Euler Angle - Type | LuskEulerAngle is used to represent 3 angles, one for each axis (x, y, z). The angles are in radians...https://skdocs.org/docs?id=5qi36Evaluate - Effect | SkCheeseRuns Skript code from a string as if you used effect commands. This shouldn't be used in production....https://skdocs.org/docs?id=xqvp7event - Type | skript-reflecthttps://skdocs.org/docs?id=oyde6Event - Structure | SkriptThe structure used for listening to events.
Optionally allows specifying whether to listen to events that have been can...https://skdocs.org/docs?id=shpjkEvent - Expression | skript-reflecthttps://skdocs.org/docs?id=xjylnEvent Cancelled - Condition | SkriptChecks whether or not the event is cancelled....https://skdocs.org/docs?id=6ig5sEvent Classes - Expression | skript-reflecthttps://skdocs.org/docs?id=ed1z9Event String - Structure | skript-reflecthttps://skdocs.org/docs?id=k2k9sEvents Is Cancelled - Condition | skript-reflecthttps://skdocs.org/docs?id=rzzn0Everyone Role - Expression | DiSkyRepresent the @everyone role of a guild.
Even if it's not a real role, it share multiple properties such as permissions....https://skdocs.org/docs?id=lmudoExact Item - Expression | SkriptGet an exact item representation of a block, carrying over any data. For example, using this expression on a chest block...https://skdocs.org/docs?id=uth6kExcept - Expression | SkriptFilter a list by providing objects to be excluded....https://skdocs.org/docs?id=cl0z9Executable - Type | SkriptSomething that can be executed (run) and may accept arguments, e.g. a function.
This may also return a result....https://skdocs.org/docs?id=gk98rExecute Command - Expression | DiSkyhttps://skdocs.org/docs?id=njvt7Execute String In Datasource Output To Objects - Effect | skript-dbhttps://skdocs.org/docs?id=p9scjExecute X Using Bot - Effect | DiSkyThis effect is for utilities purpose.
It will wrap the actual effect from DiSky and execute it using the specified bot.
...https://skdocs.org/docs?id=k8qybExhaustion - Expression | SkriptThe exhaustion of a player. This is mainly used to determine the rate of hunger depletion....https://skdocs.org/docs?id=oswrkExists/Is Set - Condition | SkriptChecks whether a given expression or variable is set....https://skdocs.org/docs?id=et3tpExit - Effect | SkriptExits a given amount of loops and conditionals, or the entire trigger....https://skdocs.org/docs?id=xu26bexp - Function | SkriptThe exponential function. You probably don't need this if you don't know what this is....https://skdocs.org/docs?id=4r11qExpand/Shrink World Border - Effect | SkriptExpand or shrink the size of a world border.
Using `by` adds/subtracts from the current size of the world border.
Using ...https://skdocs.org/docs?id=3ip3cExperience - Type | SkriptExperience points. Please note that Bukkit only allows to give XP, but not remove XP from players. You can however chang...https://skdocs.org/docs?id=mrc09Experience - Expression | SkriptHow much experience was spawned in an experience spawn or block break event. Can be changed....https://skdocs.org/docs?id=9ewe6Experience Cooldown Change Reason - Type | SkriptRepresents a change reason of an experience cooldown change event....https://skdocs.org/docs?id=ufsbtExperience Cooldown Change Reason - Expression | SkriptThe experience change reason within an experience cooldown change event....https://skdocs.org/docs?id=rcprvExperience Pickup Cooldown - Expression | SkriptThe experience cooldown of a player.
Experience cooldown is how long until a player can pick up another orb of experienc...https://skdocs.org/docs?id=ykfrrExplode Creeper - Effect | SkriptStarts the explosion process of a creeper or instantly explodes it....https://skdocs.org/docs?id=bh93xExploded Blocks - Expression | SkriptGet all the blocks that were destroyed in an explode event. Supports add/remove/set/clear/delete blocks....https://skdocs.org/docs?id=fei2jExplosion - Effect | SkriptCreates an explosion of a given force. The Minecraft Wiki has an article on explosions which lists the explosion forces ...https://skdocs.org/docs?id=n9uvrExplosion Block Yield - Expression | SkriptThe percentage of exploded blocks dropped in an explosion event.
When changing the yield, a value greater than 1 will fu...https://skdocs.org/docs?id=8e9kgExplosion Yield - Expression | SkriptThe yield of the explosion in an explosion prime event. This is how big the explosion is.
When changing the yield, valu...https://skdocs.org/docs?id=rr1wlExplosive Yield - Expression | SkriptThe yield of an explosive (creeper, ghast, primed tnt, fireball, etc.). This is how big of an explosion is caused by the...https://skdocs.org/docs?id=d7m71Expr D - Expression | skript-reflecthttps://skdocs.org/docs?id=6hvmgExpression - Structure | skript-reflecthttps://skdocs.org/docs?id=stml6ExprGetFontImage - Expression | ItemsAdderDefault description for ExprGetFontImage...https://skdocs.org/docs?id=rsk5jFacing - Expression | SkriptThe facing of an entity or block, i.e. exactly north, south, east, west, up or down (unlike direction which is the exact...https://skdocs.org/docs?id=kybuzfactorial - Function | SkriptGet the factorial of a number.
Getting the factorial of any number above 21 will return an approximation, not an exact v...https://skdocs.org/docs?id=pnadbfailmovereason - Type | SkBeeThe reason a player failed to move in a `player fail move` event....https://skdocs.org/docs?id=c12nqFake Death Of Entity With Id Number For Players - Effect | PoaSkhttps://skdocs.org/docs?id=2dzv0Fake Entity S Name To String For Players - Effect | PoaSkhttps://skdocs.org/docs?id=l7z90Fake Item Cooldown Itemtype - Effect | PoaSkhttps://skdocs.org/docs?id=tpvucFake Livingentities Equipment Slot - Effect | PoaSkhttps://skdocs.org/docs?id=csm6lFake Multi Block Set - Effect | PoaSkhttps://skdocs.org/docs?id=bfs4qFake Name Player String - Effect | PoaSkhttps://skdocs.org/docs?id=siflrFake Players Health To Number - Effect | PoaSkhttps://skdocs.org/docs?id=6nlkdFake Players Level To Number - Effect | PoaSkhttps://skdocs.org/docs?id=yqehvFake Scale Entity Number - Effect | PoaSkhttps://skdocs.org/docs?id=fnx6dFall Distance - Expression | SkriptThe distance an entity has fallen for....https://skdocs.org/docs?id=muu9rFastBoard - Clear - Effect | SkBeeClear a fastboard of a player.
NOTE: You do NOT need to clear a fastboard before changing lines....https://skdocs.org/docs?id=azl8hFastBoard - Is On - Condition | SkBeeCheck if a player's fastboard is currently toggled on/off....https://skdocs.org/docs?id=uw012FastBoard - Line - Expression | SkBeeGet/set/delete lines of a player's fastboard.
Lines are valid from 1 to 15. 1 being the line at the top and 15 being the...https://skdocs.org/docs?id=b9gayFastBoard - Title - Expression | SkBeeGet/set the title of a fastboard.
When running Paper, text components are supported....https://skdocs.org/docs?id=b6knuFastBoard - Toggle - Effect | SkBeeToggle a fastboard on or off....https://skdocs.org/docs?id=scne7Feed - Effect | SkriptFeeds the specified players....https://skdocs.org/docs?id=icdxsFertilized Blocks - Expression | SkriptThe blocks fertilized in block fertilize events....https://skdocs.org/docs?id=78dnvFetch All Slime Worlds - Expression | SlimeLinkList all SlimeWorlds from the config file....https://skdocs.org/docs?id=xq2ymFetch Loaded Slime Worlds - Expression | SlimeLinkList all loaded SlimeWorlds for a specific loader type....https://skdocs.org/docs?id=rh5c5Fetch Slime World - Expression | SlimeLinkFetch a slime world using the specified world name....https://skdocs.org/docs?id=rc6ibField is inline - Condition | DiSkyCheck whether the provided field is inline or not....https://skdocs.org/docs?id=pqi40Field Names Objects - Expression | skript-reflecthttps://skdocs.org/docs?id=ak1eiFields Objects - Expression | skript-reflecthttps://skdocs.org/docs?id=nslgbFields Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=tuj9bFile Data From File String - Expression | DiSkyhttps://skdocs.org/docs?id=bcdlqFile Name Of Fileupload - Expression | DiSkyhttps://skdocs.org/docs?id=8d8wzfiledisplaycomponent - Type | DiSkyhttps://skdocs.org/docs?id=8toawfileupload - Type | DiSkyhttps://skdocs.org/docs?id=m423oFilter - Section | SkriptFilters a variable list based on the supplied conditions. Unlike the filter expression, this effect maintains the indice...https://skdocs.org/docs?id=sjytsFilter - Expression | SkriptFilters a list based on a condition.
