Creeper/Primed TNT/TNT Minecart - Max/Regular Fuse Time/Ticks (Expression) — Lusk
Addon: Lusk · Category: Expression · Since: 1.3
Syntax
[the] [max] [primed|ignited] fuse (ticks|time[span]|duration) of %entities%Description
The fuse ticks of a Creeper, Primed TNT or TNT Minecart, this differs based on which one of these 3 is used, read below. Can be set, added to, removed from and reset (which sets it to 0, this can or cannot be what you want based on the entity, read below).
The `max` keyword only applies to creepers.
`creeper`: - the time that the creeper has been in the primed state for; - if max is used it will return the maximum amount of time that the creeper can stay in the ignited state for until it explodes; - both math and regular fuse time must be greater than 0, regular fuse time cannot be greater than max fuse time; `primed tnt`: the time until the primed tnt explodes; `tnt minecart`: the time until the minecart explodes, -1 if not ignited.
Examples
set the primed fuse ticks of {_creeper} to 10