Ring Bell (Effect) — Skript
Addon: Skript · Category: Effect · Since: 2.9.0
Syntax
ring %blocks% [from [the]] [%-direction%]Description
Causes a bell to ring. Optionally, the entity that rang the bell and the direction the bell should ring can be specified. A bell can only ring in two directions, and the direction is determined by which way the bell is facing. By default, the bell will ring in the direction it is facing.
Examples
make player ring target-block