Entity Shoot - Bow/Item (Condition) — Lusk
Addon: Lusk · Category: Condition · Since: 1.1.1
Syntax
[the] (shot|launched) item should[( not|n't)] be consumedDescription
Returns whether or not the consumable item should be consumed in the Entity Shoot Event.
Examples
on entity shoot:
if the shot item should be consumed:
broadcast the consumed item