Is Spawnable (Condition) — Skript
Addon: Skript · Category: Condition · Since: 2.13
Syntax
%entitydatas% is spawnable [in [the [world]] %world%]Description
Whether an entity type can be spawned in a world. Any general types such as 'monster, mob, entity, living entity' etc. will never be spawnable.
Examples
if a pig is spawnable in world "world": # true
if a monster can be spawned in {_world}: # false