Packet Entity (Type) — skPackets
Addon: skPackets · Category: Type · Since: 1.0.0
Syntax
packetentityDescription
Fake entity and packet entity are aliases for the same virtual entity that exists only on the client side. It can be used to send packets to the client without actually spawning a real entity on the server.
Examples
command /my-double:
trigger:
set {_mob} to a new packet entity with persistent:
entity: player
username: "Demo"
skin: skin of player
viewers: player
location: location of player
meta field:
sneaking: true
pose: "crouching"
wait 5 seconds
kill packet entity {_mob}