Shape - General (Section) — skript-worldedit
Addon: skript-worldedit · Category: Section · Since: 1.0.0
Syntax
create [a] %*worldeditshape% at %locations%Description
Creates a shape at a given location. Depending on which shape is being created, a different set of entries can be used.
Entries that can be used with any shape: * pattern (pattern): the pattern that the shape will be made out of (no default, and this has to be a pattern object (via the pattern expression)) * hollow (boolean): whether the shape will be hollow (default is true)
Entries that can be used with a pyramid: * size (integer): the size of the pyramid (no default)
Entries that can be used with both a sphere and cylinder: * radius (number): the radius (on the x-axis) of the shape (no default) * radiusZ (number): the radius (on the z-axis) of the shape (this is optional, and if not provided, will default to the radius)
Entries that can be used only with a sphere: * radiusY (number): the radius (on the y-axis) of the shape (this is optional, and if not provided, will default to the radius)
Entries that can be used only with a cylinder: * height (number): the height of the cylinder (no default)
This section is effectively the same as just using the shape effects, but might be preferable.
Examples
create a sphere at {location}:
pattern: pattern of stone
hollow: false
radius: 5
radiusY: 4
radiusZ: 3