Recipe - Register Transmute Recipe (Section) — SkBee
Addon: SkBee · Category: Section · Since: 3.8.0
Syntax
register transmute recipeDescription
Represents a recipe which will change the type of the input material when combined with an additional material, but preserve all custom data. Only the material of the result stack will be used. Used for dyeing shulker boxes in Vanilla. See [**crafting_transmute**](https://minecraft.wiki/w/Recipe#crafting_transmute) on McWiki for more info.
**Entries**: - `id` = The ID for your recipe. This is used for recipe discovery and Minecraft's /recipe command. - `result` = The material that will be transmuted in the result slot. - `input` = The input ingredient (The item which will have it's data copied to the result). - `material` = The item to be applied to the first (like a dye). - `group` = Define a group to group your recipes together in the recipe book (an example would be having 3 recipes with the same outcome but a variety of ingredients) [optional]. - `category` = The recipe book category your recipe will be in [optional]. Options are "building", "redstone", "equipment", "misc".
Examples
register transmute recipe:
id: "custom:better_swords"
result: netherite sword
input: minecraft item tag "minecraft:swords"
material: netherite ingot