in its group and for animations. This is different than t...https://skdocs.org/docs?id=5fx0sActive Part's Tags - Expression | DisplayEntityUtilsGet all the tags of an active part...https://skdocs.org/docs?id=hadn3Active Part's Type - Expression | DisplayEntityUtilsGet the active part's type...https://skdocs.org/docs?id=pttegActive Parts of Group / Part Filter - Expression | DisplayEntityUtilsGet the active/packet parts of a group or part filter...https://skdocs.org/docs?id=33e2wActivePart / Display Is Master Part? - Condition | DisplayEntityUtilsCheck if an active part or a display entity is the master part of an active group...https://skdocs.org/docs?id=igir7activity - Type | DiSkyhttps://skdocs.org/docs?id=qbo4hActivity Emoji Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=hklhdActivity Text Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=7wcutActivity Type Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=tiqj2Activity Uri Of Activity - Expression | DiSkyhttps://skdocs.org/docs?id=w20esAdd Boolean Input - Section | SkBeehttps://skdocs.org/docs?id=rx128Add Callback Action Button - Section | SkBeehttps://skdocs.org/docs?id=4ra7sAdd Data From String To Object - Effect | PoaSkhttps://skdocs.org/docs?id=8nntnAdd Dynamic Action Button - Section | SkBeehttps://skdocs.org/docs?id=s201mAdd Dynamic Run Command Action Button - Section | SkBeehttps://skdocs.org/docs?id=5cxk1Add Field Named String - Effect | DiSkyhttps://skdocs.org/docs?id=56eeeAdd Item Body - Section | SkBeehttps://skdocs.org/docs?id=9z2c5Add Number Range Input - Section | SkBeehttps://skdocs.org/docs?id=2b3naAdd Objects To Objects With Bot - Effect | DiSkyhttps://skdocs.org/docs?id=4ycymAdd Options Entry - Section | SkBeehttps://skdocs.org/docs?id=57p48Add Recipe Strings To Itemtype - Effect | SkBeehttps://skdocs.org/docs?id=uizs7Add Single Option Input - Section | SkBeehttps://skdocs.org/docs?id=ag305Add Static Action Button - Section | SkBeehttps://skdocs.org/docs?id=iehqvAdd String To Tablist For Players Uuid String - Effect | PoaSkhttps://skdocs.org/docs?id=lvxq8Add Text Body - Section | SkBeehttps://skdocs.org/docs?id=ko8xvAdd Text Input - Section | SkBeehttps://skdocs.org/docs?id=3ajrmAdd Welcome Screen Channel - Effect | DiSkyAdd a channel to the welcome screen of a guild. Can only be used in a 'modify welcome screen' section....https://skdocs.org/docs?id=pfq1uAdd/Remove Part Tag - Effect | DisplayEntityUtilsAdd/Remove a part tag from a spawned part...https://skdocs.org/docs?id=u06qnAdded Roles - Expression | DiSkyhttps://skdocs.org/docs?id=p7ziradvancement - Type | SkBeehttps://skdocs.org/docs?id=dw62cAdvancement - Type | skript-advancementsRepresents an advancement....https://skdocs.org/docs?id=kai7lAdvancement - Expression | skript-advancementsAllows you to get a vanilla advancement or an advancement created by a plugin or datapack....https://skdocs.org/docs?id=277rcAdvancement Frame - Type | skript-advancementsRepresents an advancement frame. (Challenge, Goal, Task)...https://skdocs.org/docs?id=y7ce4Advancement Message - Expression | skript-advancementsAllows you to get and set the advancement message in the advancement event....https://skdocs.org/docs?id=m8icxAdvancement Progress Of Advancement For Players - Expression | SkBeehttps://skdocs.org/docs?id=kn7ggAdvancement Section - Section | skript-advancementsCreates a custom advancement....https://skdocs.org/docs?id=38ooqAdvancement Tab Section - Section | skript-advancementsCreates a custom advancement tab....https://skdocs.org/docs?id=ee008Advancement Visibility - Type | skript-advancementsRepresents an advancement visibility. (Visible, Hidden, Parent Granted)...https://skdocs.org/docs?id=njeaeadvancementpro - Type | SkBeehttps://skdocs.org/docs?id=y6mkwAdvancementpro Is Done - Condition | SkBeehttps://skdocs.org/docs?id=1ratlAdvancements From Tab String - Expression | skript-advancementshttps://skdocs.org/docs?id=qabj0Affected Entities - Expression | SkriptThe affected entities in the area cloud effect event....https://skdocs.org/docs?id=xhz4fAfk Channel - Expression | DiSkyhttps://skdocs.org/docs?id=mifvnAfk Channel Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=dtj1rAfk Timeout - Expression | DiSkyhttps://skdocs.org/docs?id=7jbxwAfk Timeout Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=k2brzAge of Block/Entity - Expression | SkriptReturns the age or maximum age of blocks and age for entities (there in no maximum age for entities). For blocks, 'Age' ...https://skdocs.org/docs?id=usjw0Alert Message ID - Expression | DiSkyThe alert message id sent to the alert channel....https://skdocs.org/docs?id=ul8klAliases - Structure | SkriptUsed for registering custom aliases for a script....https://skdocs.org/docs?id=gpsc4All Banned Players/IPs - Expression | SkriptObtains the list of all banned players or IP addresses....https://skdocs.org/docs?id=n83jiAll Bossbars - Expression | SkBeehttps://skdocs.org/docs?id=fhn4dAll Chunks Within Location And Location - Expression | SkBeehttps://skdocs.org/docs?id=27rg0All commands - Expression | SkriptReturns all registered commands or all script commands....https://skdocs.org/docs?id=at620All Custom Advancements - Expression | skript-advancementsAllows you to get all of the custom advancements....https://skdocs.org/docs?id=qtxzjAll Groups - Expression | SkriptAll the groups a player can have. This expression requires Vault and a compatible permissions plugin to be installed....https://skdocs.org/docs?id=pydzsAll Guild Guild Channels - Expression | DiSkyGet every guild channel in the guild, including text, voice, stage, news, and thread channels....https://skdocs.org/docs?id=3ravnAll Guild Scheduled Events - Expression | DiSkyReturns all scheduled events of a guild....https://skdocs.org/docs?id=ipcxhAll Guild Stage Channels - Expression | DiSkyReturns all stage channels of a guild....https://skdocs.org/docs?id=hl9d2All Guild Text Channels - Expression | DiSkyReturns all text channels of a guild....https://skdocs.org/docs?id=eq69nAll Guis - Expression | skript-guihttps://skdocs.org/docs?id=z2q32All Items In Containers In Chunk Chunk - Expression | PoaSkhttps://skdocs.org/docs?id=muuonAll Operators - Expression | SkriptThe list of operators on the server....https://skdocs.org/docs?id=ra9wbAll Permissions - Expression | SkriptReturns all permissions of the defined player(s). Note that the modifications to resulting list do not actually change p...https://skdocs.org/docs?id=6kn3gAll Scripts - Expression | SkriptReturns all of the scripts, or just the enabled or disabled ones....https://skdocs.org/docs?id=otfryAll Tags of a Type - Expression | SkriptReturns all the tags. `minecraft tag` will return only the vanilla tags, `datapack tag` will return only datapack-provid...https://skdocs.org/docs?id=lweusAll Teams - Expression | SkBeehttps://skdocs.org/docs?id=yygriAll True? - Condition | SkCheeseChecks if a list of booleans are all true....https://skdocs.org/docs?id=jye75All Vanilla Advancements - Expression | skript-advancementsAllows you to get all of the vanilla advancements....https://skdocs.org/docs?id=w25ekAll YAML Nodes - Expression | skript-yamlGets a list of all nodes of a cached YAML file....https://skdocs.org/docs?id=kn9s1Allay - can Be Duplicated - Condition | LuskChecks if an allay can be duplicated....https://skdocs.org/docs?id=78xaxAllay - can Be Duplication (Property) - Expression | LuskReturns whether or not the allay can duplicate itself. Can be set....https://skdocs.org/docs?id=p0szyAllay - Duplicate - Effect | LuskForces an allay to duplicate itself without dance or item necessary....https://skdocs.org/docs?id=krgfkAllay - Duplication Cooldown - Expression | LuskReturns the duplication cooldown of an Allay. Can be set....https://skdocs.org/docs?id=z60xrAllay - Jukebox - Expression | LuskGets the jukebox the allay is set to dance to....https://skdocs.org/docs?id=jmvlqAllay - Start/Stop Dance - Effect | LuskForces an Allay to start/stop dancing....https://skdocs.org/docs?id=k50d6Allay Can Duplicate - Condition | SkriptChecks to see if an allay is able to duplicate naturally....https://skdocs.org/docs?id=d2nm8Allay Duplicate - Effect | SkriptSet whether an allay can or cannot duplicate itself. This is not the same as breeding allays....https://skdocs.org/docs?id=p7v38Allay Duplication Cooldown - Expression | SkriptThe cooldown time until an allay can duplicate again naturally. Resetting the cooldown time will set the cooldown time t...https://skdocs.org/docs?id=x3ayhAllay Target Jukebox - Expression | SkriptThe location of the jukebox an allay is set to....https://skdocs.org/docs?id=rt77eAllow / Prevent Leash Drop - Effect | SkriptAllows or prevents the leash from being dropped in an unleash event....https://skdocs.org/docs?id=yg5xtAllow Aging - Effect | SkriptSets whether or not living entities will be able to age....https://skdocs.org/docs?id=9jyppAllow Friendly Fire Team State Of Teams - Expression | SkBeehttps://skdocs.org/docs?id=6mxlpAlpha/Red/Green/Blue Color Value - Expression | SkriptThe alpha, red, green, or blue value of colors. Ranges from 0 to 255. Alpha represents opacity....https://skdocs.org/docs?id=jsp16Alphabetical Sort - Expression | SkriptSorts given strings in alphabetical order....https://skdocs.org/docs?id=idbg8Alphanumeric - Condition | SkriptChecks if the given string is alphanumeric....https://skdocs.org/docs?id=yj3b4Altitude - Expression | SkriptEffectively an alias of 'y-coordinate of …', it represents the height of some location within the world....https://skdocs.org/docs?id=dqvarAmount - Expression | SkriptThe amount of something. Using 'amount of {list::*}' will return the length of the list, so if you want the amounts of t...https://skdocs.org/docs?id=lpaadAmount of Items - Expression | SkriptCounts how many of a particular item type are in a given inventory....https://skdocs.org/docs?id=xsmtpAn Eternity - Expression | SkriptRepresents a timespan with an infinite duration. An eternity is also created when arithmetic results in a timespan large...https://skdocs.org/docs?id=wq7brAngle - Expression | SkriptRepresents the passed number value in degrees. If radians is specified, converts the passed value to degrees. This conve...https://skdocs.org/docs?id=y4n14Animal - is Interested - Condition | LuskChecks if the provided foxed or wolves are interested. For Foxes, Paper 1.18.2+ is required....https://skdocs.org/docs?id=rb4c7Animal - is Sitting - Condition | LuskChecks if an entity is sitting. (Camels, Cats, Wolves, Parrots, Pandas and Foxes)...https://skdocs.org/docs?id=r3ny6Animate Active Group - Effect | DisplayEntityUtilsPlay an animation on an active group with a display animator...https://skdocs.org/docs?id=464vkAnimation - Type | DisplayEntityUtilsRepresents an animation that can be played on an activegroup...https://skdocs.org/docs?id=cyshmAnimation Frame - Type | DisplayEntityUtilsRepresents an Animation Frame from an Animation...https://skdocs.org/docs?id=etd0hAnimation Id Number For Entity Number For Players - Effect | PoaSkhttps://skdocs.org/docs?id=cxf10Animation of Display Animator - Expression | DisplayEntityUtilsGet the animation set for a display animator....https://skdocs.org/docs?id=ayuv4Animation Type - Type | DisplayEntityUtilsRepresents an animation type, being LINEAR or LOOP...https://skdocs.org/docs?id=5e8feAnswer Content String With Emote - Expression | DiSkyhttps://skdocs.org/docs?id=frr3rAnswer Emote Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=8ge8yAnswer Text Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=fs61lAnswer Votes Of Pollanswer - Expression | DiSkyhttps://skdocs.org/docs?id=6idrrAnswers Of Messagepollbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=dg06xAnvil Gui - Type | LuskAn anvil gui....https://skdocs.org/docs?id=bcw7gAnvil GUI - All Open Anvil Gui - Expression | LuskGets all the open anvil guis....https://skdocs.org/docs?id=3tk4lAnvil GUI - Can Be Closed - Condition | LuskChecks if an anvil gui can be closed. This is only true if the `Anvil GUI - Prevent Closing` effect is used and cannot b...https://skdocs.org/docs?id=6x1btAnvil GUI - Close - Effect | LuskCloses an anvil gui. *NOTES*: - Won't do anything if the anvil gui is not open. - Must be used before opening another an...https://skdocs.org/docs?id=f6bsgAnvil GUI - First/Second/Result Item - Expression | LuskGets one of the 3 items in an anvil gui. *NOTES*: - These can be set. - To apply the changes you need to reopen the anvi...https://skdocs.org/docs?id=x7aoyAnvil GUI - Interactable Slots - Expression | LuskGets the interactable slots of an Anvil GUI. Allowed slots: 0, 1 and 2 No slots are interactable by default, resetting o...https://skdocs.org/docs?id=qktd9Anvil GUI - Inventory - Expression | LuskGets the inventory of one or more anvil guis, this shouldn't be used to edit slots or in non-anvil-gui events....https://skdocs.org/docs?id=71lw5Anvil GUI - is Viewing - Condition | LuskChecks if a player is currently viewing a specific anvil GUI or any at all....https://skdocs.org/docs?id=jh2atAnvil GUI - New Anvil Gui - Expression | LuskCreates a new anvil gui. Allows you to copy slots and text data from another anvil gui, this doesn't copy the "prevent c...https://skdocs.org/docs?id=zaadoAnvil Gui - on Open/Close/Click Section - Section | LuskRuns the code inside of it when the provided anvil gui is opened, closed or clicked. Local Variables that are: - define...https://skdocs.org/docs?id=2nylgAnvil GUI - Open - Effect | LuskOpens an anvil GUI to one or more players. *NOTES*: - Anvil GUIs are always opened 1 tick later. - You can only open an ...https://skdocs.org/docs?id=9qjgzAnvil GUI - Opened Anvil GUI - Expression | LuskGets the open anvil GUI of one or more players....https://skdocs.org/docs?id=1xz02Anvil GUI - Prevent Closing - Effect | LuskPrevents an anvil gui from closing. *NOTES*: - This effect must be used *BEFORE* the gui is opened; if you need to use i...https://skdocs.org/docs?id=riraoAnvil GUI - Text Input/Title - Expression | LuskGets the title and the text input of the provided anvil guis. *NOTES*: - These can be set. - To apply the changes you ne...https://skdocs.org/docs?id=ewjolAnvil GUI - The Anvil Gui - Expression | LuskGets the anvil gui involved in an event....https://skdocs.org/docs?id=s0u0uAnvil Repair Cost - Expression | SkriptReturns the experience cost (in levels) to complete the current repair or the maximum experience cost (in levels) to be ...https://skdocs.org/docs?id=v83qcAnvil Text Input - Expression | SkriptAn expression to get the name to be applied to an item in an anvil inventory....https://skdocs.org/docs?id=qo5x2Any Named Thing - Type | SkriptSomething that has a name (e.g. an item)....https://skdocs.org/docs?id=7tb2oAny Numbered/Sized Thing - Type | SkriptSomething that has an amount or size....https://skdocs.org/docs?id=v22glAny Of - Expression | SkriptReturns an 'or list' composed of the given objects. For example, `any of (1, 2, and 3)` is equivalent to `1, 2, or 3` Us...https://skdocs.org/docs?id=vq99aAny Valued Thing - Type | SkriptSomething that has a value....https://skdocs.org/docs?id=tbj6sAnything with Contents - Type | SkriptSomething that contains other things....https://skdocs.org/docs?id=mlzueApplication Description Of Applicationinfo - Expression | DiSkyhttps://skdocs.org/docs?id=ah57eApplication Owner Of Applicationinfo - Expression | DiSkyhttps://skdocs.org/docs?id=gahnmapplicationinfo - Type | DiSkyhttps://skdocs.org/docs?id=xu8j8Applied Beacon Effect - Expression | SkriptThe type of effect applied by a beacon....https://skdocs.org/docs?id=ut0jgApplied Enchantments - Expression | SkriptThe applied enchantments in an enchant event. Deleting or removing the applied enchantments will prevent the item's enc...https://skdocs.org/docs?id=m96blApply Attack Range Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=qykbxApply Attribute Modifier To Itemtypes - Section | SkBeehttps://skdocs.org/docs?id=5xe60Apply Biome Definition Feature - Effect | SkNMSUsed in a `features` section of the biome registration section, you can apply different features to generate in the biom...https://skdocs.org/docs?id=mvnssApply Biome Definition Spawner - Effect | SkNMSCreate a spawner entry for the `spawners` section of a biome registration. See [**Biome Definition**](https://minecraft....https://skdocs.org/docs?id=h2tsbApply Biome Definition Tag - Effect | SkNMSUsed in a `tags` section of the biome registration section, you can specify which biome tags for your biome to be includ...https://skdocs.org/docs?id=8t3onApply Biome Environmental Attribute - Effect | SkNMSSet the [**Environmental Attributes**](https://minecraft.wiki/w/Environment_attribute) of a biome. These are to be used ...https://skdocs.org/docs?id=pqr4oApply Bone Meal - Effect | SkriptApplies bone meal to a crop, sapling, or composter...https://skdocs.org/docs?id=n6xqrApply Component Replacement To Message - Section | DiSkyhttps://skdocs.org/docs?id=uhja2Apply Consumable To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=j3h7aApply Custom Model Data To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=u8s42Apply Death Protection To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=27u5xApply Equippable To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=5i8wcApply Firework Explosion - Section | SkBeehttps://skdocs.org/docs?id=8ldfuApply Fireworks To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=c4mwvApply Fishing Lure - Effect | SkriptSets whether the lure enchantment should be applied, which reduces the wait time....https://skdocs.org/docs?id=s4gzxApply Food Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=bkxjtApply Instrument To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=ephcgApply Jukebox Playable To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=qoahtApply Lock To Blocks Using Itemstack - Effect | SkBeehttps://skdocs.org/docs?id=ama2sApply Piercing Weapon Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=gfc22Apply Placecan Place On Predicate To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=g0uq7Apply Potion Contents To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=nbaabApply Potion Effect - Effect | SkriptApplies a potion effect to an entity....https://skdocs.org/docs?id=hb2b2Apply Potioneffects - Effect | SkBeehttps://skdocs.org/docs?id=d92v1Apply Profile To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=8yhoqApply Suggestion - Effect | SkBriggyApply a suggestion with tooltip or list of suggestions to an argument. This is used only in the argument registration se...https://skdocs.org/docs?id=fowk3Apply Swing Animation Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=j69bgApply Tool Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=o5y8iApply Tool Rule - Section | SkBeehttps://skdocs.org/docs?id=grtg5Apply Tooltip Display To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=ls98fApply Use Cooldown To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=5qz5oApply Use Effects Component To Itemstacks - Section | SkBeehttps://skdocs.org/docs?id=eo423apply_effects - Function | SkBeeCreate an 'apply_effects' consume effect. This will create a list of potion effects to be applied when consumed with a c...https://skdocs.org/docs?id=qmuk5Archive / Unarchive Thread - Effect | DiSkyArchive or unarchive a specific thread....https://skdocs.org/docs?id=6mto2Archive State - Expression | DiSkyhttps://skdocs.org/docs?id=ez09jArchive Timestamp - Expression | DiSkyhttps://skdocs.org/docs?id=1kxz2Archived State Of Threadchannel - Expression | DiSkyhttps://skdocs.org/docs?id=cvoy0Argument - Expression | SkriptUsable in script commands and command events. Holds the value of an argument given to the command, e.g. if the command "...https://skdocs.org/docs?id=bfca6Argument Suggestions - Expression | SkBriggySet the suggestions for an argument. Will accept any object, but strings are the best way to go. For args you can use a ...https://skdocs.org/docs?id=ms9mdArithmetic - Expression | SkriptArithmetic expressions, e.g. 1 + 2, (health of player - 2) / 3, etc....https://skdocs.org/docs?id=44vgtArmadillo - roll Out/Up - Effect | LuskAttempts to roll the provided armadillos up (if they're idle) or out (if they're not idle)....https://skdocs.org/docs?id=grds9Armadillo - State - Expression | LuskGets the State of one or more Armadillos, cannot be set....https://skdocs.org/docs?id=5f5a5Armadillo State - Type | LuskAll the Armadillo States....https://skdocs.org/docs?id=x83yqArmor - Color - Expression | LuskGets the color of the provided armor items. This works for leather armor, horse leather armor and wolf armor. Can be set...https://skdocs.org/docs?id=sat6aArmor - is Dyed - Condition | LuskChecks whether the provided armor items are dyed (they don't have the default color). This works for leather armor, hors...https://skdocs.org/docs?id=nmqcqArmor Change Item - Expression | SkriptGet the unequipped or equipped armor item from a 'armor change' event....https://skdocs.org/docs?id=xu2mzArmor Slot - Expression | SkriptEquipment of living entities, i.e. the boots, leggings, chestplate or helmet. Body armor is a special slot that can only...https://skdocs.org/docs?id=54jltArmor Stand - can Move (Property) - Expression | LuskGets and sets the `canMove` property of an armorstand entity or item. Unlike other Armorstand properties, this one cann...https://skdocs.org/docs?id=fe5rpArmor Stand - can Tick (Property) - Expression | LuskGets and sets the `canTick` property of an armorstand entity or item. Unlike other Armorstand properties, this one cann...https://skdocs.org/docs?id=45csfArmor Stand - Disabled Slots - Expression | LuskAll the disabled slots of an armor stand. Can be set, remove from, added to, reset and deleted....https://skdocs.org/docs?id=fn72sArmor Stand - has Arms (Property) - Expression | LuskGets and sets the `hasHarms` property of an armorstand entity or item, to do so with an armorstand item you must be usin...https://skdocs.org/docs?id=dtnbhArmor Stand - has Base Plate (Property) - Expression | LuskGets and sets the `hasBasePlate` property of an armorstand entity or item, to do so with an armorstand item you must be ...https://skdocs.org/docs?id=l9x73Armor Stand - is Equipment Slot Disabled - Condition | LuskChecks if a specific equipment slot of an armorstand is disabled....https://skdocs.org/docs?id=e9wgjArmor Stand - is Invisible (Property) - Expression | LuskGets and sets the `Invisible` property of an armorstand entity or item, to do so with an armorstand item you must be usi...https://skdocs.org/docs?id=7ahc4Armor