SwitchCase - Switch (Section) — SkBee
Addon: SkBee · Category: Section · Since: 3.8.0
Syntax
switch %object%Description
Switch an object and use cases to manage different actions.
Examples
on break:
switch event-block:
case dirt:
give player a stick named "Dirt"
case stone:
give player an apple named "Stone"
case grass block:
give player an iron ingot named "Iron Ingot"
default:
kill player
on damage of a mob by a player:
switch type of victim:
case zombie, husk, a drowned:
spawn 3 baby zombies at victim
case skeleton, stray:
spawn a skeleton horse at victim:
set {_h} to entity
spawn a skeleton at victim:
set {_s} to entity
make {_s} ride {_h}
case sheep, cow, chicken, pig:
kill attacker
default:
give attacker a diamond