For example, if you ran 'broadcast "something" and "something else" where [string ...https://skdocs.org/docs?id=mui1ufiltertype - Type | DiSkyhttps://skdocs.org/docs?id=u2r2lFinal Damage - Expression | SkriptHow much damage is done in a damage event, considering all types of damage reduction. Can NOT be changed....https://skdocs.org/docs?id=e3pfuFind Member Guild Store - Section | DiSkyhttps://skdocs.org/docs?id=iyarkFind Member Nickname String - Effect | DiSkyhttps://skdocs.org/docs?id=1b548Find Member Role Roles - Effect | DiSkyhttps://skdocs.org/docs?id=eopljFireball - Displayed Item - Expression | LuskGets the displayed item of the provided fireballs.
Can be set....https://skdocs.org/docs?id=nxj6pFirework Effect - Type | SkriptA configuration of effects that defines the firework when exploded
which can be used in the launch firework effect.
See ...https://skdocs.org/docs?id=xcbsmFirework Effect - Expression | SkriptRepresents a 'firework effect' which can be used in the launch firework effect....https://skdocs.org/docs?id=22jjpFirework Type - Type | SkriptThe type of a fireworkeffect....https://skdocs.org/docs?id=n2bdkFirst Empty Slot in Inventory - Expression | SkriptReturns the first empty slot in an inventory. If no empty slot is found, it returns nothing....https://skdocs.org/docs?id=7db3iFish Event Entity - Expression | SkBeeRepresents the caught entity or hook in a fish event....https://skdocs.org/docs?id=h909hFish Event State - Expression | SkBeeRepresents the state of a fishing event....https://skdocs.org/docs?id=vat16Fish Hook - Current - Expression | SkBeeGet the current fish hook attached to a player's fishing rod....https://skdocs.org/docs?id=b0y7vFish Hook - Hooked Entity - Expression | SkBeeRepresents the entity hooked to the fish hook....https://skdocs.org/docs?id=ut044Fish Hook - Hooked State - Expression | SkBeeRepresents the hooked state of a fish hook....https://skdocs.org/docs?id=wircfFish Hook - Pull In - Effect | SkBeePulls in the entity hooked to this fish hook....https://skdocs.org/docs?id=yj2izFish Hook - Wait time - Expression | SkBeeRepresents the min/max wait time for a fish hook to catch a fish.
NOTE: this is before applying lure.
NOTE: min wait t...https://skdocs.org/docs?id=1kjwkFish Hook State - Type | SkBeehttps://skdocs.org/docs?id=nvv4dFishing - Experience - Expression | SkBeeGet and modify the amount of experience dropped in a fishing event....https://skdocs.org/docs?id=kt2xwFishing Approach Angle - Expression | SkriptReturns the angle at which the fish will approach the fishing hook, after the wait time.
The angle is in degrees, with 0...https://skdocs.org/docs?id=k5trtFishing Bite Time - Expression | SkriptReturns the time it takes a fish to bite the fishing hook, after it started approaching the hook.
May return a timespan ...https://skdocs.org/docs?id=frk2cFishing Hook - Expression | SkriptThe fishing hook in a fishing event....https://skdocs.org/docs?id=jphx6Fishing Hooked Entity - Expression | SkriptReturns the hooked entity in the hooked event....https://skdocs.org/docs?id=3stfkFishing Lure Applied - Condition | SkriptChecks if the lure enchantment is applied to the current fishing event....https://skdocs.org/docs?id=nl6t5Fishing State - Type | SkriptRepresents the different states of a fishing event....https://skdocs.org/docs?id=46p5tFishing Wait Time - Expression | SkriptReturns the minimum and/or maximum waiting time of the fishing hook.
Default minimum value is 5 seconds and maximum is ...https://skdocs.org/docs?id=4f6rlFlag Of Member - Expression | DiSkyhttps://skdocs.org/docs?id=fhfhrFlags - Expression | DiSkyhttps://skdocs.org/docs?id=5kogoFlight Mode - Expression | SkriptWhether the player(s) are allowed to fly. Use Make Fly effect to force player(s) to fly....https://skdocs.org/docs?id=jfdkmFluid Level Change Event - new Block Data - Expression | LuskCan be set, reset and deleted.
When set, the new blockdata must be of the same material as the one you're replacing;
whe...https://skdocs.org/docs?id=63w7aFolia - Object Owned by Current Region - Condition | SkBeeReturns whether the current thread is ticking a region and that the region being ticked owns the entity/block/location/c...https://skdocs.org/docs?id=dtt1wFood Level - Expression | SkriptThe food level of a player from 0 to 10. Has several aliases: food/hunger level/meter/bar....https://skdocs.org/docs?id=pp3bdFooter Icon Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=8cnwvFooter Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=qnw5eFor Each Loop (Experimental) - Section | SkriptA specialised loop section run for each element in a list.
Unlike the basic loop, this is designed for extracting the ke...https://skdocs.org/docs?id=m3pa4Force Attack - Effect | SkriptMakes a living entity attack an entity with a melee attack.
Using 'attack' will make the attacker use the item in their ...https://skdocs.org/docs?id=rktw2Force Eating - Effect | SkriptMake a panda or horse type (horse, camel, donkey, llama, mule) start/stop eating....https://skdocs.org/docs?id=lil28Force Enchantment Glint - Effect | SkriptForces the items to glint or not, or removes its existing enchantment glint enforcement....https://skdocs.org/docs?id=t7w4rForce Panda On Back - Effect | SkriptMake a panda get on/off its back....https://skdocs.org/docs?id=1iaxlForce Respawn - Effect | SkriptForces player(s) to respawn if they are dead. If this is called without delay from death event, one tick is waited befor...https://skdocs.org/docs?id=b105uformatNumber - Function | SkriptConverts numbers to human-readable format. By default, '###,###' (e.g. '123,456,789') will be used for whole numbers and...https://skdocs.org/docs?id=lgnl6Formatted Date - Expression | SkriptConverts date to human-readable text format. By default, 'yyyy-MM-dd HH:mm:ss z' (e.g. '2018-03-30 16:03:12 +01') will b...https://skdocs.org/docs?id=3xi37formatting Json to Skript list variable - Effect | SkJsonMaps the json to a skript list variable. This is used to map the json to a skript list variable....https://skdocs.org/docs?id=vtmjzFormatting skript variable to json - Expression | SkJsonFormats the skript variable to json. This is used to format the skript variable to json....https://skdocs.org/docs?id=9mcqeFormer/Future State - Expression | SkriptRepresents the value of an expression before an event happened or the value it will have directly after the event, e.g. ...https://skdocs.org/docs?id=bhgymforumchannel - Type | DiSkyhttps://skdocs.org/docs?id=fjy6eforumtag - Type | DiSkyhttps://skdocs.org/docs?id=as1qwForward Message To Channel - Effect | DiSkyhttps://skdocs.org/docs?id=lt5j3Fox - is Crouching - Condition | LuskChecks if a fox is crouching....https://skdocs.org/docs?id=mw9dkFox - is Crouching (Property) - Expression | LuskGets whether the provided foxes are crouching, can be set and reset....https://skdocs.org/docs?id=w67n4Fox - is Defending - Condition | LuskChecks if the fox is defending....https://skdocs.org/docs?id=6p3voFox - is Defending (Property) - Expression | LuskGets whether the provided foxed are defending, can be set and reset....https://skdocs.org/docs?id=lylk8Fox - is Faceplanted - Condition | LuskChecks if the fox is faceplanted....https://skdocs.org/docs?id=1pix8Fox - is Faceplanted (Property) - Expression | LuskGets whether the provided foxes are faceplanted, if running Paper this can be set and reset....https://skdocs.org/docs?id=4g2nsFox - is Leaping - Condition | LuskChecks if a fox is leaping....https://skdocs.org/docs?id=hnuthFox - is Leaping (Property) - Expression | LuskGets whether the provided foxed are leaping, can be set and reset....https://skdocs.org/docs?id=zf24gFox - is Sleeping (Property) - Expression | LuskVarious fox properties.
Everything in this expression can be used with `Paper`.
With `Spigot` you can only:
- `Get` and...https://skdocs.org/docs?id=ahgsqFox - Trusted Players - Expression | LuskReturns the first, second, or both trusted players of 1 or more foxes.
*NOTES*:
- The first and second trusted players ...https://skdocs.org/docs?id=vhtxrFox - Trusts Players - Condition | LuskChecks if the provided foxes trust the provided offline players....https://skdocs.org/docs?id=aew1uFox - Type - Type | LuskAll the Fox Types....https://skdocs.org/docs?id=dhpewFox - Variant - Expression | LuskGets the current type of this fox.
Can bet set....https://skdocs.org/docs?id=3v1idFrame Id of Event - Expression | DisplayEntityUtilsGet the frame id of a Group Animate Frame End, Group Animate Frame End, or their packet based counterparts. Returns -1 i...https://skdocs.org/docs?id=jk4kfFrame Point - Type | DisplayEntityUtilsRepresents a Frame Point from a Spawned Display Animation Frame...https://skdocs.org/docs?id=9kjk3Frame Point Relative Location - Expression | DisplayEntityUtilsGet the location of a Frame Point relative to a location or Active Group. The provided location is more accurate when us...https://skdocs.org/docs?id=w51e4Frame Point with tag from Animation Frame - Expression | DisplayEntityUtilsGet a Frame Point with a given tag from an Animation Frame...https://skdocs.org/docs?id=iza3qFrame Points from Animation Frame - Expression | DisplayEntityUtilsGet the Frame Points contained in an animation frame...https://skdocs.org/docs?id=ca3plFree / Max / Total Memory - Expression | SkriptThe free, max or total memory of the server in Megabytes....https://skdocs.org/docs?id=94lygFreeze Time - Expression | SkriptHow much time an entity has been in powdered snow for....https://skdocs.org/docs?id=fjtgtFrog Variant - Type | SkriptRepresents the variant of a frog entity.
