Ignition Process (Condition) — Skript
Addon: Skript · Category: Condition · Since: 2.5
Syntax
[creeper[s]] %livingentities% ((is|are)|(isn't|is not|aren't|are not)) going to explodeDescription
Checks if a creeper is going to explode.
Examples
if the last spawned creeper is going to explode:
loop all players in radius 3 of the last spawned creeper
send "RUN!!!" to the loop-player