Is Spawnable (Condition) — Skript

Addon: Skript · Category: Condition · Since: 2.13

Syntax

%entitydatas% is spawnable [in [the [world]] %world%]

Description

Whether an entity type can be spawned in a world. Any general types such as 'monster, mob, entity, living entity' etc. will never be spawnable.

Examples

if a pig is spawnable in world "world": # true
if a monster can be spawned in {_world}: # false

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