NOTE: Minecraft namespaces are supported, ex: 'minecraft:warm'....https://skdocs.org/docs?id=ox7dlFuck Skript Up - Structure | SkCheesehttps://skdocs.org/docs?id=woav9Function - Type | SkriptA function loaded by Skript.
This can be executed (with arguments) and may return a result....https://skdocs.org/docs?id=1nca9Function - Structure | SkriptFunctions are structures that can be executed with arguments/parameters to run code.
They can also return a value to the...https://skdocs.org/docs?id=46w50Function (Experimental) - Expression | SkriptObtain a function by name, which can be executed....https://skdocs.org/docs?id=caydpFunctions Strings Objects - Expression | skript-reflecthttps://skdocs.org/docs?id=b0reoFurnace Event Items - Expression | SkriptRepresents the different items in furnace events.
Only 'smelting item' can be changed....https://skdocs.org/docs?id=1wv8pFurnace Slot - Expression | SkriptA slot of a furnace, i.e. either the ore, fuel or result slot....https://skdocs.org/docs?id=i14ttFurnace Times - Expression | SkriptThe cook time, total cook time, and burn time of a furnace. Can be changed.
<ul>
cook time: The amount of time an item h...https://skdocs.org/docs?id=kfd64Future - Type | SkCheeseRepresents a completable future....https://skdocs.org/docs?id=twjmeFutures - Complete Future - Effect | SkCheeseCompletes a future with the given value....https://skdocs.org/docs?id=uhyz4Futures - New Future - Expression | SkCheeseCreates a new future that can be waited for....https://skdocs.org/docs?id=i22jvFutures - Wait for Future - Effect | SkCheeseWaits for a future until it is completed or it timeouts....https://skdocs.org/docs?id=y6aa6Game Event - Type | SkBeeRepresents a Minecraft 'GameEvent', mainly used by Skulk Sensors. Requires MC 1.17+.
See [**GameEvents**](https://minecr...https://skdocs.org/docs?id=20oihGame Event - Radius - Expression | SkBeeGet/set the radius a game event will broadcast. Requires MC 1.17+...https://skdocs.org/docs?id=5rxqeGame Mode - Type | SkriptThe game modes survival, creative, adventure and spectator....https://skdocs.org/docs?id=xzkk2Game Mode - Expression | SkriptThe gamemode of a player. (Gamemodes)...https://skdocs.org/docs?id=rr7ryGame Tick of World - Expression | SkBeeRepresents the game ticks of a world,
essentially how many ticks this world has ticked from since creation....https://skdocs.org/docs?id=ameunGamerule - Type | SkriptA gamerule...https://skdocs.org/docs?id=l0kgmGamerule Value - Type | SkriptA wrapper for the value of a gamerule for a world....https://skdocs.org/docs?id=hsc1cGamerule Value - Expression | SkriptThe gamerule value of a world....https://skdocs.org/docs?id=cuc1nGene - Type | SkriptRepresents a Panda's main or hidden gene. See genetics for more info....https://skdocs.org/docs?id=wp6o5Generate Loot - Effect | SkriptGenerates the loot in the specified inventories from a loot table using a loot context. Not specifying a loot context wi...https://skdocs.org/docs?id=4xdm2Get all files paths in given directory - Expression | SkJsonReturns all json files from the given directory. The directory must be a valid path....https://skdocs.org/docs?id=sziz8Get all keys from Json object - Expression | SkJsonReturns all keys from the given json object. If the path is provided, it will return all keys from the object at that pa...https://skdocs.org/docs?id=7kf5fGet Audio Channel - Expression | DiSkyThis is an utility expression.
It will returns an Audio Channel out of the provided ID.
It will returns either the voice...https://skdocs.org/docs?id=krtnlGet Bot / Bot Named X - Expression | DiSkyGet a cached bot from DiSky using its unique name.
If the desired bot does not exist or is not loaded yet, this expressi...https://skdocs.org/docs?id=cld71Get cached json storage - Expression | SkJsonGet cached json storage. This is used to get the cached json storage. If the id is not provided, it will return all json...https://skdocs.org/docs?id=fwktrGet Category - Expression | DiSkyGet a category from a guild using its unique ID.
Categories are global on discord, means different categories cannot hav...https://skdocs.org/docs?id=a02xrGet Channel - Expression | DiSkyGet a channel from a guild using its unique ID.
Channels are global on discord, means different channels cannot have the...https://skdocs.org/docs?id=qlgtrGet Forum Channel - Expression | DiSkyGet a forum channel from a guild using its unique ID.
Channels are global on discord, means different forum channels can...https://skdocs.org/docs?id=3eqcmGet Group/Animation From Storage - Expression | DisplayEntityUtilsGet a saved group/animation from a load method (local, mongodb, mysql)...https://skdocs.org/docs?id=csuitGet Guild - Expression | DiSkyGet a guild from a guild using its unique ID.
This expression cannot be changed....https://skdocs.org/docs?id=lj7ifGet Member - Expression | DiSkyGet a cached member from its unique ID
This expression could return null, according to if the actual member was cached o...https://skdocs.org/docs?id=gxtg3Get Message Channel - Expression | DiSkyThis is an utility expression.
It will returns a Message Channel (text, news or thread) out of the provided ID.
This exp...https://skdocs.org/docs?id=6wyg6Get News Channel - Expression | DiSkyGet a news channel from a guild using its unique ID.
Channels are global on discord, means different channels cannot hav...https://skdocs.org/docs?id=hcfboGet Role - Expression | DiSkyGet a role from a guild using its unique ID.
Role are global on discord, means two role from two different guild could n...https://skdocs.org/docs?id=jyoahGet Scheduled Event - Expression | DiSkyGet a scheduled event from a guild using its unique ID.
Scheduled events are global on discord, means different schedule...https://skdocs.org/docs?id=2guhcGet Stage Channel - Expression | DiSkyGet a stage channel from a guild using its unique ID.
Channels are global on discord, means different channels cannot ha...https://skdocs.org/docs?id=9rdz9Get Sticker - Expression | DiSkyGet a cached sticker from its per-guild name
This expression is here to get a sticker from its name.
If you success to g...https://skdocs.org/docs?id=nei35Get Tag - Expression | DiSkyGet a tag from a forum channel using its name....https://skdocs.org/docs?id=i18hcGet Text Channel - Expression | DiSkyGet a text channel from a guild using its unique ID.
Channels are global on discord, means different text channels canno...https://skdocs.org/docs?id=fcdr4Get Thread Channel - Expression | DiSkyGet a thread channel from a guild using its unique ID.
Threads are global on discord, means different threads cannot hav...https://skdocs.org/docs?id=sjj8fGet Voice Channel - Expression | DiSkyGet a voice channel from a guild using its unique ID.
Channels are global on discord, means different channels cannot ha...https://skdocs.org/docs?id=u5iqdGive or Drop Item - Effect | SkBeeAttempts to give an item to a player and if they dont have room it will drop instead....https://skdocs.org/docs?id=qlqvzGive or Return Items - Expression | SkBeeAttempts to add items to an inventory and will return a list of items that did not fit in the inventory....https://skdocs.org/docs?id=4yufvGliding State - Expression | SkriptSets of gets gliding state of player. It allows you to set gliding state of entity even if they do not have an Elytra eq...https://skdocs.org/docs?id=20vteGlobal GUI Identifiers - Expression | skript-guiA list of the identifiers of all registered global GUIs....https://skdocs.org/docs?id=mqa3rGlobal Name - Expression | DiSkyhttps://skdocs.org/docs?id=io5paGlow - Effect | DisplayEntityUtilsSet the glowing of an active group/part/selection...https://skdocs.org/docs?id=dbxdxGlow Color - Expression | DisplayEntityUtilsSet the glow color of a active or packet-based group, part, or part filter. Or get the glow color of a active group...https://skdocs.org/docs?id=ti11eGlowing - Expression | SkriptIndicates if targeted entity is glowing (new 1.9 effect) or not. Glowing entities can be seen through walls....https://skdocs.org/docs?id=kuezpGoat - has Left/Right Horn (Property) - Expression | LuskReturns whether or not a goat has either horn.
