Projectile - has Left The Shooter (Condition) — Lusk

Addon: Lusk · Category: Condition · Since: 1.3

Syntax

%projectiles% (has|have) [already] left [the[ir]|its] shooter

Description

Gets whether the provided projectiles have left the hitbox of their shooter and can now hit entities. This is recalculated each tick if the projectile has a shooter.

Examples

if {_projectile} has left its shooter:

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