Entity Use Item (Effect) — SkBee
Addon: SkBee · Category: Effect · Since: 3.19.0
Syntax
make %livingentities% start using item [in %-equipmentslot%]Description
Makes a LivingEntity start/stop/complete using an item. You can optionally specify which hand. Will default to main hand. **Types**: - Start = Makes the entity start using an item. - Stop = Interrupts any ongoing active "usage" or consumption or an item. - Complete = Finishes using the currently active item. When, for example, a skeleton is drawing its bow, this will cause it to release and fire the arrow.This method does not make any guarantees about the effect of this method as such depends on the entity and its state.
Examples
make target entity start using item in main hand slot