On Fishing (Event) — Skript
Addon: Skript · Category: Event · Since: 2.10, 2.11 (state change)
Syntax
[on] [fishing] (line|rod) castDescription
Called when a player triggers a fishing event. An entity hooked event is triggered when an entity gets caught by a fishing rod. A fish escape event is called when the player fails to click on time, and the fish escapes. A fish approaching event is when the bobber is waiting to be hooked, and a fish is approaching. A fishing state change event is triggered whenever the fishing state changes.
Event Values
- event-entity
- event-fishingstate
- event-player
- event-projectile
- event-world
Examples
on fishing line cast:
send "You caught a fish!" to player
on entity caught:
push event-entity vector from entity to player
on fishing state change:
if event-fishing state is fish caught:
broadcast "A fish has been caught!"