Entity - on Damage Section (Section) — Lusk
Addon: Lusk · Category: Section · Since: 1.1
Syntax
[execute|run] on damage of %~entity%Description
Runs the code inside of it when the provided entity takes damage.
Local Variables that are: - defined BEFORE this section CAN be used inside of it. - defined AFTER this section CANNOT be used inside of it. - defined INSIDE this section CANNOT be used outside of it.
Examples
command /a:
trigger:
spawn pig at player:
set display name of entity to "&dPig &7- &c%health of entity%&8/&c%max health of entity%"
on damage of entity:
set display name of victim to "&dPig &7- &c%health of victim - final damage%&8/&c%max health of victim%"