Can be set and reset....https://skdocs.org/docs?id=gnlyoGoat - Has Left/Right/Both/Either Horn - Condition | LuskChecks if goat has the left, right, both or either horn....https://skdocs.org/docs?id=93jyqGoat - Ram - Effect | LuskMakes a goat ram an entity....https://skdocs.org/docs?id=xq9tcGoat Has Horns - Condition | SkriptChecks to see if a goat has or does not have a left, right, or both horns....https://skdocs.org/docs?id=p6mniGoat Horns - Effect | SkriptMake a goat have or not have a left, right, or both horns....https://skdocs.org/docs?id=lus7aGravity - Expression | SkriptIf entity is affected by gravity or not, i.e. if it has Minecraft 1.10+ NoGravity flag....https://skdocs.org/docs?id=vv00kGroup / Command Sub-Commands - Expression | DiSkyRepresent every sub-slash-command a slash-command or a group have.
You can add sub-slash-commands to a group or a core s...https://skdocs.org/docs?id=tgzvvGroup Spawn Reason - Type | DisplayEntityUtilsRepresents a spawn reason when a saved Group/Model is spawned.
"INTERNAL" spawn reason added in version 3.0.0...https://skdocs.org/docs?id=qtancGroup Spawn Settings - Type | DisplayEntityUtilsRepresents spawn settings that can be applied when spawning a saved group...https://skdocs.org/docs?id=9rp3eGroup Spawn Settings Billboard - Effect | DisplayEntityUtilsSet the billboard property of a group spawn setting...https://skdocs.org/docs?id=77b9yGroup Spawn Settings Persistence - Effect | DisplayEntityUtilsSet the persistence properties of a group spawn setting...https://skdocs.org/docs?id=k4rylGroup Spawn Settings Visible - Effect | DisplayEntityUtilsSet the visibility property of a group spawn setting...https://skdocs.org/docs?id=f7em0Group/Animation Has Tag? - Condition | DisplayEntityUtilsCheck if a saved or spawned group/animation has a tag...https://skdocs.org/docs?id=y5dv7Group/Animation Tag - Expression | DisplayEntityUtilsGet or set the tag of a group/animation. Only the tag of a active group/animation can be changed...https://skdocs.org/docs?id=6m6s5GUI - Type | skript-guiRepresents a skript-gui GUI...https://skdocs.org/docs?id=qhwa1GUI of Player - Expression | skript-guiThe GUI that the player currently has open....https://skdocs.org/docs?id=1cd0gGUI Open/Close - Section | skript-guiSections that will run when a user opens or closes the GUI. This section is optional....https://skdocs.org/docs?id=u1chgGUI Properties - Expression | skript-guiDifferent properties of a GUI. They can be modified....https://skdocs.org/docs?id=tk3zmGUI Values - Expression | skript-guiDifferent utility values for a GUI. Some are available in vanilla Skript. Not all values are available for the GUI close...https://skdocs.org/docs?id=euqs6guild - Type | DiSkyhttps://skdocs.org/docs?id=myf4qGuild / Member Roles - Expression | DiSkyRepresent the roles that a guild or a member currently have.
Can be changed, SET and ADD ChangeMode can be used when pas...https://skdocs.org/docs?id=qvhqfGuild Boost Count - Expression | DiSkyRepresent how many people are boosting the guild currently....https://skdocs.org/docs?id=axdw9Guild Booster Role - Expression | DiSkyRepresent the booster role of this guild.
Any member that got this role is actually a booster of the guild....https://skdocs.org/docs?id=6gf3uGuild Boosters - Expression | DiSkyRepresent the current members booster of the guild....https://skdocs.org/docs?id=owwv4Guild Name - Expression | DiSkyhttps://skdocs.org/docs?id=3vnt7Guild News Channels - Expression | DiSkyGets all news channels of a guild....https://skdocs.org/docs?id=v2cw0Guild Of - Expression | DiSkyReturn the guild of a specific entity.
This can return null if the entity is not guild-based, like private message chann...https://skdocs.org/docs?id=7hcvfGuild Verification Level - Expression | DiSkyRepresent the verification level of the guild. It can either be:
- None
- Low
- Medium
- High
- Very High...https://skdocs.org/docs?id=96n8aGuild Voice Channels - Expression | DiSkyGets all voice channels of a guild....https://skdocs.org/docs?id=nxtloguildchannel - Type | DiSkyhttps://skdocs.org/docs?id=swyanGuilds Of Bot - Expression | DiSkyhttps://skdocs.org/docs?id=6xqwxguildsticker - Type | DiSkyhttps://skdocs.org/docs?id=dvbcaHandedness - Effect | SkriptMake mobs left or right-handed. This does not affect players....https://skdocs.org/docs?id=8j8saHanging Entity/Remover - Expression | SkriptReturns the hanging entity or remover in hanging break and place events....https://skdocs.org/docs?id=8mx99Has AI - Condition | SkriptChecks whether an entity has AI....https://skdocs.org/docs?id=nkd3sHas Chat Filtering - Condition | SkriptChecks whether a player has chat filtering enabled....https://skdocs.org/docs?id=v8svdHas Client Weather - Condition | SkriptChecks whether the given players have a custom client weather...https://skdocs.org/docs?id=py5bqHas Custom Model Data - Condition | SkriptCheck if an item has a custom model data tag...https://skdocs.org/docs?id=8rgpwHas Glowing Text - Condition | SkriptChecks whether a sign (either a block or an item) has glowing text...https://skdocs.org/docs?id=r1shpHas GUI - Condition | skript-guiChecks whether the given player(s) has/have a GUI open....https://skdocs.org/docs?id=mp4qyHas Item Cooldown - Condition | SkriptChecks whether a cooldown is active on the specified item for a specific player.
If the provided item has a cooldown gro...https://skdocs.org/docs?id=6s5qdHas Item Tooltips - Condition | SkriptWhether the entire or additional tooltip of an item is shown or hidden.
The 'entire tooltip' is what shows to the player...https://skdocs.org/docs?id=afe7wHas Line of Sight - Condition | SkriptChecks whether living entities have an unobstructed line of sight to other entities or locations....https://skdocs.org/docs?id=5za31Has Loot Table - Condition | SkriptChecks whether an entity or block has a loot table. The loot tables of chests will be deleted when the chest is opened o...https://skdocs.org/docs?id=qglrlHas Metadata - Condition | SkriptChecks whether a metadata holder has a metadata tag....https://skdocs.org/docs?id=qkvv4Has Played Before - Condition | SkriptChecks whether a player has played on this server before. You can also use on first join if you want to make triggers fo...https://skdocs.org/docs?id=no5agHas Potion - Condition | SkriptChecks whether the given living entities have potion effects....https://skdocs.org/docs?id=jy90iHas Resource Pack - Condition | SkriptChecks whether the given players have a server resource pack loaded. Please note that this can't detect player's own res...https://skdocs.org/docs?id=x63axHas Scoreboard Tag - Condition | SkriptChecks whether the given entities has the given scoreboard tags....https://skdocs.org/docs?id=809fmHas Seen Credits - Condition | LuskChecks if a player has seen the end credits....https://skdocs.org/docs?id=9c1w1Hash - Expression | SkriptHashes the given text using the MD5 or SHA algorithms. Each algorithm is suitable for different use cases.
These hashing...https://skdocs.org/docs?id=htbmxHatching Entity Type - Expression | SkriptThe type of the entity that will be hatched in a Player Egg Throw event....https://skdocs.org/docs?id=535xhHatching Number - Expression | SkriptThe number of entities that will be hatched in a Player Egg Throw event.
Please note that no more than 127 entities can ...https://skdocs.org/docs?id=gplucHead from Name - Expression | SkonicGets a head by player name...https://skdocs.org/docs?id=4dsq2Head from Player - Expression | SkonicGets a head by player...https://skdocs.org/docs?id=5pa1nHead from Skin - Expression | SkonicGets a head by skin....https://skdocs.org/docs?id=rxpm1Head from URL - Expression | SkonicGets a head by URL...https://skdocs.org/docs?id=1u9wpHead from UUID - Expression | SkonicGets a head by player UUID...https://skdocs.org/docs?id=73l7mHead from Value - Expression | SkonicGets a head by value....https://skdocs.org/docs?id=wsicrHead location - Expression | SkriptThe location of an entity's head, mostly useful for players and e.g. looping blocks in the player's line of sight.
Pleas...https://skdocs.org/docs?id=l834dHead Rotation Number Yaw - Effect | PoaSkhttps://skdocs.org/docs?id=jp1yzheaders of request/response - Expression | SkJsonset or get the current request headers
get response headers...https://skdocs.org/docs?id=8pkwkHeal Amount - Expression | SkriptThe amount of health healed in a heal event....https://skdocs.org/docs?id=f27qtHeal Reason - Type | SkriptThe health regain reason in a heal event....https://skdocs.org/docs?id=px5grHeal Reason - Expression | SkriptThe heal reason of a heal event....https://skdocs.org/docs?id=a5xlmHealth - Expression | SkriptThe health of a creature, e.g. a player, mob, villager, etc. The minimum value is 0, and the maximum is the creature's m...https://skdocs.org/docs?id=h252aHelix Winding Rate - Expression | skript-particleGets or sets the winding rate of a helix. The winding rate is the number of times the helix wraps around the axis per bl...https://skdocs.org/docs?id=osxqrHidden Players - Expression | SkriptThe players hidden from a player that were hidden using the entity visibility effect....https://skdocs.org/docs?id=a75gnHide Player from Server List - Effect | SkriptHides a player from the hover list and decreases the online players count (only if the player count wasn't changed befor...https://skdocs.org/docs?id=bd2waHopper - Searched Block - Expression | LuskSearched Block expression for the Hopper Inventory Search Event....https://skdocs.org/docs?id=5n799Horse - Color - Type | LuskAll the Horse Colors....https://skdocs.org/docs?id=7f5xcHorse - Domestication Level - Expression | LuskReturns the domestication level and the maximum domestication level of an horse.
