Is Incendiary (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.5

Syntax

%entities% ((is|are) incendiary|cause[s] a[n] (incendiary|fiery) explosion)

Description

Checks if an entity will create fire when it explodes. This condition is also usable in an explosion prime event.

Examples

on explosion prime:
	if the explosion is fiery:
		broadcast "A fiery explosive has been ignited!"

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