Stand - is Marker (Property) - Expression | LuskGets and sets the `marker` property of an armorstand entity or item, to do so with an armorstand item you must have Pape...https://skdocs.org/docs?id=6j62nArmor Stand - is Small (Property) - Expression | LuskGets and sets the `small` property of an armorstand entity or item, to do so with an armorstand item you must have Paper...https://skdocs.org/docs?id=8vpi5Armor Stand - Rotations - Expression | LuskThe rotation of each part of an armor stand. Can be set, added to, removed from, and reset. All change modes allow both ...https://skdocs.org/docs?id=c4gzzArmor Stand Interaction - Type | LuskAll the Armor Stand Interactions....https://skdocs.org/docs?id=bbuknArmor Trim Of Itemtypes - Expression | SkBeehttps://skdocs.org/docs?id=yk2woArmor Trim Of Trimmaterial And Trimpattern - Expression | SkBeehttps://skdocs.org/docs?id=9duvkarmortrim - Type | SkBeehttps://skdocs.org/docs?id=nd4hbArray/Object - Expression | SkJsonChanger. You can SET/ADD/REMOVE/RESET/DELETE/REMOVE_ALL...https://skdocs.org/docs?id=169ycArrow - Damage - Expression | LuskGets the base amount of damage one or more arrows will do. Defaults to 2.0 for a normal arrow with 0.5 * (1 + power leve...https://skdocs.org/docs?id=zdveaArrow - Pierce Amount - Expression | LuskSets the number of times this arrow can pierce through an entity. Must be between 0 and 127....https://skdocs.org/docs?id=1kj1fArrow Attached Block - Expression | SkriptReturns the attached block of an arrow. If running Paper 1.21.4+, the plural version of the expression should be used as...https://skdocs.org/docs?id=fjagnArrow Knockback Strength - Expression | SkriptAn arrow's knockback strength....https://skdocs.org/docs?id=lj5apArrows Stuck - Expression | SkriptThe number of arrows stuck in a living entity....https://skdocs.org/docs?id=6omzuasin - Function | SkriptThe inverse of the sine, also called arcsin. Returns result in degrees, not radians. Only returns values from -90 to 90....https://skdocs.org/docs?id=ogg5qAsync Chat Format - Expression | SkBeehttps://skdocs.org/docs?id=v4cueAt Time - Event | SkriptAn event that occurs at a given minecraft time in every world or only in specific worlds....https://skdocs.org/docs?id=o2ncjatan - Function | SkriptThe inverse of the tangent, also called arctan. Returns result in degrees, not radians. Only returns values from -90 to ...https://skdocs.org/docs?id=q39w9atan2 - Function | SkriptSimilar to atan, but requires two coordinates and returns values from -180 to 180. The returned angle is measured counte...https://skdocs.org/docs?id=57jihattachment - Function | SkJsonCreate new Attachment for the web request from path to file, when the file starts with */ the file will be found automat...https://skdocs.org/docs?id=t2ofzAttachment - Type | DiSkyRepresents a file attachment in a Discord message. It contains information about the file, such as its name, size, URL, ...https://skdocs.org/docs?id=boiskAttachments File Extension - Expression | DiSkyGet the file extension of an attachment....https://skdocs.org/docs?id=isiqkAttachments File Name - Expression | DiSkyGet the file name of an attachment....https://skdocs.org/docs?id=jtbzhAttachments URL - Expression | DiSkyGet the url of an attachment....https://skdocs.org/docs?id=xl82gAttack Cooldown - Expression | SkriptReturns the current cooldown for a player's attack. This is used to calculate damage, with 1.0 representing a fully char...https://skdocs.org/docs?id=cl7hmAttacked - Expression | SkriptThe victim of a damage event, e.g. when a player attacks a zombie this expression represents the zombie. When using Mine...https://skdocs.org/docs?id=n50ioAttacker - Expression | SkriptThe attacker of a damage event, e.g. when a player attacks a zombie this expression represents the player. Please note t...https://skdocs.org/docs?id=2t5vdAttribute Type - Type | SkriptRepresents the type of an attribute. Note that this type does not contain any numerical values.See attribute types for m...https://skdocs.org/docs?id=y8ckkattributemodifier - Type | SkBeehttps://skdocs.org/docs?id=lplhjattributeoperation - Type | SkBeehttps://skdocs.org/docs?id=23qn2Attributetype Modifier Of Itemtypes - Expression | SkBeehttps://skdocs.org/docs?id=eejmhaudience - Type | SkBeehttps://skdocs.org/docs?id=joelkAudio Channel - Type | DiSkyThe **AudioChannel** type is the base type for all channels that can be used for voice communication in Discord. This in...https://skdocs.org/docs?id=wbt7xAuthor Icon Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=y47kjAuthor Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=3yf2rAuthor Url Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=x1m2gAuto Archive Duration - Expression | DiSkyhttps://skdocs.org/docs?id=v57h1Auto Reload - Structure | SkriptPlace at the top of a script file to enable and configure automatic reloading of the script. When the script is saved, S...https://skdocs.org/docs?id=ed8gcautomod - Type | DiSkyhttps://skdocs.org/docs?id=lipqyAutoMod action - Expression | DiSkyThe action type of the automod....https://skdocs.org/docs?id=qw8vcAutoMod Execution - Event | DiSkyFired when an automated automod response has been triggered through an automod Rule. Can be used to get the channel, use...https://skdocs.org/docs?id=gkv6oAutoMod Response - Expression | DiSkyThe automod response that has been triggered by this event....https://skdocs.org/docs?id=9as71automodrule - Type | DiSkyhttps://skdocs.org/docs?id=9bwpxAvailable Advancements - Expression | SkBeehttps://skdocs.org/docs?id=c4obtAvailable Materials - Expression | SkBeehttps://skdocs.org/docs?id=b6romAvailable Object Keys - Expression | SkNMSGet a list of available NamespacedKeys for different Minecraft objects. **NOTES**: - `structure` = A structure like an e...https://skdocs.org/docs?id=h5rzzAvailable State - Expression | DiSkyhttps://skdocs.org/docs?id=5chocAvatar - Expression | DiSkyhttps://skdocs.org/docs?id=5sekiAvatar Url - Expression | DiSkyhttps://skdocs.org/docs?id=m0cc4Average Tick Time - Expression | SkBeehttps://skdocs.org/docs?id=mzqvdAwait Effect - Effect | DiSkyForces an effect to be executed asynchronously and waits for its completion. This is useful for non-async effects that n...https://skdocs.org/docs?id=2u3s2Award Criteria String Of Advancementpros - Effect | SkBeehttps://skdocs.org/docs?id=na0qiAwarded Criteria Of Advancementpro - Expression | SkBeehttps://skdocs.org/docs?id=annuhaxisAngle - Function | SkriptReturns a quaternion from the given angle (in degrees) and axis (as a vector). This represents a rotation around the giv...https://skdocs.org/docs?id=7q3twAxisAngle/Quaternion/Vector(2D/3D/4D)/Location/EulerAngle/Chunk - XYZ(W) Coordinate/Coordinate List - Expression | LuskGets a list or one of the coordinates of: - Locations - Vectors - Chunks (only X and Z) - EulerAngles - 2D Vectors (only...https://skdocs.org/docs?id=8zltfaxisAngleDegrees - Function | skript-particleReturns a quaternion from the given axis and angle parameters. The axis is a vector composed of 3 numbers, x, y, and z, ...https://skdocs.org/docs?id=a3ew9Axolotl - Variant - Type | LuskAll the Axolotl Variants....https://skdocs.org/docs?id=6ioerBackground Of Itemtype - Expression | skript-advancementshttps://skdocs.org/docs?id=irjlwBaefellify Entities For Players - Effect | PoaSkhttps://skdocs.org/docs?id=ed9v2ban - Type | DiSkyhttps://skdocs.org/docs?id=j9swnBan - Effect | SkriptBans or unbans a player or an IP address. If a reason is given, it will be shown to the player when they try to join the...https://skdocs.org/docs?id=dkd8rBan Reason - Expression | DiSkyThe optional reason which say why the user of this ban was banned....https://skdocs.org/docs?id=lla9gBan User - Effect | DiSkyBan a member or user ID from a guild, with optional reason and message deletion. Starting DiSky v4.20.0, you can specify...https://skdocs.org/docs?id=pt6ecBan User - Expression | DiSkyThe user linked to this ban....https://skdocs.org/docs?id=cbj6tBanner - Expression | DiSkyhttps://skdocs.org/docs?id=omqz6Banner Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=sovxwBanner Pattern - Expression | SkriptCreates a new banner pattern....https://skdocs.org/docs?id=vo7j7Banner Pattern - From Pattern Type and Color - Expression | LuskCreated a Banner Pattern from a Pattern Type and a (dye) Color....https://skdocs.org/docs?id=j3vubBanner Pattern Item - Expression | SkriptGets the item from a banner pattern type. Note that not all banner pattern types have an item....https://skdocs.org/docs?id=ri8l6Banner Pattern Type - Type | SkriptRepresents the various banner patterns that can be applied to a banner....https://skdocs.org/docs?id=a5vkiBanner Patterns - Expression | SkriptGets or sets the banner patterns of a banner. In order to set a specific position of a banner, there needs to be that ma...https://skdocs.org/docs?id=dv1n1Bar Players Of Bossbar - Expression | SkBeehttps://skdocs.org/docs?id=t3142Barter Drops - Expression | SkriptThe items dropped by the piglin in a piglin bartering event....https://skdocs.org/docs?id=22y5aBarter Input - Expression | SkriptThe item picked up by the piglin in a piglin bartering event....https://skdocs.org/docs?id=hj80kBDEngine Model to Spawned Group - Expression | DisplayEntityUtilsSpawn a model from a ".bdengine" file, stored in DisplayEntityUtils' "bdenginefiles" folder...https://skdocs.org/docs?id=rkp30Beacon Effects - Expression | SkriptThe active effects of a beacon. The secondary effect can be set to anything, but the icon in the GUI will not display co...https://skdocs.org/docs?id=mn581Beacon Range - Expression | SkriptThe range of a beacon's effects, in blocks....https://skdocs.org/docs?id=ez7m8Beacon Tier - Expression | SkriptThe tier of a beacon. Ranges from 0 to 4....https://skdocs.org/docs?id=azlyzBed - Expression | SkriptReturns the bed location of a player, i.e. the spawn point of a player if they ever slept in a bed and the bed still exi...https://skdocs.org/docs?id=i6o1qBeehive Honey Level - Expression | SkriptThe current or max honey level of a beehive. The max level is 5, which cannot be changed....https://skdocs.org/docs?id=qrrvkBeehive Is Sedated - Condition | SkriptChecks if a beehive is sedated from a nearby campfire....https://skdocs.org/docs?id=rtpqiBeehive Target Flower - Expression | SkriptThe flower a beehive has selected to pollinate from....https://skdocs.org/docs?id=r3ojsBell - is Resonating - Condition | LuskChecks if a bell is resonating....https://skdocs.org/docs?id=yc6c5Bell - is Ringing - Condition | LuskChecks if a bell is ringing....https://skdocs.org/docs?id=fhg2iBell - Resonating Time/Ticks - Expression | LuskReturns the time or ticks since one or more bells have been resonating, or 0 seconds for each bell that's not currently ...https://skdocs.org/docs?id=6cn9lBell - Ring - Effect | LuskRings a bell. The blockface must be cartesian. **NOTE: Skript has its own version of this effect, difference is in the ...https://skdocs.org/docs?id=tf85jBell - Shaking Time/Ticks - Expression | LuskReturns the time or ticks since one or more bells have been shaking, or 0 seconds for each bell that's not currently res...https://skdocs.org/docs?id=9gfu4Bell Is Resonating - Condition | SkriptChecks to see if a bell is currently resonating. A bell will start resonating five game ticks after being rung, and will...https://skdocs.org/docs?id=2sj0mBell Is Ringing - Condition | SkriptChecks to see if a bell is currently ringing. A bell typically rings for 50 game ticks....https://skdocs.org/docs?id=ews3tBest Equipment Slot - Expression | LuskReturns the best Slot for an item....https://skdocs.org/docs?id=bgdvoBind JSON file as simply string id - Effect | SkJsonAllows you create an simply string if for bound json file...https://skdocs.org/docs?id=xy5pnBiome - Type | SkriptAll possible biomes Minecraft uses to generate a world. NOTE: Minecraft namespaces are supported, ex: 'minecraft:basalt_...https://skdocs.org/docs?id=925ygBiome - Expression | SkriptThe biome at a certain location. Please note that biomes are only defined for x/z-columns (i.e. the altitude (y-coordina...https://skdocs.org/docs?id=xrqjaBiome Definition Effects - Section | SkNMSCreate effects in a biome registration `effects` section. See [**Biome Definition**](https://minecraft.wiki/w/Biome_defi...https://skdocs.org/docs?id=sslstBiome Definition Features - Section | SkNMSApply features to biomes. Refer to [**BiomeDefinition**](https://minecraft.wiki/w/Biome_definition) and [**Placed Featur...https://skdocs.org/docs?id=abiksBiome Definition Registration - Section | SkNMSRegister a new biome. NOTE: These custom biomes will NOT show up in natural world generation. See [**Biome Definition**]...https://skdocs.org/docs?id=dypi6Biome Definition Spawners - Section | SkNMSDefine which mobs will spawn in your biome. This is used in the `spawners` section of the biome registration section. Se...https://skdocs.org/docs?id=p45alBiome Fill - Effect | SkNMSFill a biome within 2 locations. Optionally only replace a specific biome. Supports keys for custom biomes. This will al...https://skdocs.org/docs?id=sxq1xBiome Key Of Locations - Expression | SkBeehttps://skdocs.org/docs?id=lxa29Biome Of Biomeparameterpoint - Expression | SkBeehttps://skdocs.org/docs?id=dydmqBiome Parameter Point - Expression | SkBeehttps://skdocs.org/docs?id=7mbmebiomeparameterpoint - Type | SkBeehttps://skdocs.org/docs?id=g22a0Bit Number Numbertonumber Numbers - Expression | skript-reflecthttps://skdocs.org/docs?id=jebu9Bitrate - Expression | DiSkyhttps://skdocs.org/docs?id=enr1qBitrate Of Channel - Expression | DiSkyhttps://skdocs.org/docs?id=hj7dqBits - Bit of Number - Expression | SkCheeseGets the bit at index in a number....https://skdocs.org/docs?id=o8778Bits - Bitwise Operation - Expression | SkCheesehttps://skdocs.org/docs?id=rruu3Bits - Shift - Expression | SkCheesehttps://skdocs.org/docs?id=7izimBlank Equippable Component - Expression | SkriptGets a blank equippable component. NOTE: Equippable component elements are experimental. Thus, they are subject to chang...https://skdocs.org/docs?id=rtxszBlank Nbt Compound - Condition | SkBeehttps://skdocs.org/docs?id=ef7sqBlank Nbt Compound - Expression | SkBeehttps://skdocs.org/docs?id=mvcj4Block - Type | SkriptA block in a world. It has a location and a type, and can also have a direction (mostly a facing), an inventory, or othe...https://skdocs.org/docs?id=tq22sBlock - Expression | SkriptThe block involved in the event, e.g. the clicked block or the placed block. Can optionally include a direction as well,...https://skdocs.org/docs?id=u9c06Block - Blast Resistance - Expression | LuskGets the blast resistance value (also known as block "durability"). This value is used in explosions to calculate whethe...https://skdocs.org/docs?id=ycux7Block - can Be Waterlogged - Condition | LuskChecks whether or not one or more blocks, blockstates or blockdatas can be waterlogged....https://skdocs.org/docs?id=5lcr4Block - is Full Block - Condition | LuskChecks if a block is a full block (like dirt, stone, endstone). Essentially checks if a block is 1x1x1 and only has one ...https://skdocs.org/docs?id=65ecaBlock - is Waterlogged - Condition | LuskChecks whether or not one or more blocks, blockstates or blockdatas are waterlogged....https://skdocs.org/docs?id=jmxv7Block - is Waterlogged (Property) - Expression | LuskReturns whether or not one or more blocks, blockstates or blockdatas are waterlogged. Can be set....https://skdocs.org/docs?id=j6hdsBlock - Liquid Level - Expression | LuskRepresents the maximum, minimum or current amount of fluid contained within a block, either by itself or inside a cauldr...https://skdocs.org/docs?id=bmnc1Block - on Break Section - Section | LuskRuns the code inside of it when the provided block gets broken. Local Variables that are: - defined BEFORE this section ...https://skdocs.org/docs?id=f0h8fBlock - Water Log - Effect | LuskChanges whether one or more blocks or blockstates are waterlogged....https://skdocs.org/docs?id=gpirmBlock Action - Type | LuskAll the Block Actions....https://skdocs.org/docs?id=w8t04Block At Number Number Number In Chunk - Expression | SkBeehttps://skdocs.org/docs?id=gvzkhBlock Break Speed - Expression | SkriptGets the speed at which the given player would break this block, taking into account tools, potion effects, whether or n...https://skdocs.org/docs?id=o8463Block Data - Type | SkriptBlock data is the detailed information about a block, referred to in Minecraft as BlockStates, allowing for the manipula...https://skdocs.org/docs?id=bchjaBlock Data - Expression | SkriptGet the block data associated with a block. This data can also be used to set blocks....https://skdocs.org/docs?id=q76kpBlock Dropped Items - Expression | SkBeehttps://skdocs.org/docs?id=15fpaBlock Face - Type | LuskAll the Block Faces....https://skdocs.org/docs?id=vhpgfBlock Fill - Effect | SkNMSFill blocks within 2 locations, with an option to only replace specific blockdata. This will work just like the Minecraf...https://skdocs.org/docs?id=hfjc6Block Hardness - Expression | SkriptObtains the block's hardness level (also known as "strength"). This number is used to calculate the time required to bre...https://skdocs.org/docs?id=3tpdbBlock Interaction - Expression | DiSkyhttps://skdocs.org/docs?id=n5rytBlock Of Blockstates - Expression | SkBeehttps://skdocs.org/docs?id=mbi55Block Relative To Block From Blockfaces - Expression | SkBeehttps://skdocs.org/docs?id=hhvt2Block Sound - Expression | SkriptGets the sound that a given block, blockdata, or itemtype will use in a specific scenario. This will return a string in ...https://skdocs.org/docs?id=f1q42Block Sphere - Expression | SkriptAll blocks in a sphere around a center, mostly useful for looping....https://skdocs.org/docs?id=teu9iBlock/BlockData/BlockState/Item - Slipperiness - Expression | LuskReturns a value that represents how 'slippery' the block is. Blocks with higher slipperiness, like ice can be slid on fu...https://skdocs.org/docs?id=2b06tblockaction - Type | SkBeehttps://skdocs.org/docs?id=59261BlockData for Placement - Expression | SkNMSGet the BlockData as if a player were to place a block. **Options**: - `using %itemtype%` = Check for a specific item. I...https://skdocs.org/docs?id=pgvi1Blockdata Of Blocks Without Update - Expression | SkBeehttps://skdocs.org/docs?id=vxhjtBlockdata States Of Itemtypes - Expression | SkBeehttps://skdocs.org/docs?id=fj05oBlockdata Tag String Of Blocks - Expression | SkBeehttps://skdocs.org/docs?id=pd6qqBlockdata Tags Of Blocks - Expression | SkBeehttps://skdocs.org/docs?id=hc270blockface - Type | SkBeehttps://skdocs.org/docs?id=wtjuqBlockFace - Between Blocks - Expression | LuskReturns the face relation of a block compared to another block. If the blocks are not connected nothing will be returne...https://skdocs.org/docs?id=s7twtBlockface - is Cartesian - Condition | LuskReturns true if the provided blockfaces are aligned with one of the unit axes in 3D Cartesian space (NORTH, SOUTH, EAST,...https://skdocs.org/docs?id=hwq4rBlockFace - Mod XYZ - Expression | LuskReturns the amount of x/y/z to modify to get the represented block(s)....https://skdocs.org/docs?id=bcp9sBlockFace - Opposite BlockFace - Expression | LuskReturns the opposite blockface of the provided blockfaces....https://skdocs.org/docs?id=86kqvBlockFace - Vector - Expression | LuskReturns the vector corresponding to the provided blockfaces....https://skdocs.org/docs?id=xl1awBlocks - Expression | SkriptBlocks relative to other blocks or between other blocks. Can be used to get blocks relative to other blocks or for loopi...https://skdocs.org/docs?id=iavq5Blocks Can Random Tick - Condition | SkBeehttps://skdocs.org/docs?id=5i9ieBlocks in Region - Expression | SkriptAll blocks in a region. This expression requires a supported regions plugin to be installed....https://skdocs.org/docs?id=90v4oBlocks Is Activated - Condition | SkBeehttps://skdocs.org/docs?id=12dlfBlocks Is Locked - Condition | SkBeehttps://skdocs.org/docs?id=yq1aaBlocks of Region - Expression | skript-worldguardAn expression that returns all of the blocks in the given regions....https://skdocs.org/docs?id=2rribblockstate - Type | SkBeehttps://skdocs.org/docs?id=kg221BlockState - Type | LuskRepresents a captured state of a block, which will not change automatically. Unlike Block, which only one object can exi...https://skdocs.org/docs?id=o5t97BlockState - is Placed - Condition | LuskChecks whether the provided blockstates are placed in a world, if not, they are 'virtual' (e. g. on an item). Some synta...https://skdocs.org/docs?id=mrxq6Blockstate Blockdata Of Blockstates - Expression | SkBeehttps://skdocs.org/docs?id=m64hsBlockstate Offset Of Blockstates - Expression | SkBeehttps://skdocs.org/docs?id=ak6xxBlockstate Type Of Blockstates - Expression | SkBeehttps://skdocs.org/docs?id=6wfv3Blockstates Of Structure - Expression | SkBeehttps://skdocs.org/docs?id=see26Board Of Player Is On - Condition | SkBeehttps://skdocs.org/docs?id=uw012body of request/response - Expression | SkJsonset/reset or get the current request body get response body...https://skdocs.org/docs?id=z92jkBody Parts - Type | LuskAll the Body Parts....https://skdocs.org/docs?id=75ts8Book Author - Expression | SkriptThe author of a book....https://skdocs.org/docs?id=rhkw5Book Pages - Expression | SkriptThe pages of a book (Supports Skript's chat format) Note: In order to modify the pages of a new written book, you must h...https://skdocs.org/docs?id=yofinBook Title - Expression | SkriptThe title of a book....https://skdocs.org/docs?id=xnq0dBoolean - Type | SkriptA boolean is a value that is either true or false. Other accepted names are 'on' and 'yes' for true, and 'off' and 'no' ...https://skdocs.org/docs?id=xq2f9Boolean Java Type Class - Expression | skript-reflecthttps://skdocs.org/docs?id=mk28nBoost Count - Expression | DiSkyhttps://skdocs.org/docs?id=br8prBoost Tier - Expression | DiSkyhttps://skdocs.org/docs?id=rxt1yBoost Tier Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=v0ko3Boost Time - Expression | DiSkyhttps://skdocs.org/docs?id=t305wbossbar - Type | SkBeehttps://skdocs.org/docs?id=pxb99Bossbar Named String - Expression | SkBeehttps://skdocs.org/docs?id=7ww0vBossbar Of Entity - Expression | SkBeehttps://skdocs.org/docs?id=qrqppBossbar With Title String - Expression | SkBeehttps://skdocs.org/docs?id=m2mt6bossbarflag - Type | SkBeehttps://skdocs.org/docs?id=61pyjbossbarstyle - Type | SkBeehttps://skdocs.org/docs?id=d7n07bot - Type | DiSkyhttps://skdocs.org/docs?id=3d5qfBot