Game Event (Type) — SkBee

Addon: SkBee · Category: Type · Since: 1.14.0 · Usage: block_activate, block_attach, block_change, block_close, block_deactivate, block_destroy, block_detach, block_open, block_place, bounce, container_close, container_open, drink, eat, elytra_glide, entity_action, entity_damage, entity_die, entity_dismount, entity_interact, entity_mount, entity_place, equip, explode, flap, fluid_pickup, fluid_place, hit_ground, instrument_play, item_interact_finish, item_interact_start, jukebox_play, jukebox_stop_play, lightning_strike, note_block_play, prime_fuse, projectile_land, projectile_shoot, resonate_1, resonate_10, resonate_11, resonate_12, resonate_13, resonate_14, resonate_15, resonate_2, resonate_3, resonate_4, resonate_5, resonate_6, resonate_7, resonate_8, resonate_9, sculk_sensor_tendrils_clicking, shear, shriek, splash, step, swim, teleport, unequip

Syntax

gameevent

Description

Represents a Minecraft 'GameEvent', mainly used by Skulk Sensors. Requires MC 1.17+. See [**GameEvents**](https://minecraft.wiki/w/Sculk_Sensor#Vibration_frequencies) on McWiki for more details. NOTE: These are auto-generated and may differ between server versions, currently generated for Minecraft 26.3.

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