Is Alive (Condition) — Skript
Addon: Skript · Category: Condition · Since: 2.0, 2.4-alpha4 (non-living entity support)
Syntax
%entities% (is|are) (alive|dead)Description
Checks whether an entity is alive. Works for non-living entities too.
Examples
if {villager-buddy::%player's uuid%} is not dead:on shoot:
while the projectile is alive: