Is Saddled (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.10

Syntax

%livingentities% (is|are) [properly] saddled

Description

Checks whether a given entity (horse or steerable) is saddled. If 'properly' is used, this will only return true if the entity is wearing specifically a saddle item.

Examples

send whether {_horse} is saddled

View source