Entity Collision (Expression) — SkBee

Addon: SkBee · Category: Expression · Since: 3.21.0

Syntax

[the] (collision|collidable) status of %livingentities%

Description

Get/set whether this entity will be subject to collisions with other entities. Note that the client may predict the collision between itself and another entity, resulting in this flag not working for player collisions. This expression should therefore only be used to set the collision status of non-player entities. Resetting will set the collision status to true.

Examples

set collision status of {_entity} to false
set collision status of all entities to false

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