Is Alive (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.0, 2.4-alpha4 (non-living entity support)

Syntax

%entities% (is|are) (alive|dead)

Description

Checks whether an entity is alive. Works for non-living entities too.

Examples

if {villager-buddy::%player's uuid%} is not dead:
on shoot:
	while the projectile is alive:

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