Join Event - Event | DiSkyFired when the bot joins a new guild/server. This event is useful for setting up initial configurations when the bot ent...https://skdocs.org/docs?id=xdyxyBot Leave Event - Event | DiSkyFired when the bot leaves a guild/server. This event can be used for cleanup operations or logging when the bot is remov...https://skdocs.org/docs?id=u2jx0Bot Ping Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=e1ol5Bot Ready Event - Event | DiSkyFired when a bot is fully loaded and connected to Discord. This event is triggered once all guilds are ready and the bot...https://skdocs.org/docs?id=wsjzyBot Role Of Guild - Expression | DiSkyhttps://skdocs.org/docs?id=owv89Bot Self Member - Expression | DiSkyGet the self member instance of a bot, in a specific guild....https://skdocs.org/docs?id=f5k3tBot Shutdown Event - Event | DiSkyFired when a bot is shutting down or being stopped. This event is triggered when the bot's connection to Discord is clos...https://skdocs.org/docs?id=kj69xBot Token Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=i27sgBotIsLoaded - Condition | DiSkyCheck if a bot with the specified name is currently loaded in DiSky....https://skdocs.org/docs?id=d7gh0bound - Type | SkBeehttps://skdocs.org/docs?id=r1oqkBound - Expression | SkBeehttps://skdocs.org/docs?id=ntnmiBound Corner Of Bounds - Expression | SkBeehttps://skdocs.org/docs?id=5rpinBound Full State Of Bounds - Expression | SkBeehttps://skdocs.org/docs?id=5045nBound Intersects With Location And Location - Condition | SkBeehttps://skdocs.org/docs?id=6nsv3Bound Of Id Strings - Expression | SkBeehttps://skdocs.org/docs?id=zbo6dBound Owner Of Bound - Expression | SkBeehttps://skdocs.org/docs?id=3m91fBound Value String Of Bound - Expression | SkBeehttps://skdocs.org/docs?id=pqd73Bound World Of Bounds - Expression | SkBeehttps://skdocs.org/docs?id=bfrifBounding Box - Type | LuskA Bounding Box. Persistent in global variables since 1.2....https://skdocs.org/docs?id=n4e9iBounding Box - Blocks Within - Expression | LuskGets all the blocks within a bounding box in a specific world....https://skdocs.org/docs?id=qxzd2Bounding Box - Corners/Center - Expression | LuskGets either the lesser or the greater corner or the lesser of one or more bounding boxes. Returns vectors....https://skdocs.org/docs?id=nafpmBounding Box - Corners/Center Coordinates - Expression | LuskGets the x,y or z coordinate for the lesser corner, the greater corner or the center of one or more bounding boxes....https://skdocs.org/docs?id=e9asvBounding Box - Entities Within - Expression | LuskGets all the entities within a bounding box in a specific world....https://skdocs.org/docs?id=pumywBounding Box - Height and Width X/Z - Expression | LuskGets the height, X width and Z width of 1 or more bounding boxes....https://skdocs.org/docs?id=t15d9Bounding Box - New Bounding Box - Expression | LuskCreates a new empty Bounding Box, one from two corners or a copy of a given bounding box...https://skdocs.org/docs?id=2ufeuBounding Box - of Entity/Block - Expression | LuskReturns the bounding box of a block or an entity which reflects its location and size. (But not its world, kind of like ...https://skdocs.org/docs?id=tr3v7Bounding Box - of Voxel Shape - Expression | LuskConverts shapes into a collection of Bounding Boxes equivalent to the shape they come from....https://skdocs.org/docs?id=sqee0Bounding Box - Overlaps - Condition | LuskWhether or not one or more bounding boxes overlap other bounding boxes. Bounding boxes that are only intersecting at the...https://skdocs.org/docs?id=tlwo5Bounding Box - Volume - Expression | LuskGets the volume of 1 or more bounding boxes....https://skdocs.org/docs?id=szgjpBounding Box - X is Within - Condition | LuskWhether or not a Vector, Location, or Bounding Box is within a Bounding Box. Vector and Location = Checks if the Boundi...https://skdocs.org/docs?id=aylslBounds Is Temporary Bound - Condition | SkBeehttps://skdocs.org/docs?id=2d9nwBreak Block - Effect | SkriptBreaks the block and spawns items as if a player had mined it You can add a tool, which will spawn items based on how t...https://skdocs.org/docs?id=maz33Break Blocks With Effects With Experience - Effect | SkBeehttps://skdocs.org/docs?id=fci4pBreeding Family - Expression | SkriptRepresents family members within a breeding event....https://skdocs.org/docs?id=v6rswBrewing - Fuel Level - Expression | LuskReturns the brewing fuel level of a Brewing Stand. Can be set, reset and deleted....https://skdocs.org/docs?id=cq2acBrewing - Remaining Time/Ticks - Expression | LuskReturns the brewing time of a Brewing Stand (the time before the brewing is over, 0 seconds = finished, 20 seconds = jus...https://skdocs.org/docs?id=it1i3Brewing Results - Expression | SkriptThe resulting items in an 'on brew complete' event....https://skdocs.org/docs?id=5z4stBrewing Stand - Will Consume Fuel - Condition | LuskChecks whether or not the brewing stand's fuel will be consumed in a Brewing Stand Fuel Event...https://skdocs.org/docs?id=ibp73Brewing Stand Fuel Level - Expression | SkriptThe fuel level of a brewing stand. The fuel level is decreased by one at the start of brewing each potion....https://skdocs.org/docs?id=iy3ycBrewing Stand Fuel Power - Expression | LuskReturns the fuel power for the fuel in the Brewing Stand Fuel event. Can be set....https://skdocs.org/docs?id=gqh17Brewing Stand Slot - Expression | SkriptA slot of a brewing stand, i.e. the first, second, or third bottle slot, the fuel slot or the ingredient slot....https://skdocs.org/docs?id=eqz4oBrewing Time - Expression | SkriptThe remaining brewing time of a brewing stand....https://skdocs.org/docs?id=8k12aBrewing Will Consume Fuel - Condition | SkriptChecks if the 'brewing fuel' event will consume fuel. Preventing the fuel from being consumed will keep the fuel item an...https://skdocs.org/docs?id=g0u0yBrewingStand - Fuel Item - Expression | LuskReturns the brewing fuel item of a Brewing Stand. Can be set....https://skdocs.org/docs?id=to19bBrewingStand - Ingredient - Expression | LuskReturns the brewing ingredient of a Brewing Stand. Can be set....https://skdocs.org/docs?id=m4bo3Brig Argument Type - Type | SkBriggyRepresents a type of argument for a Brig Command. All the types here represent object types in Minecraft, with built in...https://skdocs.org/docs?id=mpr2iBrig Command - Structure | SkBriggyRegister a new Brigadier command. See wiki for more details on registering: [**SkBriggy Wiki**](https://github.com/Shane...https://skdocs.org/docs?id=bq9qdBrig Command Arg - Expression | SkBriggyRepresents the arguments in a Brig Command. These works the same way as Skript's `arg` and `arg-1`. Since command args c...https://skdocs.org/docs?id=qkq86Broadcast - Effect | SkriptBroadcasts a message to the server....https://skdocs.org/docs?id=zd4axBucket Catch Entity - Event | SkriptCalled when a player catches an entity in a bucket....https://skdocs.org/docs?id=yy19jBucketable - Base Bucket Item - Expression | LuskGets the base item of this entity in a bucket form....https://skdocs.org/docs?id=k9h89Bucketable - Bucket Pickup Sound - Expression | LuskGets the sound that is played when the provided entity is picked up in a bucket....https://skdocs.org/docs?id=lu1sjBucketable - is From a Bucket - Condition | LuskChecks whether a living entity was previously in a bucket....https://skdocs.org/docs?id=d97xtBucketable - is From a Bucket (Property) - Expression | LuskGets whether a living entity was previously in a bucket. Can be set