Is Loaded (Condition) — Skript
Addon: Skript · Category: Condition · Since: 2.3, 2.5 (revamp with chunk at location/coords), 2.10 (Scripts)
Syntax
chunk[s] %directions% [%locations%] (is|are)[(n't| not)] loadedDescription
Checks whether a world, chunk or script is loaded. 'chunk at 1, 1' uses chunk coordinates, which are location coords divided by 16.
Examples
if chunk at {home::%player's uuid%} is loaded:
if chunk 1, 10 in world "world" is loaded:
if world("lobby") is loaded:
if script named "MyScript.sk" is loaded: