General - Send/Receive Packet (Effect) — skPackets

Addon: skPackets · Category: Effect · Since: 1.0.0

Syntax

[((silently|default))] ((send|receive)) packet %packets% (to|from) %players%

Description

Used to force the server to send or receive a packet, optionally silently. (silent means it won't trigger on packet send or receive)

Examples

command killTargetForMe:
    trigger:
        set {_packet} to a new clientbound destroy entities packet:
            entity ids: protocol id of target entity

        silently send packet {_packet} to the player

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