and reset....https://skdocs.org/docs?id=k342iBukkit Material - Expression | Skript-PacketGet the Material of an item or block...https://skdocs.org/docs?id=k8cdfbukkitcolor - Type | SkBeehttps://skdocs.org/docs?id=pkbr3bukkitColor - Function | SkBeeCreates a new Bukkit Color using alpha (transparency), red, green and blue channels. Number values must be between 0 and...https://skdocs.org/docs?id=34g6jbukkittreetype - Type | SkBeehttps://skdocs.org/docs?id=g80glBundle Contents Of Itemtypes - Expression | SkBeehttps://skdocs.org/docs?id=xmqgiBuried Item - Expression | SkriptRepresents the item that is uncovered when dusting. The only blocks that can currently be "dusted" are Suspicious Gravel...https://skdocs.org/docs?id=zcybhButton - Type | DiSkyThe **Button** type represents a button component in Discord. Buttons can be clicked to trigger interactions....https://skdocs.org/docs?id=o96hlButton Click - Event | DiSkyFired when any button sent by the button is clicked. You can use the `clicked id` to get the clicked button id. !!! inf...https://skdocs.org/docs?id=w1xqpButton Style - Type | DiSkyThis enum represents the different styles of buttons available in Discord, such as primary, secondary, success, danger, ...https://skdocs.org/docs?id=obts6Cached storage watcher - un/bind from file - Effect | SkJsonBinds or unbinds a storage watcher to a file. This is used to watch for changes in the file and update the cache accordi...https://skdocs.org/docs?id=lf586calcExperience - Function | SkriptCalculates the total amount of experience needed to achieve given level from scratch in Minecraft....https://skdocs.org/docs?id=e044nCall Events - Effect | skript-reflecthttps://skdocs.org/docs?id=kahnhCamel Is Dashing - Condition | SkriptChecks whether a camel is currently using its dash ability....https://skdocs.org/docs?id=6a6bwCamera Of Players To Entity Id Number - Effect | PoaSkhttps://skdocs.org/docs?id=er754Can Age - Condition | SkriptChecks whether or not an entity will be able to age/grow up....https://skdocs.org/docs?id=w49guCan Breed - Condition | SkriptChecks whether or not a living entity can be bred....https://skdocs.org/docs?id=q0wdpCan Build - Condition | SkriptTests whether a player is allowed to build at a certain location. This condition requires a supported regions plugin to ...https://skdocs.org/docs?id=620gqCan Build In Regions - Condition | skript-worldguardA condition to test whether a player can build in a region or at a specific location....https://skdocs.org/docs?id=kq3gzCan Despawn - Condition | SkriptCheck if an entity can despawn when the chunk they're located at is unloaded. More information on what and when entities...https://skdocs.org/docs?id=vx937Can Fly - Condition | SkriptWhether a player is allowed to fly....https://skdocs.org/docs?id=s1v1eCan Hold - Condition | SkriptTests whether a player or a chest can hold the given item....https://skdocs.org/docs?id=wfc0qCan Pick Up Items - Condition | SkriptWhether living entities are able to pick up items off the ground or not....https://skdocs.org/docs?id=sopfiCan See - Condition | SkriptChecks whether the given players can see the provided entities....https://skdocs.org/docs?id=o4ufdCan See Chat Colors - Condition | SkriptChecks whether a player can see chat colors....https://skdocs.org/docs?id=yb418Can See Messages - Condition | SkriptChecks whether a player can see specific message types in chat....https://skdocs.org/docs?id=70jsuCancel Active Item - Effect | SkriptInterrupts the action entities may be trying to complete. For example, interrupting eating, or drawing back a bow....https://skdocs.org/docs?id=36p64Cancel Command Cooldown - Effect | SkriptOnly usable in commands. Makes it so the current command usage isn't counted towards the cooldown....https://skdocs.org/docs?id=savxxCancel Composter Level Rise - Effect | LuskThis Effect requires Paper. Can only be used in a Compost Item Event. Sets whether or not the composter's level should ...https://skdocs.org/docs?id=qve0tCancel Drops - Effect | SkriptCancels drops of items in a death, block break, block drop, and block harvest events. The dropped experience can be canc...https://skdocs.org/docs?id=izssmCancel Event - Effect | SkriptCancels the event (e.g. prevent blocks from being placed, or damage being taken)....https://skdocs.org/docs?id=km1e9Cancel GUI Close - Effect | skript-guiCancels or uncancels the closing of a GUI. This effect can be used within a GUI close section. A 1 tick delay is appli...https://skdocs.org/docs?id=92oikCapturedstate Of Blocks - Expression | SkBeehttps://skdocs.org/docs?id=7dn1gCase Objects - Effect | SkBeehttps://skdocs.org/docs?id=r79tbCase Objects - Section | SkBeehttps://skdocs.org/docs?id=q849qCase Objects - Section | SkCheesehttps://skdocs.org/docs?id=hj5teCase Text - Expression | SkriptCopy of given text in Lowercase, Uppercase, Proper Case, camelCase, PascalCase, Snake_Case, and Kebab-Case...https://skdocs.org/docs?id=kku6qCat - is Looking Up - Condition | LuskChecks if a cat is looking up...https://skdocs.org/docs?id=9g6stCat - is Looking Up (Property) - Expression | LuskReturns whether or not a cat is looking up. Can be set and reset....https://skdocs.org/docs?id=bsfg6Cat - is Lying Down - Condition | LuskChecks if a cat is laying down....https://skdocs.org/docs?id=nhlngCat - is Lying Down (Property) - Expression | LuskReturns whether or not a cat is lying down. Can be set and reset....https://skdocs.org/docs?id=a71jvCat Type - Type | SkriptRepresents the race/type of a cat entity. NOTE: Minecraft namespaces are supported, ex: 'minecraft:british_shorthair'....https://skdocs.org/docs?id=h76fzCatch Runtime Errors - Section | SkriptCatch any runtime errors produced by code within the section. This is an in progress feature....https://skdocs.org/docs?id=gsvqtCategory - Type | DiSkyThe **Category** type represents a category in Discord. Categories are used to group channels together in a guild. !!! ...https://skdocs.org/docs?id=5ut0mCauldron - Change Reason - Expression | LuskReturns the Change Reason in a Cauldron Level Change Event....https://skdocs.org/docs?id=fefdbCauldron Change Reason - Type | LuskAll the Cauldron Change Reasons....https://skdocs.org/docs?id=cumybceil - Function | SkriptRounds a number up, i.e. returns the closest integer larger than or equal to the argument....https://skdocs.org/docs?id=71q9yceiling - Function | SkriptAlias of ceil....https://skdocs.org/docs?id=7g8gbCenter of World Border - Expression | SkriptThe center of a world border....https://skdocs.org/docs?id=4bcgjChance - Condition | SkriptA condition that randomly succeeds or fails. Valid values are between 0% and 100%, or if the percent sign is omitted, be...https://skdocs.org/docs?id=6b8p0Change Skin - Effect | SkonicChanges the skin of a player....https://skdocs.org/docs?id=ar3feChange Slime Properties - Expression | SlimeLinkModify a property value in a SlimePropertyMap....https://skdocs.org/docs?id=ug8ksChange Value - Expression | skript-reflecthttps://skdocs.org/docs?id=afm46Change Vision Of Players To Entitytype - Effect | PoaSkhttps://skdocs.org/docs?id=bq805Change YAML ID - Effect | skript-yamlChanges the ID of a loaded YAML file or reassigns its file path. - The first syntax changes the ID of a YAML file. Any...https://skdocs.org/docs?id=twkccChange: Set/Add/Remove/Remove All/Delete/Reset - Effect | SkriptA general effect that can be used for changing many expressions. Some expressions can only be set and/or deleted, while ...https://skdocs.org/docs?id=pkkrw