Is Incendiary (Condition) — Skript
Addon: Skript · Category: Condition · Since: 2.5
Syntax
%entities% ((is|are) incendiary|cause[s] a[n] (incendiary|fiery) explosion)Description
Checks if an entity will create fire when it explodes. This condition is also usable in an explosion prime event.
Examples
on explosion prime:
if the explosion is fiery:
broadcast "A fiery explosive has been ignited!"