Spawn Group (Section) — DisplayEntityUtils
Addon: DisplayEntityUtils · Category: Section · Since: 3.5.0
Syntax
deu spawn %savedgroup% at %location% [[and] store[d] [it |the result] in %-objects%]Description
Spawn a DEU Group/Model at a location, with specified options **Entries** `packet` = whether the group should be packet-based. False by default `teleport-duration` = the teleport-duration of display entities in the group. 0 by default `billboard` = the billboard of display entities in the group. FIXED by default `persistent` = the persistence of **all** entities in the group. True by default `visible` = whether the group should be visible. True by default `brightness` = the brightness of display entities in the group. Use `-1 and -1` for default brightness `spawnanimation` = whether the group should play its spawn animation. True by default
If a group is packet-based it's persistence cannot be set within the section and must be set afterwards.
Examples
deu spawn {_savedgroup} at {_location}
deu spawn {_savedgroup} at {_location} and store the result in {_activegroup}
deu spawn {_savedgroup} at {_location} and store the result in {_activegroup}:
packet: false
teleport-duration: 2
billboard: VERTICAL
persistent: true
visible: true
brightness: 10 and 5 #Block and Sky, -1 and -1 to reset
spawnanimation: true