General - Send/Receive Packet (Effect) — PacketEventsSK
Addon: PacketEventsSK · Category: Effect · Since: 1.0.0
Syntax
[(silently|default)] (send|receive) packet %packets% (to|from) %players%Description
Used to force the server to send or receive a packet, optionally silently. (silent means it won't trigger on packet send or receive)
Examples
command killTargetForMe:
trigger:
set {_packet} to a new clientbound destroy entities packet:
entity ids: protocol id of target entity
silently send packet {_packet} to the player