Can be set....https://skdocs.org/docs?id=ysjevHorse - is Eating - Condition | LuskChecks if an horse is eating....https://skdocs.org/docs?id=fy6uyHorse - is Eating (Property) - Expression | LuskReturns whether or not an horse is eating.
Can be set and reset....https://skdocs.org/docs?id=3jp90Horse - is Eating Grass - Condition | LuskChecks if an horse is eating grass....https://skdocs.org/docs?id=195j8Horse - is Eating Grass (Property) - Expression | LuskReturns whether or not an horse is eating grass.
Can be set and reset....https://skdocs.org/docs?id=49q6yHorse - is Rearing - Condition | LuskChecks if an horse is rearing....https://skdocs.org/docs?id=9i1yjHorse - is Rearing (Property) - Expression | LuskReturns whether or not an horse is rearing.
Can be set and reset....https://skdocs.org/docs?id=zhktzHorse - Jump Strength - Expression | LuskReturns the jump strength of an horse.
Can be set....https://skdocs.org/docs?id=j9bnuHorse - Style - Type | LuskAll the Horse Styles....https://skdocs.org/docs?id=knqx6Horse Domestication - Expression | SkriptGets and/or sets the (max) domestication of a horse.
The domestication of a horse is how close a horse is to becoming ta...https://skdocs.org/docs?id=svaiuHostname - Expression | SkriptThe hostname used by the connecting player to connect to the server in a connect event....https://skdocs.org/docs?id=dfy8nHostname Of Players - Expression | PoaSkhttps://skdocs.org/docs?id=wjstcHotbar Button - Expression | SkriptThe hotbar button clicked in an inventory click event....https://skdocs.org/docs?id=uyjm7Hotbar Slot - Expression | SkriptThe currently selected hotbar slot.
To retrieve its number use Slot Index expression.
Use future and past tense to grab ...https://skdocs.org/docs?id=n30qkHover List - Expression | SkriptThe list when you hover on the player counts of the server in the server list.
This can be changed using texts or player...https://skdocs.org/docs?id=kemh5Humidity - Expression | SkriptHumidity of given blocks....https://skdocs.org/docs?id=80klyHurt Animation - Effect | SkBeeMakes this living entity flash red as if they were damaged. Requires MC 1.20.1+
Note: Yaw = The direction the damage is...https://skdocs.org/docs?id=79q7oIcon - Expression | DiSkyhttps://skdocs.org/docs?id=odlc8ID of Entity - Expression | Skript-PacketGet the ID of an entity. This method return a number and not the UUID...https://skdocs.org/docs?id=4yd9gID of GUI - Expression | skript-guiAn expression that returns the ID of a GUI if the GUI is a global GUI.
This expression may be used to change the ID of a...https://skdocs.org/docs?id=r7txpIf Not - Condition | SkCheeseChecks if a condition doesn't pass....https://skdocs.org/docs?id=jzd5uIgnite/Extinguish - Effect | SkriptLights entities on fire or extinguishes them....https://skdocs.org/docs?id=acc74Ignition Cause - Type | LuskAll the Ignition Causes....https://skdocs.org/docs?id=882w8Ignition Process - Condition | SkriptChecks if a creeper is going to explode....https://skdocs.org/docs?id=s97gdImage Of Embedbuilder - Expression | DiSkyhttps://skdocs.org/docs?id=sfyi9Import - Effect | skript-reflecthttps://skdocs.org/docs?id=wak29Import - Structure | skript-reflecthttps://skdocs.org/docs?id=1lqf0In The Past/Future - Condition | SkriptChecks whether a date is in the past or future.
Note that using the 'now' expression will not be in the past or future w...https://skdocs.org/docs?id=u7s9mIndexes Of Array Jsonelement - Expression | SkJsonhttps://skdocs.org/docs?id=pcty1Indices of List - Expression | SkriptReturns all the indices of a list variable, optionally sorted by their values.
To sort the indices, all objects in the l...https://skdocs.org/docs?id=9zlyhIndices of Value - Expression | SkriptGet the first, last or all positions of a character (or text) in another text using 'positions of %text% in %text%'. Not...https://skdocs.org/docs?id=qk6bnInfinite Potion Effect - Expression | SkBeeRepresents an infinite potion effect. This is similar to Skript's potion effect expression except it is infinite time.
T...https://skdocs.org/docs?id=d3avcInfinity - Expression | SkriptA number representing positive infinity....https://skdocs.org/docs?id=d11caInitialize Loader - Effect | SlimeLinkInitializes the loader for the given datasource....https://skdocs.org/docs?id=cb3rdInitiator Inventory - Expression | SkriptReturns the initiator inventory in an on inventory item move event....https://skdocs.org/docs?id=r2m0tInline Rich Message Builder - Expression | DiSkyCreate a new rich message in one line only.
WARNING: This could slow a lot the Skript's parsing time if used too many ti...https://skdocs.org/docs?id=h7lpnInput - Expression | SkriptRepresents the input in a filter expression or sort effect.
For example, if you ran 'broadcast "something" and "somethin...https://skdocs.org/docs?id=628zxInput Key - Type | SkriptRepresents a movement input key that is pressed by a player....https://skdocs.org/docs?id=lglbfInsert Entity Storage - Effect | SkriptAdd an entity into the entity storage of a block (e.g. beehive).
The entity must be of the right type for the block (e.g...https://skdocs.org/docs?id=fozbtInstance Of Plugin Java Type - Expression | skript-reflecthttps://skdocs.org/docs?id=pyz0iInstance String - Expression | LibImporterhttps://skdocs.org/docs?id=s5wfxInstrument - Type | SkBeeRepresents the songs for jukeboxes.
Requires Minecraft 1.21+
NOTE: These are auto-generated and may differ between serve...https://skdocs.org/docs?id=an51jinteraction - Type | DiSkyhttps://skdocs.org/docs?id=mgi3pInteraction - Interaction Width/Height - Expression | SkBeeRepresents the interaction width/height of an Interaction Entity.
See [**Interaction Entity Data**](https://minecraft.wi...https://skdocs.org/docs?id=j9xekInteraction - Is Responsive - Expression | SkBeeRepresents the state of being responsive of an Interaction Entity.
See [**Interaction Entity Data**](https://minecraft.w...https://skdocs.org/docs?id=tca3tInteraction - Last Attack/Interaction Player - Expression | SkBeeRepresents the last player to attack/interact with an Interaction Entity.
See [**Interaction Entity Data**](https://mine...https://skdocs.org/docs?id=iyyldInteraction - Last Attack/Interaction Timestamp - Expression | SkBeeRepresents the timestamp of the last attack/interaction of an Interaction Entity.
As per Minecraft "The timestamp of the...https://skdocs.org/docs?id=lymu5Interaction Click Type - Type | DisplayEntityUtilsRepresents a interaction click type of LEFT or RIGHT...https://skdocs.org/docs?id=a0fdcInteraction Command - Type | DisplayEntityUtilsRepresents an Interaction Command stored on an Interaction Entity...https://skdocs.org/docs?id=aev6fInteraction Command Type - Condition | DisplayEntityUtilsCheck if a saved or spawned group has a tag...https://skdocs.org/docs?id=9n33gInventory - Type | SkriptAn inventory of a player or block. Inventories have many effects and conditions regarding the items contained.
An invent...https://skdocs.org/docs?id=5i1qmInventory - Expression | SkriptThe inventory of a block or player. You can usually omit this expression and can directly add or remove items to/from bl...https://skdocs.org/docs?id=d418aInventory Action - Type | SkriptWhat player just did in inventory event. Note that when in creative game mode, most actions do not work correctly....https://skdocs.org/docs?id=96b8mInventory Action - Expression | SkriptThe inventory action of an inventory event. Please click on the link for more information....https://skdocs.org/docs?id=kyckrInventory Close Reason - Expression | SkriptThe inventory close reason of an inventory close event....https://skdocs.org/docs?id=4026uInventory Close Reasons - Type | SkriptThe inventory close reason in an inventory close event....https://skdocs.org/docs?id=qhcwcInventory Holder/Viewers/Rows/Slots - Expression | SkriptGets the amount of rows/slots, viewers and holder of an inventory.
