Ignition Process (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.5

Syntax

[creeper[s]] %livingentities% ((is|are)|(isn't|is not|aren't|are not)) going to explode

Description

Checks if a creeper is going to explode.

Examples

if the last spawned creeper is going to explode:
	loop all players in radius 3 of the last spawned creeper
		send "RUN!!!" to the loop-player

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