Equippable Component - Will Lose Durability (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.13

Syntax

%equippablecomponents% will (lose durability|be damaged) (on [wearer['s]] injury|when [[the] wearer [is]] (hurt|injured|damaged))

Description

Whether an item will be damaged when the wearer gets injured. NOTE: Equippable component elements are experimental. Thus, they are subject to change and may not work as intended.

Examples

if {_item} will lose durability when hurt:
	add "Damageable on injury" to lore of {_item}
set {_component} to the equippable component of {_item}
if {_component} won't lose durability on injury:
	make {_component} lose durability when injured

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