NOTE: 'Viewers' expression returns a list of players...https://skdocs.org/docs?id=clwmoInventory Slot - Expression | SkriptRepresents a slot in an inventory. It can be used to change the item in an inventory too....https://skdocs.org/docs?id=hcxayInventory Type - Type | SkriptMinecraft has several different inventory types with their own use cases....https://skdocs.org/docs?id=dni19Inverse Boolean - Expression | SkriptAn expression to obtain the inverse value of a boolean...https://skdocs.org/docs?id=7fil5Invitable - Expression | DiSkyhttps://skdocs.org/docs?id=qtubjInvitable State Of Threadchannel - Expression | DiSkyhttps://skdocs.org/docs?id=1j9o2invite - Type | DiSkyhttps://skdocs.org/docs?id=grlyfInvite Code - Expression | DiSkyRepresent the unique invite code used in the Discord URL....https://skdocs.org/docs?id=evz78Invite Inviter - Expression | DiSkyRepresent the user who created the invite....https://skdocs.org/docs?id=hda50Invite Max Age - Expression | DiSkyRepresent the max age time this invite can be used....https://skdocs.org/docs?id=wueouInvite Max Uses - Expression | DiSkyRepresent the max amount of times this invite can be used....https://skdocs.org/docs?id=z6i9cInvite URL - Expression | DiSkyRepresent the plain Discord URL that people have to click on in order to join the invite's guild....https://skdocs.org/docs?id=3151mInvite Uses - Expression | DiSkyRepresent the amount of times this invite has been used....https://skdocs.org/docs?id=co8joInvoke Method String Of Instance String - Effect | LibImporterhttps://skdocs.org/docs?id=6f525IP - Expression | SkriptThe IP address of a player, or the connected player in a connect event, or the pinger in a server list ping event....https://skdocs.org/docs?id=b70cuIron Golem - Created By a Player - Condition | LuskChecks if an iron golem was created by a player....https://skdocs.org/docs?id=vc6mmIron Golem - was Created By a Player (Property) - Expression | LuskReturns whether or not an iron golem was created by a player.
Can be set and reset....https://skdocs.org/docs?id=lankgIs a customitem - Condition | ItemsAdderDefault description for Is a customitem...https://skdocs.org/docs?id=2yrprIs a Skript command - Condition | SkriptChecks whether a command/string is a custom Skript command....https://skdocs.org/docs?id=7e4cmIs Adult - Condition | SkriptChecks whether or not a living entity is an adult....https://skdocs.org/docs?id=87071Is Advancement Hidden - Condition | skript-advancementsChecks if an advancement is hidden....https://skdocs.org/docs?id=wxatfIs Alive - Condition | SkriptChecks whether an entity is alive. Works for non-living entities too....https://skdocs.org/docs?id=qa2mnIs Attachment Image - Condition | DiSkySee if a specific attachment is an image....https://skdocs.org/docs?id=xr6u5Is Attachment Spoiler - Condition | DiSkySee if a specific attachment is marked as a spoil....https://skdocs.org/docs?id=q6igoIs Attachment Video - Condition | DiSkySee if a specific attachment is a video....https://skdocs.org/docs?id=qdr72Is Baby - Condition | SkriptChecks whether or not a living entity is a baby....https://skdocs.org/docs?id=rk3e5Is Banned - Condition | SkriptChecks whether a player or IP is banned....https://skdocs.org/docs?id=g1qvdIs Bed/Anchor Spawn - Condition | SkriptChecks what the respawn location of a player in the respawn event is....https://skdocs.org/docs?id=63rrdIs Block - Condition | SkriptChecks whether an item is a block....https://skdocs.org/docs?id=evxifIs Block Redstone Powered - Condition | SkriptChecks if a block is indirectly or directly powered by redstone...https://skdocs.org/docs?id=uumzxIs Blocking - Condition | SkriptChecks whether a player is blocking with their shield....https://skdocs.org/docs?id=wvuwqIs Bukkit Material - Condition | Skript-PacketCheck if a given object is an instance of org.bukkit.Material...https://skdocs.org/docs?id=230okIs Burning - Condition | SkriptChecks whether an entity is on fire, e.g. a zombie due to being in sunlight, or any entity after falling into lava....https://skdocs.org/docs?id=xz6drIs Charged - Condition | SkriptChecks if a creeper, wither, or wither skull is charged (powered)....https://skdocs.org/docs?id=rl9rjIs Charging Fireball - Condition | SkriptCheck whether a ghast is charging a fireball....https://skdocs.org/docs?id=q2b8nIs Climbing - Condition | SkriptWhether a living entity is climbing, such as a spider up a wall or a player on a ladder....https://skdocs.org/docs?id=gp8z4Is Conditional - Condition | SkriptChecks whether a command block is conditional or not....https://skdocs.org/docs?id=picfaIs Critical Hit - Condition | SkBeeCheck if a hit was a critical hit in a damage event. Requires a PaperMC server....https://skdocs.org/docs?id=ni780Is Custom Advancement Hidden - Condition | skript-advancementsChecks if a custom advancement is not shown to a player....https://skdocs.org/docs?id=x1zkzIs Custom Name Visible - Condition | SkriptChecks if an entity's custom name is visible....https://skdocs.org/docs?id=aoz0mIs Dancing - Condition | SkriptChecks to see if an entity is dancing, such as allays, parrots, or piglins....https://skdocs.org/docs?id=6i5lwIs Eating - Condition | SkriptWhether a panda or horse type (horse, camel, donkey, llama, mule) is eating....https://skdocs.org/docs?id=2h09iIs Edible - Condition | SkriptChecks whether an item is edible....https://skdocs.org/docs?id=uqaz7Is Edited - Condition | DiSkyReturn true if the message was edited. Because of discord limitations, we cannot get the editing date....https://skdocs.org/docs?id=puvqyIs Empty - Condition | SkriptChecks whether an inventory, an inventory slot, a queue, or a text is empty....https://skdocs.org/docs?id=iawigIs Enchanted - Condition | SkriptChecks whether an item is enchanted. Enchants must match the exact level by default, unless 'or better' or 'or worse' ar...https://skdocs.org/docs?id=84ncfIs Ephemeral - Condition | DiSkyReturn true if the message was ephemeral, e.g. private / hidden.
Action on hidden messages are limited....https://skdocs.org/docs?id=7k22qIs Evenly Divisible By - Condition | SkriptChecks if a number is evenly divisible by another number.
An optional tolerance can be provided to counteract floating p...https://skdocs.org/docs?id=kjshbIs Fire Resistant - Condition | SkriptChecks whether an item is fire resistant....https://skdocs.org/docs?id=fkawwIs Fish Hook in Open Water - Condition | SkriptChecks whether the fish hook is in open water.
Open water is defined by a 5x4x5 area of water, air and lily pads. If in ...https://skdocs.org/docs?id=qjp5pIs Flammable - Condition | SkriptChecks whether an item is flammable....https://skdocs.org/docs?id=cqiihIs Flying - Condition | SkriptChecks whether a player is flying....https://skdocs.org/docs?id=ugainIs From A Mob Spawner - Condition | SkriptChecks if an entity was spawned from a mob spawner....https://skdocs.org/docs?id=iqh4iIs from client - Condition | Skript-PacketCheck if a given packet is sent by the client to the server...https://skdocs.org/docs?id=lc7s2Is from server - Condition | Skript-PacketCheck if a given packet is sent by the server to the client...https://skdocs.org/docs?id=v6lqgIs Frozen - Condition | SkriptChecks whether an entity is frozen....https://skdocs.org/docs?id=7twzoIs Fuel - Condition | SkriptChecks whether an item can be used as fuel in a furnace....https://skdocs.org/docs?id=xg4yqIs Gliding - Condition | SkriptChecks whether a living entity is gliding....https://skdocs.org/docs?id=92rnxIs Hand Raised - Condition | SkriptChecks whether an entity has one or both of their hands raised.
Hands are raised when an entity is using an item (eg: bl...https://skdocs.org/docs?id=gburwIs Holding - Condition | SkriptChecks whether a player is holding a specific item. Cannot be used with endermen, use 'entity is [not] an enderman holdi...https://skdocs.org/docs?id=q8at8Is In Love - Condition | SkriptChecks whether or not a living entity is in love....https://skdocs.org/docs?id=v9nv4Is Incendiary - Condition | SkriptChecks if an entity will create fire when it explodes. This condition is also usable in an explosion prime event....https://skdocs.org/docs?id=1muidIs Infinite - Condition | SkriptChecks whether potion effects or timespans are infinite....https://skdocs.org/docs?id=p24ccIs Interactable - Condition | SkriptChecks wether or not a block is interactable....https://skdocs.org/docs?id=xn2ulIs Invisible - Condition | SkriptChecks whether a living entity is invisible....https://skdocs.org/docs?id=8r7lyIs Invulnerable - Condition | SkriptChecks whether an entity or a gamemode is invulnerable.
For gamemodes, Paper and Minecraft 1.20.6 are required...https://skdocs.org/docs?id=6syiwIs Java List - Condition | Skript-PacketCheck if a given object is an instance of java.util.List...https://skdocs.org/docs?id=oqr4wIs JSON file cached - Condition | SkJsonhttps://skdocs.org/docs?id=svu0aIs Jumping - Condition | SkriptChecks whether a living entity is jumping. This condition does not work on players....https://skdocs.org/docs?id=e6vtcIs Leashed - Condition | SkriptChecks to see if an entity is currently leashed....https://skdocs.org/docs?id=la941Is Loaded - Condition | SkriptChecks whether a world, chunk or script is loaded.
