Projectile - has Left The Shooter (Property) (Expression) — Lusk
Addon: Lusk · Category: Expression · Since: 1.3
Syntax
[the] [projectile] [has] [already] left [the[ir]|its] shooter [state|property] of %projectiles%Description
Gets whether the provided projectiles have left the hitbox of their shooter and can now hit entities. This is recalculated each tick if the projectile has a shooter. Can be set.
Examples
set whether {_projectile} has already left its shooter to true