'chunk at 1, 1' uses chunk coordinates, which are location coords div...https://skdocs.org/docs?id=q975tIs Locked - Condition | SkBeeCheck if a lockable container is in a locked state....https://skdocs.org/docs?id=yq1aaIs Lootable - Condition | SkriptChecks whether an entity or block is lootable. Lootables are entities or blocks that can have a loot table....https://skdocs.org/docs?id=15v99Is MMS - Condition | Skript-PacketCheck if a given object can be found within the package net.minecraft.server...https://skdocs.org/docs?id=qnssdIs Normalized - Condition | SkriptChecks whether a vector is normalized i.e. length of 1...https://skdocs.org/docs?id=swl5zIs Occluding - Condition | SkriptChecks whether an item is a block and completely blocks vision....https://skdocs.org/docs?id=evnl1Is of Type - Condition | SkriptChecks whether an item or an entity is of the given type. This is mostly useful for variables, as you can use the genera...https://skdocs.org/docs?id=vgvuxIs on Ground - Condition | SkriptChecks whether an entity is on ground....https://skdocs.org/docs?id=9hibhIs Online - Condition | SkriptChecks whether a player is online. The 'connected' pattern will return false once this player leaves the server, even if...https://skdocs.org/docs?id=wmc13Is Operator - Condition | SkriptChecks whether a player is a server operator....https://skdocs.org/docs?id=snxluIs Parent Region - Condition | skript-worldguardA condition to test whether a region is a parent region of another....https://skdocs.org/docs?id=i5tttIs Passable - Condition | SkriptChecks whether a block is passable.
A block is passable if it has no colliding parts that would prevent players from mov...https://skdocs.org/docs?id=9y1mkIs Pathfinding - Condition | SkriptChecks whether living entities are pathfinding.
Can only be a living entity that is a Mob....https://skdocs.org/docs?id=numgtIs Persistent - Condition | SkriptWhether entities, players, or leaves are persistent.
Persistence of entities is whether they are retained through server...https://skdocs.org/docs?id=lz53tIs Pinned - Condition | DiSkyReturn true if the message is pinned....https://skdocs.org/docs?id=aecyois Placing in Pot - Condition | LuskThis Condition requires Paper.
Checks whether or not the item is being placed inside the flower pot in a Flower Pot Man...https://skdocs.org/docs?id=kmo6tIs Player Listed - Condition | SkBeeCheck if a player is listed (shown in PlayerList) for another player. Requires PaperMC 1.20.1+...https://skdocs.org/docs?id=hpeevIs Playing Dead - Condition | SkriptChecks to see if an axolotl is playing dead....https://skdocs.org/docs?id=tp1p9Is Plugin Enabled - Condition | SkriptCheck if a plugin is enabled/disabled on the server.
Plugin names can be found in the plugin's 'plugin.yml' file or by u...https://skdocs.org/docs?id=3rgz5Is Poisoned - Condition | SkriptChecks whether an entity is poisoned....https://skdocs.org/docs?id=brji0Is Posted - Condition | DiSkyReturn true if the message is posted, means sent in every guild that follow this news channel....https://skdocs.org/docs?id=a6u2dIs Preferred Tool - Condition | SkriptChecks whether an item is the preferred tool for a block. A preferred tool is one that will drop the block's item when u...https://skdocs.org/docs?id=skfqjIs Pressing Key - Condition | SkriptChecks if a player is pressing a certain input key....https://skdocs.org/docs?id=xf1jjIs Region Member/Owner - Condition | skript-worldguardA condition to test whether a player/group is a member/owner of a region....https://skdocs.org/docs?id=su9a5Is Region Temporary - Condition | skript-worldguardA condition to test whether a region is temporary.
Temporary regions are those that are removed when the server restarts...https://skdocs.org/docs?id=b5mupIs Region Type - Condition | skript-worldguardA condition to test what type/shape a region is....https://skdocs.org/docs?id=t2xpkIs Riding - Condition | SkriptTests whether an entity is riding any entity, a specific entity type, or a specific entity....https://skdocs.org/docs?id=apsisIs Riptiding - Condition | SkriptChecks to see if an entity is currently using the Riptide enchantment....https://skdocs.org/docs?id=dp1pxIs Saddled - Condition | SkriptChecks whether a given entity (horse or steerable) is saddled.
If 'properly' is used, this will only return true if the ...https://skdocs.org/docs?id=40853Is Scoreboard Visible - Condition | skript-scoreboardsCheck if a scoreboard is shown or hidden....https://skdocs.org/docs?id=cklr2Is Screaming - Condition | SkriptCheck whether a goat or enderman is screaming....https://skdocs.org/docs?id=585utIs Script Loaded - Condition | SkriptCheck if the current script, or another script, is currently loaded....https://skdocs.org/docs?id=yznetIs Silent - Condition | SkriptChecks whether an entity is silent i.e. its sounds are disabled....https://skdocs.org/docs?id=53ab9Is Sleeping - Condition | SkriptChecks whether an entity is sleeping....https://skdocs.org/docs?id=x6bk4Is Slime Chunk - Condition | SkriptTests whether a chunk is a so-called slime chunk.
Slimes can generally spawn in the swamp biome and in slime chunks.
For...https://skdocs.org/docs?id=ju2psIs Sneaking - Condition | SkriptChecks whether a player is sneaking....https://skdocs.org/docs?id=fbq2mIs Solid - Condition | SkriptChecks whether an item is solid....https://skdocs.org/docs?id=1si9uIs Spawnable - Condition | SkriptWhether an entity type can be spawned in a world.
Any general types such as 'monster, mob, entity, living entity' etc. w...https://skdocs.org/docs?id=9gye6Is Sprinting - Condition | SkriptChecks whether a player is sprinting....https://skdocs.org/docs?id=7hdvtIs Stackable - Condition | SkriptChecks whether an item is stackable....https://skdocs.org/docs?id=yxn9kIs Swimming - Condition | SkriptChecks whether a living entity is swimming....https://skdocs.org/docs?id=66vskIs Tagged - Condition | SkriptChecks whether an item, block, entity, or entitydata is tagged with the given tag....https://skdocs.org/docs?id=23grwIs Tameable - Condition | SkriptCheck if an entity is tameable....https://skdocs.org/docs?id=u4eljIs Tamed - Condition | SkriptCheck if a tameable entity is tamed (horse, parrot, cat, etc.)....https://skdocs.org/docs?id=pkfozIs Ticking - Condition | SkriptChecks if an entity is ticking....https://skdocs.org/docs?id=zcx1yIs Transferred - Condition | SkBeeCheck if a player transferred servers. Requires Minecraft 1.20.5+...https://skdocs.org/docs?id=q4bkyIs Transparent - Condition | SkriptChecks whether an item is transparent. Note that this condition may not work for all blocks, due to the transparency lis...https://skdocs.org/docs?id=j7ji4Is TTS - Condition | DiSkyReturn true if the message is TTS (TextToSpeech)....https://skdocs.org/docs?id=jdp4tIs Unbreakable - Condition | SkriptChecks whether an item is unbreakable....https://skdocs.org/docs?id=b5ynxIs Using Experimental Feature - Condition | SkriptChecks whether a script is using an experimental feature by name....https://skdocs.org/docs?id=6g0axIs Valid - Condition | SkriptChecks whether something (an entity, a script, a config, etc.) is valid.
An invalid entity may have died or de-spawned f...https://skdocs.org/docs?id=2hqxyIs Valid Region ID - Condition | skript-worldguardA condition to test whether a string is a valid region ID.
Valid region IDs only contain letters, numbers, underscores, ...https://skdocs.org/docs?id=9geevIs Voice Message - Condition | DiSkyReturn true if the message is a voice message....https://skdocs.org/docs?id=f6dxxIs Wearing - Condition | SkriptChecks whether an entity is wearing some items (usually armor)....https://skdocs.org/docs?id=m147dIs Whitelisted - Condition | SkriptWhether or not the server or a player is whitelisted, or the server is whitelist enforced....https://skdocs.org/docs?id=39jjcIs Within - Condition | SkriptWhether a location is within something else. The "something" can be a block, an entity, a chunk, a world, or a cuboid fo...https://skdocs.org/docs?id=cg5jpIs Within Radius - Condition | SkriptChecks whether a location is within a certain radius of another location....https://skdocs.org/docs?id=c13z8Is YAML Empty - Condition | skript-yamlChecks if a cached YAML file using said ID is empty.
- Input is the ID....https://skdocs.org/docs?id=44adxIs YAML Loaded - Condition | skript-yamlChecks if one or more YAML files are loaded into memory using said ID....https://skdocs.org/docs?id=x6iqhIs YAML Modified - Condition | skript-yamlChecks if a YAML file has been modified since it was last loaded or saved....https://skdocs.org/docs?id=vu0vaisNaN - Function | SkriptReturns true if the input is NaN (not a number)....https://skdocs.org/docs?id=mpmyaItem - Type | SkriptAn item, e.g. a stack of torches, a furnace, or a wooden sword of sharpness 2. Unlike item type an item can only represe...https://skdocs.org/docs?id=kstk0Item - Expression | SkriptThe item involved in an event, e.g. in a drop, dispense, pickup or craft event....https://skdocs.org/docs?id=eek2eItem - Can Be Enchanted with - Condition | LuskChecks if an item can be enchanted with an Enchantment.
This does not check if the enchantment conflicts with any enchan...https://skdocs.org/docs?id=e7ebrItem - Rarity - Expression | LuskReturns the rarity of an item.
Can be set.
Before Lusk 1.2 (and Minecraft 1.20.5), this expression returned strings and...https://skdocs.org/docs?id=gkqhuItem - Supported/Preferred Enchantments - Expression | LuskReturns the Enchantments this item can normally have....https://skdocs.org/docs?id=any72Item - Unenchanted/Disenchanted - Expression | LuskReturns one or more items without enchantments....https://skdocs.org/docs?id=hjh1mItem Amount - Expression | SkriptThe amount of an item stack....https://skdocs.org/docs?id=se80hItem Component - Type | SkriptRepresents an item component for items. i.e. equippable components....https://skdocs.org/docs?id=immv5Item Component - Copy - Expression | SkriptGrab a copy of an item component of an item. Any changes made to the copy will not be present on the item....https://skdocs.org/docs?id=lohlzItem Cooldown - Expression | SkriptGets the current cooldown of a provided item for a player.
If the provided item has a cooldown group component specified...https://skdocs.org/docs?id=eyol8Item Despawn - Effect | SkriptPrevent a dropped item from naturally despawning through Minecraft's timer....https://skdocs.org/docs?id=kzfroItem Display Transform - Expression | SkriptReturns or changes the item display transform of item displays....https://skdocs.org/docs?id=wdv6nItem Display Transforms - Type | SkriptRepresents the transform setting of an item display....https://skdocs.org/docs?id=4h59iItem Enchantments - Expression | SkriptAll the enchantments an item type has....https://skdocs.org/docs?id=xce5jItem Flag - Type | SkriptRepresents flags that may be applied to hide certain attributes of an item....https://skdocs.org/docs?id=mqdtsItem Flags - Expression | SkriptThe item flags of an item. Can be modified....https://skdocs.org/docs?id=7hgpoItem Frame - is Fixed - Condition | LuskReturns whether the item frame is "fixed" or not.
When true it's not possible to destroy/move the frame (e. g. by damage...https://skdocs.org/docs?id=igve9Item Frame - is Fixed (Property) - Expression | LuskGets whether the item frame is "fixed" or not.
Can be set and reset.
When true it's not possible to destroy/move the fra...https://skdocs.org/docs?id=qsywzItem Frame - is Visible / is Invisible - Condition | LuskReturns whether the item frame is visible or not....https://skdocs.org/docs?id=799wfItem Frame - is Visible / is Invisible (Property) - Expression | LuskGets whether the item frame is visible or not.
Can be set....https://skdocs.org/docs?id=86b18Item Frame - Item (Silently Set) - Expression | LuskGets a copy of the item in the provided item frames.
Can be set and deleted, this expression supports the Silent Section...https://skdocs.org/docs?id=ezf1hItem Frame - Item Drop Chance - Expression | LuskThe chance of the item being dropped upon this item frame's destruction.
Can be set, removed from, added to, reset (1) a...https://skdocs.org/docs?id=qrlrbItem Frame - Rotate - Effect | LuskRotates item frames counter clockwise and clockwise or by specific rotations and a set amount of times....https://skdocs.org/docs?id=tluumItem Frame - Rotation - Expression | LuskReturns the rotation of an Item Frame....https://skdocs.org/docs?id=1u5tjItem Frame - set Item Silently - Effect | LuskSets the item of the provided item frames silently....https://skdocs.org/docs?id=xdd2vItem from Material - Expression | Skript-PacketGet the ItemStack from a Material...https://skdocs.org/docs?id=mn277Item Has Enchantment Glint Override - Condition | SkriptChecks whether an item has the enchantment glint overridden, or is forced to glint or not....https://skdocs.org/docs?id=sbf4sItem of an Entity - Expression | SkriptAn item associated with an entity. For dropped item entities, it gets the item that was dropped.
For item frames, the it...https://skdocs.org/docs?id=kivzbItem Rarity - Type | LuskThe Rarity of an item.
COMMON = White
UNCOMMON = Yellow
RARE = Aqua
EPIC = Light Purple...https://skdocs.org/docs?id=yzhhItem Rarity - Color - Expression | LuskReturns the color of an item's rarity.
Can be used with the item itself and it will get its rarity's color without getti...https://skdocs.org/docs?id=js3s7Item Tooltips - Effect | SkriptShow or hide the tooltip of an item.
If changing the 'entire' tooltip of an item, nothing will show up when a player hov...https://skdocs.org/docs?id=a0imqItem Type - Type | SkriptAn item type is an alias that can result in different items when added to an inventory, and unlike items they are well s...https://skdocs.org/docs?id=fxup9Item with Custom Model Data - Expression | SkriptGet an item with custom model data....https://skdocs.org/docs?id=4blkgItem with Enchantment Glint - Expression | SkriptGet an item with or without enchantment glint....https://skdocs.org/docs?id=d64k1Item with Item Flags - Expression | SkriptCreates a new item with the specified item flags....https://skdocs.org/docs?id=q43o1Item with Lore - Expression | SkriptReturns the given item type with the specified lore added to it.
If multiple strings are passed, each of them will be a ...https://skdocs.org/docs?id=u0b7wItem with Tooltip - Expression | SkriptGet an item with or without entire/additional tooltip.
If changing the 'entire' tooltip of an item, nothing will show up...https://skdocs.org/docs?id=xs63vItemComponent - Adventure Predicate Apply - Section | SkBeeApply an adventure can break/can place on predicate to items.
Requires Paper 1.21.3+
See [**Can Break**](https://minecra...https://skdocs.org/docs?id=ag4d6ItemComponent - Apply Effects - Effect | SkBeeUsed to apply potion/consume effects in a potion contents's `custom_effects` section, death protection's' `death_effects...https://skdocs.org/docs?id=d92v1ItemComponent - Bundle Contents - Expression | SkBeeRepresents the contents of a bundle item....https://skdocs.org/docs?id=xmqgiItemComponent - Charged Projectiles - Expression | SkBeeThe items loaded as projectiles into a crossbow. If not present, the crossbow is not charged.
See [**Charged Projectiles...https://skdocs.org/docs?id=1bmcbItemComponent - Clear/Reset Components - Effect | SkBeeClear/reset components of an item. Requires Minecraft 1.21+...https://skdocs.org/docs?id=ea14jItemComponent - Consumable Component Apply - Section | SkBeeApply a consumable component to an item.
If present, this item can be consumed by the player.
Requires Paper 1.21.3+
See...https://skdocs.org/docs?id=pdkliItemComponent - Consume Effect - Type | SkBeeRepresents an effect that is used in a consumable/death_protection item component.
There are 5 consume effects: apply_ef...https://skdocs.org/docs?id=36vb4ItemComponent - CustomModelData Component Apply - Section | SkBeeApply a custom model data component to items.
Requires Paper 1.21.4+
See [**CustomModelData Component**](https://minecra...https://skdocs.org/docs?id=fd8xpItemComponent - Death Protection Component Apply - Section | SkBeeApply a death protection component to an item.
If present, this item protects the holder from dying by restoring a singl...https://skdocs.org/docs?id=idd6oItemComponent - Dyed Color - Expression | SkBeeRepresents the dyed color component of an item.
This will work on leather armor, or items that have a dye component on t...https://skdocs.org/docs?id=sqt77ItemComponent - Enchantable - Expression | SkBeeIf present, and applicable enchantments are available, items with the component can be enchanted in an enchanting table....https://skdocs.org/docs?id=sriqhItemComponent - Enchantment Glint Override - Expression | SkBeeRepresents the enchantment glint override of an item.
Requires Minecraft 1.20.5+
Overrides the enchantment glint effect...https://skdocs.org/docs?id=79w9kItemComponent - Equippable Component Apply - Section | SkBeeApply an equippable component to any item so it can be equipped in the specified slot.
Requires Paper 1.21.3+
See [**Equ...https://skdocs.org/docs?id=7rcqwItemComponent - Firework Explosion Component Apply - Section | SkBeeApply a firework explosion effect to a firework star.
This can also be used within the Fireworks Component's `explosions...https://skdocs.org/docs?id=yv6oqItemComponent - Fireworks Component Apply - Section | SkBeeApply a fireworks component to a firework rocket.
Requires Paper 1.21.3+
See [**Fireworks Component**](https://minecraft...https://skdocs.org/docs?id=i56hrItemComponent - Food Component Apply - Section | SkBeeApply a food component to any item giving it food properties.
You will also require a `consumable` component to actually...https://skdocs.org/docs?id=vyfgcItemComponent - Food Properties - Expression | SkBeeGet the food properties of an item.
This will only return a value if the item has a food component.
See [Food Component]...https://skdocs.org/docs?id=izk46